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godot-fmod
4.0.3
Godot with FMOD integration
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Author
2016-05-29
Merge pull request #4812 from neikeq/pr-search-bar
Rémi Verschelde
2016-05-29
Finalized DynamicFont implementation
Juan Linietsky
2016-05-29
ScriptEditor/ShaderEditor: Replace find/replace dialog with a bar
Ignacio Etcheverry
2016-05-28
TextEdit: Improve search method to avoid overlapping results
Ignacio Etcheverry
2016-05-28
TextEdit: Avoid capturing KEY_ESCAPE when there is no completion hint
Ignacio Etcheverry
2016-05-27
Reorder tiles into nice columns
Bojidar Marinov
2016-05-27
Changed import workflow
Juan Linietsky
2016-05-27
Use scalar to scale TileMap icons
Andreas Haas
2016-05-26
Fix crash when redoing backspace to clear selection
Paulb23
2016-05-26
Added breakpoint markers, issue 4750
Paulb23
2016-05-24
Allow ItemList icons to stretch to max size.
Andreas Haas
2016-05-24
Merge pull request #4798 from Paulb23/caret_color_not_setting
Rémi Verschelde
2016-05-24
Fixed caret color not changing though properties
Paulb23
2016-05-24
Merge pull request #4792 from djrm/better_property_ranges
Rémi Verschelde
2016-05-23
General docks clean up
Juan Linietsky
2016-05-23
Modified damp ranges
Daniel J. Ramirez
2016-05-23
Clamped some light2D ranges
Daniel J. Ramirez
2016-05-23
-Improve resource previews
Juan Linietsky
2016-05-23
GUI Focus mode improvements
Zher Huei Lee
2016-05-23
Polygon2D now exposes vertex colors.
Ovnuniarchos
2016-05-22
Real-Time Remote Inspector support
Juan Linietsky
2016-05-21
Merge remote-tracking branch 'origin/master'
Juan Linietsky
2016-05-21
First version of Profiler
Juan Linietsky
2016-05-21
remove trailing whitespace
Hubert Jarosz
2016-05-21
VehicleBody: Cosmetic fixes to previous commit
Rémi Verschelde
2016-05-21
Add get_linear_velocity() method to VehicleBody class
Agustin Benavidez
2016-05-21
i18n: Proofreading of all strings
Rémi Verschelde
2016-05-20
Fix for tooltip blinking (#4713)
captainwasabi
2016-05-18
fix compile failure when tools=no
volzhs
2016-05-17
CanvasModulate: fix build issue with GCC
Rémi Verschelde
2016-05-17
-Added configuration warning system for nodes
Juan Linietsky
2016-05-17
remove old bind for add_frame of SpriteFrames
volzhs
2016-05-17
Merge pull request #4659 from Paulb23/hex_notation_highlighting
Rémi Verschelde
2016-05-17
Merge pull request #4652 from Paulb23/node_duplication_position
Rémi Verschelde
2016-05-16
Default editing popup for LineEdit and TextEdit
Juan Linietsky
2016-05-16
Contextualized Scene Tree menu
Juan Linietsky
2016-05-15
Experimental Right Mouse Button menu for SceneTree
Juan Linietsky
2016-05-15
Changes to FileSystem Dock
Juan Linietsky
2016-05-14
New reworked AnimatedSprite!
Juan Linietsky
2016-05-15
Fixed hex notation highlighting
Paulb23
2016-05-13
Node duplication positions under duplicated node, issue 964
Paulb23
2016-05-13
Merge pull request #4096 from neikeq/pr-margin-cont-imp
Juan Linietsky
2016-05-13
open directory or file when double click
volzhs
2016-05-12
classref: Fixed return types in Area and Area2D (#4635)
MattUV
2016-05-11
ability to drag scenes from filesystem to tree for instancing
Juan Linietsky
2016-05-11
Merge pull request #4627 from Paulb23/caret_blink_binds
Rémi Verschelde
2016-05-11
Bind caret blink to gdscript and properties
Paulb23
2016-05-11
Merge pull request #4612 from bojidar-bg/fix-anchor-builds
Rémi Verschelde
2016-05-11
-begun implementing drag & drop editor wide
Juan Linietsky
2016-05-11
Merge pull request #4598 from Paulb23/caret_blink
Rémi Verschelde
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