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2021-03-30Merge pull request #46702 from HaSa1002/fix-min-size-resizeRémi Verschelde
Fix removal of `rect_min_size` not triggering resize
2021-03-30Merge pull request #47491 from groud/improve_tabsRémi Verschelde
Implement Tabs node minimum size
2021-03-30Implement Tabs minimum sizeGilles Roudière
2021-03-30Require editor restart after changing GUI custom theme or fontHugo Locurcio
The `restart_if_changed` project setting hint wasn't set correctly.
2021-03-30RichTextLabel: On custom effect change, parse bbcode only if it's enabled ↵bruvzg
and not empty.
2021-03-29Merge pull request #47457 from bruvzg/rtl_spacingRémi Verschelde
RichTextLabel: fix font extra spacing and style box size usage.
2021-03-29Use extra font spacing in the RichTextLabel line height calculation, and ↵bruvzg
stylebox size in the minimum size calculation.
2021-03-29Merge pull request #47435 from madmiraal/rename-texture-get_dataRémi Verschelde
Rename Texture.get_data() to get_image()
2021-03-29doc: Sync classref with current sourceRémi Verschelde
2021-03-28Merge pull request #47351 from volzhs/graphedit-boxselectionRémi Verschelde
Fix drawing boxselection on GraphEdit
2021-03-28Rename Texture.get_data() to get_image()Marcel Admiraal
2021-03-26Merge pull request #47163 from bruvzg/macos_sandbox_file_dialogRémi Verschelde
FileDialog: add Back/Forward buttons, add message for inaccessible folders.
2021-03-25Fix ParticlesMaterial spreadMorris Tabor
2021-03-25Merge pull request #47251 from pycbouh/theme-more-useful-methodsRémi Verschelde
Add utility methods to Theme, improve error messages and documentation
2021-03-25Fix typo 'previus_selected'volzhs
2021-03-25Fix drawing boxselection on GraphEditvolzhs
2021-03-23Fix removal of `rect_min_size` not triggering resizeJohannes
fixes #46672
2021-03-23Merge pull request #37755 from KoBeWi/check_downRémi Verschelde
Add disabled theme icons for CheckBox
2021-03-23Rename ButtonList enum and members to MouseButtonAaron Franke
2021-03-23FileDialog: add Back/Forward buttons, add message for inaccessible folders.bruvzg
2021-03-23Merge pull request #45571 from aaronfranke/node2d-real_tRémi Verschelde
Use real_t in 2D nodes
2021-03-23Merge pull request #46735 from fabriceci/fix-dialog-translationRémi Verschelde
Fix translations update in window & Dialogs (AcceptDialog/ConfirmationDialog/FileDialog) (Fix 39320, 39258 & 45887)
2021-03-22Merge pull request #47226 from fabriceci/improve-rayshape-2DRémi Verschelde
Bring the Raycast2D improvements to Rayshape2D
2021-03-22Merge pull request #47180 from YeldhamDev/popupmenu_width_fixRémi Verschelde
Fix wrong width with PopupMenus on first opening in the editor
2021-03-22Improved 3D Scene ImporterJuan Linietsky
* Added option for importers to show an Advanced settings dialog * Created advanced settings dialog for Scene Importer * Cleaned up importers (remove many old/unused options) * Added the ability to customize every node, material, mesh and animation individually * Saving to animations and meshes to files is now a manual process, making it more predictable * Added the ability for materials to be replaced by external files (or to be made external, up to you). * When doubleclicking an impoted scene in the filesystem dock, it automatically shows the import settings instead of asking to open it. WARNING: Lightmap UV unwrap is not working, it needs to be re-made.
