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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2023-01-22
Merge pull request #71663 from bruvzg/init_pos_x
Rémi Verschelde
2023-01-22
Merge pull request #71840 from TokageItLab/fix-travel-reset
Rémi Verschelde
2023-01-22
Merge pull request #71839 from TokageItLab/expose-fading-from-statemachine
Rémi Verschelde
2023-01-22
Merge pull request #71823 from TokageItLab/fix-bezier-init
Rémi Verschelde
2023-01-22
Fix weird behavior of teleporting to self-state when reset is false
Silc Renew
2023-01-22
Expose fading_from_node from StateMachine
Silc Renew
2023-01-22
Fix wrong BezierTrack init value
Silc Renew
2023-01-21
Merge pull request #70773 from KoBeWi/lector
Rémi Verschelde
2023-01-21
Merge pull request #67253 from KoBeWi/PICKER_USAGE_NO_EDITOR
Rémi Verschelde
2023-01-21
Merge pull request #70294 from KoBeWi/treedulate
Rémi Verschelde
2023-01-21
Use range iterators in LocalVector loops
kobewi
2023-01-21
Merge pull request #65726 from KoBeWi/cellless
Rémi Verschelde
2023-01-21
Merge pull request #71687 from reduz/support-script-class-name-in-efs
Rémi Verschelde
2023-01-21
Merge pull request #71797 from reduz/cleanup-shader-parameter-remap
Rémi Verschelde
2023-01-21
Support script global resource name in EditorFileSystem
Juan Linietsky
2023-01-21
Clean up shader parameter remap
Juan Linietsky
2023-01-21
Merge pull request #63667 from AntonioDell/bugfix/63549
Rémi Verschelde
2023-01-21
Merge pull request #71021 from reduz/prevent-physics-callback-removal
Rémi Verschelde
2023-01-21
Fix constant editor redraw after shortcut
Juan Linietsky
2023-01-21
Fix max limit of AnimationNodeTransition input count in the inspector
Silc Renew
2023-01-20
allowed negative DoF blur transition in the editor
Daniel Larson
2023-01-20
Merge pull request #71709 from clayjohn/decals-lights-sorting
Rémi Verschelde
2023-01-20
Fix code generation for ProximityRange node in visual shader
Yuri Rubinsky
2023-01-20
Sort decals and lights based on camera origin
clayjohn
2023-01-20
Merge pull request #71717 from Chaosus/vs_refactor_texture_get_code
Yuri Rubinsky
2023-01-20
Some refactoring for visual shader texture functions
Yuri Rubinsky
2023-01-20
MenuBar add auto-translation of Menu names
Алексей Смирнов
2023-01-20
Merge pull request #71692 from HalcyonGarside/viewport-debug-draw-fix
Rémi Verschelde
2023-01-20
Merge pull request #71679 from kleonc/draw_polyline_line_strip
Rémi Verschelde
2023-01-19
Merge pull request #41239 from dalexeev/fix_draw_rect
Rémi Verschelde
2023-01-19
Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-...
Rémi Verschelde
2023-01-19
Merge pull request #71418 from TokageItLab/restart-anim-tree
Rémi Verschelde
2023-01-19
Merge pull request #71264 from TokageItLab/improve-statemachine
Rémi Verschelde
2023-01-19
Add 'Lighting' to list of Debug Draw viewport options
HalcyonGarside
2023-01-19
CanvasItem::draw_polyline Support thin polylines drawn using line strip
kleonc
2023-01-19
Merge pull request #71598 from bruvzg/gdscript_bidi_override
Rémi Verschelde
2023-01-19
Merge pull request #44596 from KoBeWi/🧹🧹🧹
Rémi Verschelde
2023-01-19
Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surface
Rémi Verschelde
2023-01-19
Clean-up, harmonize, and improve StyleBox API
Yuri Sizov
2023-01-19
Cleanup unused engine code v2
kobewi
2023-01-19
Reorganize main and sub-window initial position properties.
bruvzg
2023-01-19
Fix using Resource objects as keys in the `tres` format
Life4gal
2023-01-19
Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...
RedworkDE
2023-01-18
Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTURE
clayjohn
2023-01-18
Merge pull request #71619 from TokageItLab/add-keep-state-to-anim-stop
Rémi Verschelde
2023-01-18
Merge pull request #71623 from kleonc/draw_arc_clamp_to_single_circle
Rémi Verschelde
2023-01-18
Merge pull request #60904 from KoBeWi/👻👻👻
Rémi Verschelde
2023-01-18
Merge pull request #71630 from groud/fix_tilemap_layer_delete_undo
Rémi Verschelde
2023-01-19
Allow AnimationNodes to restart when transitioning to the same state
Silc Renew
2023-01-19
Add next/reset function to AnimationStateMachine
Silc Renew
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