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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2019-11-26
Only display Environment sky rotation in degrees in the Inspector
Hugo Locurcio
2019-11-26
Range: Remove min/max check added in #33908
Rémi Verschelde
2019-11-26
Range: Fix cases where max was set to or below min value
Rémi Verschelde
2019-11-25
Fix bug where specularmode disabled is not cached
clayjohn
2019-11-25
Merge pull request #33869 from jbuck3/dialog-resize-bug
Rémi Verschelde
2019-11-25
Merge pull request #33862 from Faless/net/http_request_chunk_size
Rémi Verschelde
2019-11-25
Merge pull request #33860 from nekomatata/stylebox-preview-shadow
Rémi Verschelde
2019-11-24
Fix WindowDialog moving when resized from the left/top edge
James Buck
2019-11-24
Add download_chunk_size property to HTTPRequest.
Fabio Alessandrelli
2019-11-24
StyleBox preview adjusted to fit all drawn content
PouleyKetchoupp
2019-11-24
Fixed index out of size error in TextEdit when opening scripts
PouleyKetchoupp
2019-11-22
Makes Fresnel node in visual shaders to use default NORMAL/VIEW
Yuri Roubinsky
2019-11-21
Setting the node process priority should not trigger an error
Martin Capitanio
2019-11-21
Merge pull request #28526 from PtrMan/pr_bakeGi1
Rémi Verschelde
2019-11-21
Merge pull request #32274 from raphael10241024/fix_sync_physics_jitter
Rémi Verschelde
2019-11-21
GIProbe::bake: Remove check for ownership
PtrMan
2019-11-20
Merge pull request #33583 from qarmin/fix_overflows_unitialized
Rémi Verschelde
2019-11-20
Fix some overflows and unitialized variables
Rafał Mikrut
2019-11-20
Merge pull request #33750 from lupoDharkael/gradient
Rémi Verschelde
2019-11-19
GradientEdit: Fix index crashes
lupoDharkael
2019-11-20
Rename External MSAA to AndroidVR MSAA on Viewport property
volzhs
2019-11-17
Merge pull request #33683 from clayjohn/material-texture-bug
Rémi Verschelde
2019-11-17
Merge pull request #33663 from Calinou/add-node-get-process-priority
Rémi Verschelde
2019-11-17
Properly update texture when roughness/metallic set
clayjohn
2019-11-17
Implement `Node::get_process_priority()` and its associated property
Hugo Locurcio
2019-11-17
StyleBoxFlat doesn't draw content when width or height is zero
PouleyKetchoupp
2019-11-16
Merge pull request #33645 from Calinou/graphedit-ctrl-toggle-snapping
Rémi Verschelde
2019-11-16
Merge pull request #33658 from NeoSpark314/rename_ext_msaa
Rémi Verschelde
2019-11-16
Rename External MSAA to AndroidVR MSAA
Holger Dammertz
2019-11-15
Make holding Ctrl toggle snapping in GraphEdit
Hugo Locurcio
2019-11-12
Merge pull request #33557 from nekomatata/empty-tree-crash
Rémi Verschelde
2019-11-12
Fixed crash when pressing down key on empty Tree
PouleyKetchoupp
2019-11-11
Merge pull request #33518 from BastiaanOlij/msaa_ext_modes
Rémi Verschelde
2019-11-11
Add special external MSAA modes for GLES2 Rift S/Quest and OpenXR optimisation
Bastiaan Olij
2019-11-11
Merge pull request #29579 from mrcdk/fix_29575
Rémi Verschelde
2019-11-10
Merge pull request #33516 from qarmin/small_fixes
Rémi Verschelde
2019-11-10
Merge pull request #33501 from akien-mga/camera-project_position-defval
Rémi Verschelde
2019-11-10
Merge pull request #33452 from Chaosus/fix_tilemap
Rémi Verschelde
2019-11-10
Memory leak and crash fixes
Rafał Mikrut
2019-11-10
Camera: Don't set default value for project_position
Rémi Verschelde
2019-11-09
Fixed crash when using icon override in button
PouleyKetchoupp
2019-11-09
Fixed crash when using icon override in button
PouleyKetchoupp
2019-11-09
Merge pull request #33478 from nekomatata/particles-restart-glitch
Rémi Verschelde
2019-11-09
Merge pull request #33492 from Paulb23/issue_32229_fix_single_line_wrap
Rémi Verschelde
2019-11-09
Merge pull request #33465 from rxlecky/list-theme-resources-fix
Rémi Verschelde
2019-11-09
Fixed not being able to scroll ending wrapped line
Paulb23
2019-11-09
Fix functions listing all theme resources
rxlecky
2019-11-09
Fixed Particles restart after visibility has been set to off and on again
PouleyKetchoupp
2019-11-09
Merge pull request #33431 from Kaonnull/bugParticles2D_2
Rémi Verschelde
2019-11-08
Fixed prematurely ending animation of particles.
Simon Hardt
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