2021-03-22Add utility methods to Theme, improve error messages and documentationYuri Sizov
2021-03-21Bring the Raycast2D improvements to Rayshape2Dfabriceci
2021-03-20Add Root Null CheckNathan Franke
2021-03-21Merge pull request #46280 from floppyhammer/AdjustCompletionPanelPositionRémi Verschelde
Improve Completion Panel Position in Shader Editor
2021-03-20Merge pull request #46937 from nekomatata/soft-body-supportRémi Verschelde
SoftBody support in GodotPhysics 3D
2021-03-20Merge pull request #47139 from nekomatata/concave-backface-collisionRémi Verschelde
Disable backface collision with ConcavePolygonShape by default
2021-03-20Merge pull request #47001 from madmiraal/rename-sprite_2d-region_enabledRémi Verschelde
Rename Sprite.region_enabled getter and setter methods to match properties
2021-03-20Prevent resizing minimap bigger than GraphEdit (Fix #47189)jmb462
Minimap size couldn't be resized back after been resized bigger than GraphEdit cause the grabber was out of GraphEdit. This commit prevents resizing minimap bigger than GraphEdit and fix this issue.
2021-03-20Fix wrong width with PopupMenus on first opening in the editorMichael Alexsander
2021-03-19Use real_t in non-physics 2D nodesAaron Franke
2021-03-19Merge pull request #47156 from LightningAA/graph-edit-scroll-zoom-4.0Rémi Verschelde
Enable zooming in graph_edit with Ctrl + scrollwheel
2021-03-19Merge pull request #47151 from nekomatata/soft-body-attachment-errorRémi Verschelde
Fix spamming errors when SoftBody pinned nodes have no attachment
2021-03-18Enable zooming graph_edit with scrollwheelLightning_A
2021-03-18Fix spamming errors when SoftBody pinned nodes have no attachmentPouleyKetchoupp
There was a specific case where the node path wasn't checked for validity before trying to access the attachment node. It could cause lots of error log noise in both editor and game.
2021-03-18Merge pull request #47147 from ↵Rémi Verschelde
TwistedTwigleg/skeletonik_changes_and_bug_fixes_regressionfix Fix for regression in SkeletonIK code
2021-03-18Fix for regression in SkeletonIK codeTwistedTwigleg
2021-03-18Disable backface collision with ConcavePolygonShape by defaultPouleyKetchoupp
Helps a lot with soft bodies and generally useful to avoid shapes to go through the ground in certain cases. Added an option in ConcavePolygonShape to re-enable backface collision on specific bodies if needed.
2021-03-18Check for null pointer in get_column_width(0)Justin Ho
2021-03-18SoftBody support in GodotPhysics 3DPouleyKetchoupp
- Fixed SoftBody surface update with new rendering system - Added GodotPhysics implementation for SoftBody - Added support to get SoftBody rid to interact with the physics server - Added support to get SoftBody bounds from the physics server - Removed support for unused get_vertex_position and get_point_offset from the physics server - Removed SoftBody properties that are unused in both Bullet and GodotPhysics (angular and volume stiffness, pose matching) - Added RenderingServerHandler interface to PhysicsServer3D so the physics servers don't need to reference the class from SoftBody node directly
2021-03-17Merge pull request #46674 from cmd410/fix-tab-containerRémi Verschelde
Fix TabContainer _get_tab_width for localized node names
2021-03-17Merge pull request #47050 from jmb462/fix-bbcode-tables-overlap-with-bottom-textRémi Verschelde
Fix BBCode tables overlap with bottom text (Fix #47012)
2021-03-17Merge pull request #47064 from ↵Rémi Verschelde
jmb462/fix-crash-in-uninitialized-AnimatedSprite2d-play Fix crash on calling play() in a uninitialized AnimatedSprite2D (Fix #46013)
2021-03-17Fix crash on calling play() in a uninitialized AnimatedSprite2Djmb462
When AnimatedSprite2D::play() was called before SpriteFrames has been initialized, a crach occurred (issue #46013). Modification : An error message on null check test has been added to prevent crash. Fix #46013.
2021-03-17Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_nodeRémi Verschelde
Check AnimationNode to update properties
2021-03-17Check AnimationNode to update propertiesKongfa Waroros