Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-19 | Add "Hide on Contact" collision mode to ParticlesMaterial | Hugo Locurcio | |
This can be used to make particles disappear when colliding, rather than bouncing around or sticking to surfaces. This is useful for rain particles which should not be able to go through floors/ceilings, but shouldn't stick to surfaces either. | |||
2022-08-19 | Merge pull request #64612 from bruvzg/fix_shortcuts | Yuri Sizov | |
Fix MenuBar not processing shortcuts. | |||
2022-08-19 | Merge pull request #64592 from mhilbrunner/move-fast-break-things | Yuri Sizov | |
Unexpose VelocityTracker3D | |||
2022-08-19 | Merge pull request #64595 from mhilbrunner/ergo-proxy | Yuri Sizov | |
Unexpose ProxyTexture | |||
2022-08-19 | Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods | Yuri Sizov | |
Make `property_*_revert` methods multilevel and expose them for scripting | |||
2022-08-19 | Fix MenuBar not processing shortcuts. | bruvzg | |
2022-08-19 | Unexpose ProxyTexture | Max Hilbrunner | |
2022-08-19 | Unexpose VelocityTracker3D | Max Hilbrunner | |
2022-08-19 | Merge pull request #63950 from bruvzg/menu_bar3 | Max Hilbrunner | |
Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor. | |||
2022-08-18 | Merge pull request #64156 from bruvzg/sys_msdf | Clay John | |
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files. | |||
2022-08-18 | Merge pull request #64315 from ↵ | Clay John | |
Daylily-Zeleen/fixed-GraphEdit-signal-argument-type Fixed GraphEdit signal argument type | |||
2022-08-18 | Merge pull request #63999 from QbieShay/qbie/vs-qol | Clay John | |
Quality of life visual shaders updates | |||
2022-08-18 | Merge pull request #64449 from Calinou/label3d-hide-ineffective-properties | Clay John | |
Hide properties that have no effect in Label3D inspector | |||
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. | |||
2022-08-18 | Make `property_*_revert` methods multilevel and expose them for scripting | Yuri Sizov | |
2022-08-15 | break out of font search loop after first match | danboo | |
The documentation for the font_names property indicates: Array of font family names to search, first matching font found is used. | |||
2022-08-15 | Clarify the Line2D, Curve2D/3D documentation and fix parameter names | Yuri Sizov | |
2022-08-15 | Hide properties that have no effect in Label3D inspector | Hugo Locurcio | |
- Use the disabled GI mode as Label3D can't contribute to GI in any way. - Improve Label3D class documentation. | |||
2022-08-15 | Merge pull request #64314 from YuriSizov/control-theme-item-cache | Yuri Sizov | |
Add dumb theme item cache to `Control` | |||
2022-08-14 | Implement coloring for disabled branches in the shader editor | Yuri Rubinsky | |
2022-08-12 | Improve visual shader defaults for quality of life | QbieShay | |
- multiply part of addmultiply defaults to 1 - curvetexture's repeat is turned off - vectors into float takes first component instead of average | |||
2022-08-12 | fixed GraphEdit signal argument type | daylilyzeleen | |
2022-08-12 | Add dumb theme item cache to Control | Yuri Sizov | |
2022-08-11 | Fix ORMMaterial3D not being taken into account by static VoxelGI | Hugo Locurcio | |
2022-08-11 | Merge pull request #64267 from bruvzg/le_secret | Yuri Sizov | |
Change `LineEdit` default secret character from "*" to "•". | |||
2022-08-11 | Add missing properties to default theme | kobewi | |
2022-08-11 | Change LineEdit secret character from "*" to "•". | bruvzg | |
2022-08-11 | Merge pull request #64147 from ↵ | Rémi Verschelde | |
smix8/fix_navigationregion3d_debug_doublerender_4.x Fix NavigationRegion3D debug mesh rendering twice in Editor | |||
2022-08-10 | Merge pull request #64160 from Calinou/tweak-label3d-defaults | Rémi Verschelde | |
2022-08-10 | add get_depth() to KinematicCollision3D as same of 2D | Silc Renew | |
2022-08-09 | Tweak Label3D defaults for better readability | Hugo Locurcio | |
- Increase font size and decrease pixel size. - The font is rendered at the same physical size, but is more detailed, which is visible when the camera is up close. - Add an outline to improve readability on mixed-color backgrounds. - The outline is fairly thick to ensure it doesn't get too grainy at a distance (without requiring MSDF or mipmaps on the default project font). | |||
2022-08-09 | Allow MSDF rendering for system fonts, fix crash on loading damaged / ↵ | bruvzg | |
unsupported font files. | |||
2022-08-09 | Fix NavigationRegion3D debug mesh rendering twice in Editor | smix8 | |
Fixes double rendering of NavigationRegion3D debug mesh due to both 3DGizmo and runtime debug rendering the mesh at the same time. | |||
2022-08-08 | Merge pull request #64034 from DarkKilauea/fix-nav-region-gizmo | Rémi Verschelde | |
2022-08-08 | Add tests for empty/unnamed arguments to ClassDB, Variant, GDScript | Yuri Sizov | |
2022-08-08 | Merge pull request #63925 from YeldhamDev/window_fixes | Rémi Verschelde | |
2022-08-08 | Merge pull request #64093 from nathanfranke/shader-capitalize | Rémi Verschelde | |
2022-08-08 | Merge pull request #62571 from Calinou/gpuparticlescollisionsdf3d-add-bake-mask | Rémi Verschelde | |
2022-08-08 | capitalize shader uniform groups | Nathan Franke | |
2022-08-08 | Merge pull request #64068 from DarkKilauea/fix-region-travel-cost | Rémi Verschelde | |
2022-08-07 | Fix typo when setting NavigationRegion travel_cost | Josh Jones | |
2022-08-07 | Merge pull request #62454 from Geometror/reflect-refract-vec2-vec4 | Rémi Verschelde | |
Allow for vec2/vec4 to be used in reflect and refract | |||
2022-08-07 | Allow vec2 and vec4 for reflect and refract | Hendrik Brucker | |
2022-08-07 | Add a shadow opacity property to Light3D | Hugo Locurcio | |
This can be used to make shadows translucent for a specific light. The light distance fade system also uses this to smoothly fade the shadow when the light fade transition distance is greater than 0. | |||
2022-08-06 | Fix NavigationRegion3D gizmo's odd visual behavior | Josh Jones | |
2022-08-06 | Merge pull request #60843 from hoontee/CSG3 | Rémi Verschelde | |
Add `TorusMesh` | |||
2022-08-06 | Merge pull request #63776 from fire-forge/shapecast2d | Rémi Verschelde | |
Add ShapeCast2D editor handle and improve debug drawing | |||
2022-08-06 | Merge pull request #63859 from Rindbee/fix-hue-slider-incorrectly-rotated | Rémi Verschelde | |
Fix Hue slider incorrectly rotated 90 degrees in ColorPicker | |||
2022-08-06 | Merge pull request #63958 from hakro/fix-control-animation-keys | Rémi Verschelde | |
Remove rect_ prefix from control properties when keyframing | |||
2022-08-05 | Remove rect_ prefix from control properties when keyframing | Hakim | |