Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-10-31 | Merge pull request #67282 from CheesecakeCG/fix-pb-start-sim | Rémi Verschelde | |
Fix Skeleton3D falsely assuming all physical bones will be children of their first bone | |||
2022-10-31 | Fix Skeleton3D falsely assuming all physical bones will be children of their ↵ | hare_ware | |
first bone | |||
2022-10-31 | Merge pull request #67710 from KoBeWi/a_bit_local_global_transform | Rémi Verschelde | |
Remove error condition from get_global_transform() | |||
2022-10-31 | Merge pull request #65452 from timothyqiu/agent-target | Rémi Verschelde | |
Make NavigationAgent `target_location` a property | |||
2022-10-31 | Merge pull request #67588 from KoBeWi/if(!GDVIRTUAL_CALL)don't | Rémi Verschelde | |
Simplify GDVIRTUAL_CALL calls | |||
2022-10-31 | Merge pull request #67489 from timothyqiu/auto-select-all | Rémi Verschelde | |
Allow selecting SpinBox & LineEdit text when focus enters | |||
2022-10-31 | Merge pull request #63590 from golfinq/fbg-padding | Rémi Verschelde | |
Add padding options in theme for fg/bgcolor tags in RichTextLabel | |||
2022-10-31 | Merge pull request #67046 from Cykyrios/fix-invalid-tooltip-position | Rémi Verschelde | |
Fix invalid tooltip position | |||
2022-10-31 | Merge pull request #67888 from KoBeWi/overridead | Rémi Verschelde | |
Remove `override_selected_font_color` property | |||
2022-10-31 | Merge pull request #67445 from Zylann/rename_queue_delete | Rémi Verschelde | |
Rename queue_delete => queue_free | |||
2022-10-31 | Merge pull request #65118 from Mickeon/editor-remote-tree-buttons | Rémi Verschelde | |
Add a few buttons in Remote Scene Tree | |||
2022-10-31 | Merge pull request #67577 from qarmin/fix_exporting_big_templates | Rémi Verschelde | |
Fix exporting with big export templates | |||
2022-10-31 | Merge pull request #67534 from KoBeWi/more_OK_in_OKHSL | Rémi Verschelde | |
Improve ColorPicker sliders in OKHSL mode | |||
2022-10-31 | Merge pull request #67580 from KoBeWi/little_things | Rémi Verschelde | |
Minor code improvements | |||
2022-10-31 | Merge pull request #67467 from timothyqiu/who-ami-i | Rémi Verschelde | |
Fix get_path() error when calling get_node() | |||
2022-10-31 | Merge pull request #67496 from Paulb23/text-edit-crashes | Rémi Verschelde | |
Fix TextEdit action and CodeEdit completion crash | |||
2022-10-31 | Merge pull request #67139 from PucklaMotzer09/insert_caret_at_carets | Rémi Verschelde | |
Add Caret Insert Below and Above shortcuts to TextEdit | |||
2022-10-31 | Merge pull request #66352 from arkology/progressbar_atlastexture_radial | Rémi Verschelde | |
Support AtlasTexture in radial modes of TextureProgressBar | |||
2022-10-30 | Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw | Max Hilbrunner | |
Fix `TileMap` collision shapes debug draw | |||
2022-10-29 | Merge pull request #67980 from DeeJayLSP/webpcase | Max Hilbrunner | |
Change all WEBP strings and comments to WebP | |||
2022-10-29 | Allow selecting SpinBox & LineEdit text when focus enters | Haoyu Qiu | |
2022-10-28 | Change all WEBP strings and comments to WebP | DeeJayLSP | |
2022-10-28 | Merge pull request #67956 from RedMser/safe-velocity-type | Clay John | |
Fix type of `safe_velocity` parameter | |||
2022-10-28 | Fix spacing of few PROPERTY_HINT_ENUM hint_strings | Micky | |
2022-10-27 | Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence | Clay John | |
Add Selection and Caret for Next Occurrence of Selection | |||
2022-10-27 | Fix type of safe_velocity parameter | RedMser | |
2022-10-27 | Merge pull request #67939 from sambriels/emit-signal-after-target-reached | Clay John | |
[NavigationAgent2D/3D]: target_reached signal is emitted before internal state is updated | |||
2022-10-27 | Merge pull request #64710 from MinusKube/window-size-crash | Clay John | |
Prevent windows from having a size greater than device limit | |||
2022-10-27 | Merge pull request #67043 from clayjohn/clip_children | Clay John | |
Improve behaviour of clip_children by clipping to parent alpha value but still retaining parent color | |||
2022-10-27 | Merge pull request #67926 from Rindbee/fix_call_shortcut_input | Clay John | |
Fix calling `_call_shortcut_input` on a node that has been removed | |||
