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godot-fmod
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Godot with FMOD integration
RayHammer
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2019-04-05
Merge pull request #27683 from Xrayez/fix-bitmap-true-bit-count
Rémi Verschelde
2019-04-05
Merge pull request #27365 from Byteron/tile_map_negative_offset
Mariano Javier Suligoy
2019-04-05
added negative X and negative Y offset to TileMap
Aaron Winter
2019-04-04
Fix BitMap calculating incorrect true bit count
Andrii Doroshenko (Xrayez)
2019-04-04
Merge pull request #27567 from Calinou/selection-boxes-use-accent-color
Rémi Verschelde
2019-04-04
Merge pull request #27596 from mo7sener/master
Rémi Verschelde
2019-04-04
Clean up notifications and merge Node and MainLoop ones for clarity, closes #...
Juan Linietsky
2019-04-03
Fix: Keep custom tracks option now keeps animation loop property and value tr...
Angeloss
2019-04-03
Add ability to flip TextureRect horizontally or vertically
PouleyKetchoupp
2019-04-03
Added signal for Tween emitted at completion
Chaosus
2019-04-02
Fix -Wnon-virtual-dtor warnings.
marxin
2019-04-02
Fixed an issue where changing the default_cursor on the RichTextLabel's meta_...
Robear Selwans
2019-04-01
Merge pull request #27557 from Paulb23/deselect_line_edit_clear
Rémi Verschelde
2019-04-01
Merge pull request #27562 from guilhermefelipecgs/fix_27484
Rémi Verschelde
2019-04-01
Merge pull request #27080 from YeldhamDev/tilemap_remove_rect_dirty
Rémi Verschelde
2019-03-31
Use the editor theme's accent color for 2D/3D selections and rotations
Hugo Locurcio
2019-03-31
Fix wrong blend of animation tree
Guilherme Felipe
2019-03-31
Fixed not deselecting when clearing lineedit.
Paulb23
2019-03-30
Drop mouseover when mouse not in the window
Pedro J. Estébanez
2019-03-27
Merge pull request #27200 from piyushdagar/new
Rémi Verschelde
2019-03-27
Merge pull request #27162 from guilhermefelipecgs/fix_26540
Rémi Verschelde
2019-03-27
Merge pull request #27088 from fire/scaling_texture_button_focus
Rémi Verschelde
2019-03-27
Merge pull request #27017 from qarmin/fix_inspector_update
Rémi Verschelde
2019-03-20
Ensure non-emitting particles not processed on entering tree
Daeil Kim
2019-03-19
Fix inspector update after changing anchor via buttons
qarmin
2019-03-19
Added method to clear all points in Line2D
Chaosus
2019-03-19
Properly handle different border widths in rounded corner aa
PouleyKetchoupp
2019-03-19
Support for shadow offset in box style
PouleyKetchoupp
2019-03-18
Add missing check for 2d physics bounce and friction setters
Kanabenki
2019-03-18
Fixed CollisionObject signals do not trigger on Area
piyushdagar
2019-03-17
StateMachine: Fix sync mode
Guilherme Felipe
2019-03-17
Added height map shape that implement heightmap collision shape
Bastiaan Olij
2019-03-17
Make AnimatedSprite able to play backwards
Michael Alexsander Silva Dias
2019-03-16
Merge pull request #26308 from bojidar-bg/11722-meshlibrary-transforms
Rémi Verschelde
2019-03-16
Merge pull request #26459 from ptrojahn/eof
Rémi Verschelde
2019-03-16
Merge pull request #26788 from mo7sener/master
Rémi Verschelde
2019-03-15
Fix scaling issue for texture button focus texture.
K. S. Ernest (iFire) Lee
2019-03-15
Make size cache dirty when removing tiles in 'TileMap'
Michael Alexsander Silva Dias
2019-03-13
Merge pull request #26484 from Andrettin/Configurable-Tooltip-Offset
Rémi Verschelde
2019-03-12
AudioStreamSample: Don't crash when writing to file fails
merumelu
2019-03-11
Fixed optional idx argument in add_item (OptionMeny & PopupMenu)
xDGameStudios
2019-03-10
Merge pull request #26867 from bojidar-bg/26816-graphnode-title
Rémi Verschelde
2019-03-10
Fix cursor going to start while editing GraphNode's title
Bojidar Marinov
2019-03-10
Merge pull request #26859 from JFonS/fix_cpuparticles_resetting
Rémi Verschelde
2019-03-10
Fix resetting of CPUParticles (2D and 3D)
JFonS
2019-03-09
Merge pull request #26851 from RandomShaper/fix-26460-fake-event-flood
Rémi Verschelde
2019-03-09
Fix fake null-motion mouse event flood
Pedro J. Estébanez
2019-03-09
Fixes UI navigation with joysticks
Gilles Roudière
2019-03-09
Merge pull request #26784 from humblers/fix-cpuparticles2d
Rémi Verschelde
2019-03-09
Prevent invisible/inactive cpuparticles to redraw(3d)
Daeil Kim
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