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2015-12-21-another approach to solving the deadlock problem :|Juan Linietsky
2015-12-21-different attempt to avod deadlock problemJuan Linietsky
2015-12-21-Fix to progress dialog, speding it upJuan Linietsky
-Fix potential deadlock in stream player -Fix collada to support broken files from ColladaMaya
2015-12-16-fix function calls in animationtree, closes #2789Juan Linietsky
2015-12-15-split view of property editor and editor settingsJuan Linietsky
2015-12-15Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-15-fixes to theora video ending sooner than expected, fixes #3066Juan Linietsky
2015-12-14Merge pull request #3036 from slapin/animation-tree-playerRémi Verschelde
Fix non-looping animations not being reset properly in AnimationTreePlayer
2015-12-14-implement arrows on tabs, when too many tabs are present, fixes #2806Juan Linietsky
2015-12-14implement point cloud function using convex hull for ConvexPolygonShape2D, ↵Juan Linietsky
fixes #2848
2015-12-14replaced :var by :Variant in documentation, fixes #2897Juan Linietsky
2015-12-13-scenes are properly reloaded when a dependency changes, fixes #2896Juan Linietsky
(it's clevery done so local changes to scenes are kept even if unsaved)
2015-12-13Merge pull request #3050 from eska014/fix-tree-cell-sliderRémi Verschelde
Fix editor for TreeItem cells in range mode
2015-12-13Merge pull request #3049 from eska014/fix-exp-sliderRémi Verschelde
Fix setting Sliders in exponential mode
2015-12-13ability to export scene to zipJuan Linietsky
2015-12-12ability to get video player textureJuan Linietsky
2015-12-12Merge pull request #2933 from TheHX/pr-shader-loaderJuan Linietsky
Fix shader loading, making possible load .shd and .sgp from editor
2015-12-12-force exporting of original script exported variables on overriden scriptsJuan Linietsky
-this works around the problem of scripts being reloaded and their properties lost -fixes #2958
2015-12-12added rotation and scale support to gui controlsJuan Linietsky
2015-12-12ability to set occluder mask in tilemap, fixes #3025Juan Linietsky
2015-12-12added proper functions to ColorRamp, fixes #3034Juan Linietsky
2015-12-12-make smoothing respect camera limits, fixes #3037Juan Linietsky
2015-12-12make popup emit index when id is not definedJuan Linietsky
2015-12-12-collision debug is shown above all else, fixes #2985Juan Linietsky
2015-12-11Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-10added fallbacks proprty to fontsJuan Linietsky
2015-12-10Fix editing TreeItem cells in range modeeska
- Show slider when editing range mode tree cells per mouse input - Hide slider after using keyboard controls to edit range mode tree cells
2015-12-10Fix exponential sliderseska
2015-12-10Merge pull request #2306 from dbsGen/patch-1Rémi Verschelde
Fixed the mouse position for control when it is in a canvas_layer.
2015-12-10Merge pull request #3019 from neikeq/spinbox_timerRémi Verschelde
Spinbox update range on mouse held
2015-12-10Spinbox: increase/decrease with mouse heldneikeq
2015-12-10This fixes long standing animation bugSergey Lapin
When AnimationTreePlayer switches to new animation it never seeks it to 0 which leads to problems with non-looping animations being played just once. This patch is direct approach fixing this problem. It handles most common cases of occurance. Closes #2199
2015-12-10Merge pull request #3029 from neikeq/textedit_select_impRémi Verschelde
TextEdit: Scroll while selecting with mouse idle
2015-12-09TextEdit: Scroll while selecting with mouse idleneikeq
2015-12-09Fix tscn format not being recongnized by EditorFileSystemFranklin Sobrinho
2015-12-08-New mask mode for lights, makes using masks MUCH easier.Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08made the exclusion of nodes from joints optional, fixes #3015Juan Linietsky
2015-12-08Merge pull request #2868 from akien-mga/pr-fix-can-move-toJuan Linietsky
Fix can_move_to and rename it for more clarity
2015-12-08Merge pull request #2922 from romulox-x/set_hiddenJuan Linietsky
Added set_hidden method to Spatial and CanvasItem
2015-12-08better unique name resolution, as suggested i #3017Juan Linietsky
2015-12-08Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-08added option to add_child, to use the same deduplication convention as in ↵Juan Linietsky
the editor, closes #3017
2015-12-07Merge pull request #3005 from TheHX/pr-file-dialogRémi Verschelde
Better hidden folders display preferences for editor file dialogs
2015-12-07Merge pull request #3007 from neikeq/fix_line_editRémi Verschelde
Fix LineEdit cursor
2015-12-07Fix LineEdit cursorneikeq
2015-12-06Better hidden folders display preferences for editor file dialogsFranklin Sobrinho
2015-12-05Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-05-Display on animation editor which keys are invalid and which tracks are ↵Juan Linietsky
unresolved -Added a tool to clean up unresolved tracks and unused keys
2015-12-04Add refresh button to file dialogsneikeq