Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-10-17 | Merge pull request #2274 from MarianoGnu/master | Juan Linietsky | |
Improve Visual Shader Editor responsiveness | |||
2015-10-17 | Fix crash when using a Scalar Uniform node to GraphShader | MarianoGNU | |
2015-10-17 | Merge pull request #1899 from guilhermefelipecgs/fix_#1897 | Juan Linietsky | |
Fix for scroll_to_line and search functions, fix #1897 | |||
2015-10-17 | Merge pull request #2330 from FEDE0D/parallax_fix | Juan Linietsky | |
ParallaxBackground: added option to ignore camera zoom | |||
2015-10-17 | Merge pull request #2362 from AlexHolly/update-scene-tab-fix | Juan Linietsky | |
[UI-FIX] - Update scene tabs on save | |||
2015-10-17 | Merge pull request #2380 from StraToN/tabs-buttons | Juan Linietsky | |
Tab close button + display policies + application on Scenes Tabs | |||
2015-10-17 | Merge pull request #2455 from firefly2442/hide-menu-fix | Juan Linietsky | |
[UI fix] Hide opened menu when click on menu button | |||
2015-10-17 | Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck | Juan Linietsky | |
ran cppcheck, fixed cases where array index is used before limits check | |||
2015-10-17 | Merge pull request #2556 from volzhs/fix_miss_bind_findnode | Juan Linietsky | |
fix miss bind for Node::find_node | |||
2015-10-17 | Merge pull request #2589 from eska014/add-raycast2d-type_mask | Juan Linietsky | |
Add type mask customization to RayCast2D | |||
2015-10-17 | Merge pull request #2594 from Biliogadafr/PinSoftness | Juan Linietsky | |
Expose softness parameter of pin joint to the editor. | |||
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | MarianoGNU | |
# Solved Conflicts: # tools/editor/property_editor.cpp | |||
2015-10-16 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
Conflicts: scene/resources/packed_scene.h | |||
2015-10-16 | -fixes and more fixes to new scene system, seems stable now.. | reduz | |
BUT DONT TRUST ME IT MAY STILL BREAK, USE WITH CARE!! | |||
2015-10-13 | -A little More control about pixel snapping in 2D | Juan Linietsky | |
2015-10-13 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
Conflicts: platform/windows/detect.py | |||
2015-10-13 | ability to change audio track in theora video | Juan Linietsky | |
2015-10-12 | ran cppcheck, fixed cases where array index is used before limits check | firefly2442 | |
2015-10-10 | Expose softness parameter of pin joint to the editor. | Biliogadafr | |
2015-10-10 | Merge branch 'master' of https://github.com/okamstudio/godot | reduz | |
2015-10-10 | Large improvements on scene packing and management | reduz | |
-Ability to edit and keep changes of instanced scenes and sub-scenes -Ability to inherit from other scenes | |||
2015-10-10 | Add type mask property to RayCast2D | eska | |
2015-10-08 | Please enter the commit message for your changes. Lines starting | Ariel Manzur | |
removed locks | |||
2015-09-30 | fix miss bind for Node::find_node | volzhs | |
2015-09-28 | Merge pull request #2528 from MarianoGnu/sprite-edit | Juan Linietsky | |
SpriteRegionEditor | |||
2015-09-28 | Add SpriteRegionEditor and update Polygon2DUVEditor | MarianoGNU | |
Both with snap and grid support | |||
2015-09-26 | Fix return type of get_reverb_room | Rémi Verschelde | |
2015-09-26 | Fix default/filter/* parsing in _get | Rémi Verschelde | |
Closes #2542. The actual flaw was identified by @reduz. Also fix a typo. | |||
2015-09-26 | Fix some copy-paste mistakes in linear/db volume functions | Rémi Verschelde | |
2015-09-26 | Rename _voice_count to _polyphony in SamplePlayer to be consistent with ↵ | Rémi Verschelde | |
SamplePlayer2D | |||
2015-09-26 | Fixed theora playback. Removed theoraplayer. | Juan Linietsky | |
Still need to get proper audio output latency in some platforms. | |||
2015-09-26 | Merge pull request #2458 from TheHX/text_edit_hscroll | Juan Linietsky | |
Fix HScrollBar of TextEdit | |||
2015-09-26 | Merge pull request #2533 from eska014/fix-visibility-notification-propagation | Juan Linietsky | |
Fix propagation of `NOTIFICATION_VISIBILITY_CHANGED` | |||
2015-09-26 | Merge pull request #2534 from eska014/unpress-hidden-buttons | Juan Linietsky | |
Fix BaseButtons remaining pressed when hiding while pressed down | |||
2015-09-26 | Fix BaseButtons remaining pressed when hiding them while pressing them down | eska | |
2015-09-26 | Fix propagation of NOTIFICATION_VISIBILITY_CHANGED | eska | |
2015-09-25 | Update documentation for TileSet and Timer | Rémi Verschelde | |
2015-09-25 | Merge pull request #2449 from leezh/label-valign-fix | Juan Linietsky | |
reworked Label class | |||
2015-09-25 | Merge pull request #2502 from vnen/fix-itemlist-typo | Juan Linietsky | |
Fix ItemList typo in binding | |||
2015-09-24 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-09-24 | Added ability to set custom mouse cursors. Not hardware accelerated yet. | Juan Linietsky | |
2015-09-24 | added alignment to BoxContainer | Zher Huei Lee | |
Allows aligning contents of VBoxContainer and HBoxcontainer without having to insert expanding spacers. | |||
2015-09-22 | Move the shape test to a little sooner | George Marques | |
2015-09-22 | Check if shape is valid before referencing it | George Marques | |
See the comment from @MartiniMoe at #2366. | |||
2015-09-22 | Add missing `return` so Visual Studio compiles | eska | |
2015-09-21 | Fix typo in ItemList bindings | George Marques | |
2015-09-21 | remove required argument from streamplayer (was a bug), make it default as ↵ | Juan Linietsky | |
0, closes #2492 | |||
2015-09-20 | fixed stupid bug caused by accidentally removed line before commit | Juan Linietsky | |
2015-09-20 | Ability to visually debug geometry visually: | Juan Linietsky | |
-Visible 2D and 3D Shapes, Polygons, Tile collisions, etc. -Visible Navmesh and Navpoly -Visible collision contacts for 2D and 3D as a red point -Customizable colors in project settings | |||
2015-09-18 | begin work on debugging collisions.... | Juan Linietsky | |