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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2018-03-11
Update TileMap when its TileSet changes
ShyRed
2018-03-11
expose Itemlist.is_anything_selected
Alexander Holland
2018-03-10
Implement line clipping for `TextureProgress` to avoid bad rendering due to i...
robfram
2018-03-10
Fix infinite loop in GridContainer layout
Gary Oberbrunner
2018-03-10
Update Sprite when Texture changes
ShyRed
2018-03-10
Fixes infinite loop in GridContainer
Gilles Roudiere
2018-03-09
AnimationPlayer: fix scrubbing after play backwards
Bernhard Liebl
2018-03-09
auto-completion edge jump
Alexander Holland
2018-03-08
Merge pull request #17341 from poke1024/fix16461
Rémi Verschelde
2018-03-08
Merge pull request #17189 from CodeAndWeb/master
Rémi Verschelde
2018-03-07
Fix unselectable flipped sprites (fixes 16461)
poke1024
2018-03-07
Prevent division by zero in GridContainer
Leon Krause
2018-03-07
Fix switching WindowDialog types leaves garbage buttons
Link
2018-03-06
Fix bad autocomplete of partially written node paths when using syntactic sug...
robfram
2018-03-06
Merge pull request #17205 from Ranoller/patch-3
Rémi Verschelde
2018-03-05
Fix BaseButton not always calling _pressed()
bncastle
2018-03-05
Merge pull request #17262 from poke1024/fix-sprite-get-rects
Rémi Verschelde
2018-03-04
Fix gesture events being blocked
Bernhard Liebl
2018-03-04
Fix uninitialized data in Sprite::_get_rects()
Bernhard Liebl
2018-03-03
FIX Windows enter/exit mouse notifications
Ranoller
2018-03-02
Fix more regressions in RichTextLabel from PR 15711
Bernhard Liebl
2018-03-02
Fix selection of Sprites using AtlasTexture in the editor.
Andreas Loew
2018-03-02
Fix serialization of identifiers with non printable ASCII characters
Rémi Verschelde
2018-03-02
Don't crash when trying to add an invalid navmesh
Hein-Pieter van Braam
2018-03-01
Fix regression through fa98637acaab9135568bf0d43a65c9c96b59c32d
poke1024
2018-03-01
Viewport: Fix missing tooltips w/ disabled physics object picking
Rémi Verschelde
2018-03-01
Fix line thickness for CollisionPolygon2D.
poke1024
2018-02-28
Fix various valgrind reported uninitialized variable uses
Hein-Pieter van Braam
2018-02-28
Add an hinting mode setting to DynamicFonts
Hugo Locurcio
2018-02-27
Merge pull request #16656 from JFonS/fix_gradient_crash
Rémi Verschelde
2018-02-25
Add a split editor to polygon 2D UV editor, moving an inch closer to adding s...
Juan Linietsky
2018-02-25
Fix Line2D tile mode for non-square textures
Marc Gilleron
2018-02-24
Merge pull request #16973 from JFonS/fix_initial_gizmo_visibility
Rémi Verschelde
2018-02-24
TileMap: add fix_invalid_tiles
Poommetee Ketson
2018-02-24
Fix visibility of gizmos on scene load
JFonS
2018-02-24
Merge pull request #16932 from groud/fix_collision_shape_selection
Rémi Verschelde
2018-02-24
Merge pull request #16930 from PJB3005/18-02-22-styleboxtexture-texture
Rémi Verschelde
2018-02-23
Refactor version macros and fix related bugs
Rémi Verschelde
2018-02-23
Add two new default actions ui_end, ui_home
Fabio Alessandrelli
2018-02-23
Add item_focused signal to OptionButton
Fabio Alessandrelli
2018-02-23
Properly set input as handled when closing modal
Fabio Alessandrelli
2018-02-23
Scrollbar now uses UI actions instead of keys
Fabio Alessandrelli
2018-02-23
Line edit up/down focus pass through
Fabio Alessandrelli
2018-02-23
Tree now uses UI actions instead of keys
Fabio Alessandrelli
2018-02-23
Popupmenu now uses UI actions instead of keys
Fabio Alessandrelli
2018-02-22
Fixes collisions shape selection
Gilles Roudiere
2018-02-22
StyleBoxTexture: Texture instead of RES for texture and normal_map.
Pieter-Jan Briers
2018-02-22
Skeleton2D: Fix missing return value in comparator
Rémi Verschelde
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky
2018-02-21
Fix typos with codespell
luz.paz
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