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2017-11-27Merge pull request #13308 from Krakean/scenetreedock_additemsdeselectRémi Verschelde
Scene Tree Dock: added ability to deselect items when clicking on empty space
2017-11-27Merge pull request #13318 from Paulb23/adjust_viewport_to_cursor_issue_13190Rémi Verschelde
Fixes adjust viewport to cursor when line is to long, issue 13190
2017-11-27Merge pull request #13252 from Krakean/file_dialogs_small_tweaksRémi Verschelde
A few adjustments to file/dir open dialogs
2017-11-26Merge pull request #13245 from Krakean/itemlist_add_some_signalsRémi Verschelde
Added some new API functionality to Item List component
2017-11-26Item List small enhancementsDmitry Koteroff
Item list: added new signal - nothing_selected (when mouse clicked on empty space), and two new functions - unselect_all() and is_any_selected()
2017-11-26Fixes adjust viewport to cursor when line is to long, issue 13190Paulb23
2017-11-26Merge pull request #12572 from RandomShaper/onion-skinningJuan Linietsky
Onion skinning
2017-11-26initialize bus_index to 0Marcin Zawiejski
fixes #13305
2017-11-26Scene Tree Dock: added ability to deselect items when clicking on empty spaceDmitry Koteroff
2017-11-26Merge pull request #13295 from Calinou/tweak-camera-node-defaultsPoommetee Ketson
Tweak the default camera node settings
2017-11-25Tweak the default camera node settingsHugo Locurcio
- Increase FOV to 70 - Put the Z-near plane at 0.05 meters
2017-11-25Fix crash on node duplicationPedro J. Estébanez
That happened when an instanced scene was being duplicated while it also contained nodes added to it in the scene holding the instance. Plus: - Add comments about the logic behind all this. - Move the null guard to where it can protect the most, but consider it a runtime error rather that a situation we expect. Fixes #13282.
2017-11-25Implement onion skinning for the animation editorPedro J. Estébanez
2017-11-25Made Vector::ptrw explicit for writing, compiler was sometimes using the ↵Juan Linietsky
wrong function, leading to unnecesary copy on writes and reduced performance.
2017-11-25Implement backup/restore for animated valuesPedro J. Estébanez
2017-11-24A few small adjustments to file dialogs:Dmitry Koteroff
a) Added Backspace key support for Tree-based file dialog. b) Fixed issue inability to select a folder in project manager (always previous folder was selected instead). c) Open Directory mode: changed "Open" to "Select Current Folder" d) Block "Open" button when inappropriate content is selected (for example, file when in open folder mode, or folder when in open files mode)
2017-11-24Fix style error with MenuButton in default themegeequlim
2017-11-24Fix TileMap and TileSet ClassDB bindingsRuslan Mustakov
2017-11-23Fixed not be able to unfold the last linePaulb23
2017-11-23Fixed #13167. Restored ParallaxLayer mirroring that was broken by pull ↵Sofox
request #12421
2017-11-22change default propagation valueJuan Linietsky
2017-11-22Merge pull request #13159 from AndreaCatania/rayRémi Verschelde
Removed type_mask and fixed some variable name
2017-11-22Merge pull request #12129 from willnationsdev/duplicate-fixRémi Verschelde
Node.duplicate(): instanced node's descendants' props = original's runtime values.
2017-11-22Merge pull request #12301 from MarianoGnu/masterRémi Verschelde
Implement auto-tiling
2017-11-21Node.duplicate(): instanced node's descendants' properties now updateWill Nations
w/ original's runtime values.
2017-11-21code folding scrolling fixesianb96
2017-11-21Removed type_mask and fixed some variable nameAndreaCatania
2017-11-21Merge pull request #12284 from bojidar-bg/allow-subproperty-setRémi Verschelde
Allow for getting/setting "dotted" properties of objects
2017-11-21Allow for getting/setting indexed properties of objects using get/set_indexedBojidar Marinov
Performance is around the same as using pure set() through GDScript.
2017-11-21Merge pull request #13121 from Krakean/change_filedialog_removedotGeorge Marques
Remove the "." and "/" (at the end of folders name) from file manage dialog (open scene, open file, ...)
2017-11-21Merge pull request #13132 from Chaosus/preserve_dupsignals_flagsRémi Verschelde
Preserve duplicate signal flags
2017-11-21Merge pull request #13134 from Chaosus/fixinvalidscrollRémi Verschelde
Fix invalid scroll
2017-11-21Fix invalid scrollChaosus
2017-11-21Preserve duplicate signal flagsChaosus
2017-11-21Native pan and zoom for macOSBernhard Liebl
2017-11-21Remove the "." from file manage dialog (open scene, open file, ...)Dmitry Koteroff
Also removed the "." from game control's FileDialog component. Also remove the "/" at the end of folders name.
2017-11-20Merge pull request #13105 from Krakean/masterRémi Verschelde
Files list: Add "New Folder.." popup when nothing under mouse cursor
2017-11-20Visual fixesDaniel J. Ramirez
Added some icons (Including the onion one) Fixed text editor ellipsis style and editor tabs
2017-11-20Add "New Folder.." to right mouse button click on project fileslist panel ↵Dmitry Koteroff
_WHEN_ no any file/folder is under mouse cursor.
2017-11-20Merge pull request #12421 from TheSofox/parallax-overhaulRémi Verschelde
Overhauled the ParallaxBackground system
2017-11-20Merge pull request #13082 from groud/fix_err_class_registrationPoommetee Ketson
Fixes a double class registration error
2017-11-20Fixes a double class registering errorGilles Roudiere
2017-11-20Merge pull request #13023 from tom95/particles-align-y-12865Rémi Verschelde
Make particles with DISABLE_Z active respect ALIGN_Y. Fixes #12865
2017-11-20Implement auto-tilingMariano Suligoy
2017-11-20Merge pull request #12952 from bojidar-bg/12392-export-enumsRémi Verschelde
Allow exporting enums from GDScript
2017-11-20Merge pull request #12983 from ianb96/scene_add_tabRémi Verschelde
Add Scene button and tab scrolling
2017-11-20Merge pull request #12984 from willnationsdev/richtextlabel-hover-signalRémi Verschelde
RichTextLabel: Adding ability for single meta hovering
2017-11-20Merge pull request #13041 from RandomShaper/unify-node-duplicateRémi Verschelde
Let SceneTreeDock duplicate nodes via Node::duplicate()
2017-11-20Merge pull request #13049 from tagcup/pathfollow2d_parallel_transportRémi Verschelde
Use parallel transport in PathFollow2D.
2017-11-20Fix TextEdit::cursor_set_line bindingsRémi Verschelde
As spotted by @neikeq - fixes #13068.