2022-10-27 | Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts | Clay John | |
Remove unnecessary casts | |||
2022-10-27 | Merge pull request #66383 from aaronfranke/basis-from-euler | Clay John | |
Clean up Basis from Euler code | |||
2022-10-27 | [MP] Let MultiplayerAPI handle packet relaying and peer signaling. | Fabio Alessandrelli | |
MultiplayerPeer changes: - Adds is_server_relay_supported virtual method Informs the upper MultiplayerAPI layer if it can signal peers connected to the server to other clients, and perform packet relaying among them. - Adds get_packet_channel and get_packet_mode virtual methods Allows the MultiplayerAPI to retrieve the channel and transfer modes to use when relaying the last received packet. SceneMultiplayerPeer changes: - Implement peer signaling and packet relaying when the MultiplayerPeer advertise they are supported. ENet, WebRTC, WebSocket changes: - Removed custom code for relaying from WebSocket and ENet, and let it be handled by the upper layer. - Update WebRTC to split create_client, create_server, and create_mesh, with the latter behaving like the old initialize with "server_compatibility = false", and the first two supporting the upper layer relaying protocol. | |||
2022-10-27 | Emit target_reached signal after state is updated | Sam Briels | |
2022-10-27 | Fix calling `_call_shortcut_input` on a node that has been removed | Rindbee | |
Nodes may have been deleted by shortcuts. For example, when switching scenes with `Ctrl` + `Tab` / `Ctrl` + `Shift` + `Tab`, some controls will be deleted and recreated. | |||
2022-10-27 | Make NavigationAgent `target_location` a property | Haoyu Qiu | |
2022-10-26 | Remove override_selected_font_color property | kobewi | |
2022-10-25 | Merge pull request #67431 from Chaosus/vs_fix_nodes_code | Yuri Rubinsky | |
2022-10-24 | Rename queue_delete => queue_free | Marc Gilleron | |
# Conflicts: # editor/plugins/tiles/tiles_editor_plugin.cpp | |||
2022-10-24 | Remove unnecessary casts | Markus Sauermann | |
button_add_item and button_add are both Button p_parent is a Node3D CanvasItem can never be cast to Viewport | |||
2022-10-23 | Merge pull request #67390 from groud/more_conservative_terrain_painting | Clay John | |
Make terrain painting not change neighbors centers bits | |||
2022-10-23 | Merge pull request #67513 from ↵ | Clay John | |
Calinou/editor-light2d-fix-shadow-filter-smooth-visibility Fix Light2D Shadow Filter Smooth property being visible with filter None | |||
2022-10-23 | Merge pull request #67566 from Sauermann/fix-code-simplifications | Clay John | |
Code simplifications | |||
2022-10-22 | Fix `TileMap` collision shapes debug draw | kleonc | |
2022-10-21 | Clean up Basis from Euler code | Aaron Franke | |
2022-10-21 | Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-region | Max Hilbrunner | |
Fix tp_canvas_item typo in _draw_rect_region | |||
2022-10-21 | Remove error condition from get_global_transform() | kobewi | |
2022-10-21 | Merge pull request #67627 from KoBeWi/tilter | Max Hilbrunner | |
Fix texture filter and repeat in TileMap | |||
2022-10-21 | Add Selection and Caret for Next Occurrence of Selection | Alfred Reinold Baudisch | |
Adds the bind `add_selection_for_next_occurrence` to TextEdit, with CTRL+D as the default shortcut. When the bind is performed, ff a selection is currently active with the last caret in text fields, searches for the next occurrence of the selection, adds a caret and selects the next occurrence. If no selection is currently active with the last caret in text fields, selects the word currently under the caret. The action can be performed sequentially for all occurrences of the selection of the last caret and for all existing carets. The viewport is adjusted to the latest newly added caret. The bind and the behaviour is similar to VS Code's "Add Selection to Next Find Match" and JetBrains' "Add Selection for Next Occurrence". It takes advantage of the multi-caret API. The default shortcut for `select_word_under_caret` has been changed to ALT+G, in order to give priority to CTRL+D for `add_selection_for_next_occurrence` to better align with popular IDEs and editors. | |||
2022-10-20 | Merge pull request #67506 from squashiv/master | Clay John | |
Expose Shape2D::get_rect to scripting |