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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-11-19
Use parallel transport in PathFollow2D.
Ferenc Arn
2017-11-19
Merge pull request #13040 from RandomShaper/fix-signals-dup
Rémi Verschelde
2017-11-19
Fix duplication of signals
Pedro J. Estébanez
2017-11-19
Rework the canvas_item API for further improves to the canvas item editor
Gilles Roudiere
2017-11-18
add scene button and tab scrolling
Ian
2017-11-18
scrolling fixes
Ian
2017-11-18
change expand_to_len property to add on nonzero...also rename to
kbake
2017-11-17
TextEdit code folding
Ian
2017-11-17
Fixed mesh importing when multiple materials are present
Daniel J. Ramirez
2017-11-17
Merge pull request #12982 from tagcup/aabb_rename
Rémi Verschelde
2017-11-17
Merge pull request #12962 from SaracenOne/gui_focus_next_prev
Juan Linietsky
2017-11-17
Rename Rect3 to AABB.
Ferenc Arn
2017-11-17
Adding ability for single meta hovering
Will Nations
2017-11-17
Allow exporting enums from GDScript
Bojidar Marinov
2017-11-17
Merge pull request #12763 from remorse107/Code-Complete
Rémi Verschelde
2017-11-17
Merge pull request #12870 from Nibodhika/master
Rémi Verschelde
2017-11-16
Merge pull request #12960 from tagcup/fix_gi_emission_energy
Juan Linietsky
2017-11-16
Add manual overrides for focus_next and focus_previous on controls similar to...
Saracen
2017-11-16
Merge pull request #12957 from bojidar-bg/12928-numeric-underscores
Rémi Verschelde
2017-11-15
Fix energy not affecting emissive texture in GI baker.
Ferenc Arn
2017-11-15
Remove obsolete ButtonArray theming
Rémi Verschelde
2017-11-15
Allow underscores in GDScript numeric literals
Bojidar Marinov
2017-11-15
-Ability to choose operator for emission, closes #10441
Juan Linietsky
2017-11-15
Fixing tilemap rotation for non top-left tiles.
Vito
2017-11-14
Ability to update parts of an array, and set arrays as dynamic draw
Juan Linietsky
2017-11-14
Finalized ability to convert from CanvasItem/Spatial/Particles materials to S...
Juan Linietsky
2017-11-14
Merge pull request #12898 from RandomShaper/improve-anim-loop
Rémi Verschelde
2017-11-14
Merge pull request #12842 from ianb96/shader_editor_fix
Rémi Verschelde
2017-11-13
Modified code completion for better tabbing, and removal of need to backspace...
Robert Morse
2017-11-13
fix signals disconnecting on changing target node type
Ian
2017-11-13
Merge pull request #12811 from Chaosus/quadsize
Rémi Verschelde
2017-11-13
Merge pull request #12903 from YeldhamDev/scrollcontainer_arrangement
Rémi Verschelde
2017-11-13
Merge pull request #12014 from hi-ogawa/fix-video-playback
Rémi Verschelde
2017-11-13
Merge pull request #12893 from Chaosus/dupsignals
Rémi Verschelde
2017-11-13
Duplicate signals fixes
Chaosus
2017-11-13
Small arrangement in ScrollContainer.
Michael Alexsander Silva Dias
2017-11-13
Fit stylebox on ItemList
volzhs
2017-11-13
Added size to QuadMesh
Chaosus
2017-11-13
Change AnimationPlayer looping logic
Pedro J. Estébanez
2017-11-13
Make Tween::interpolate_property's able to get() the initial value
Bojidar Marinov
2017-11-12
Merge pull request #12852 from djrm/pr_import_fixes
Rémi Verschelde
2017-11-12
Merge pull request #12862 from YeldhamDev/text_property
Rémi Verschelde
2017-11-12
Merge pull request #12858 from dfleury2/master
Rémi Verschelde
2017-11-12
Update meshes when reimporting,
Daniel J. Ramirez
2017-11-12
Made text in TextEdit a property.
Michael Alexsander Silva Dias
2017-11-12
-Added ramp fadeout in AudioStreamPlayer, removes clips on audio restart
Juan Linietsky
2017-11-12
Set ambient contribution by default to 1, fixes #11850
Juan Linietsky
2017-11-12
fix: Updates dynamic_font_stb to use get_extension, and memnew
D. Fleury
2017-11-11
Added "is_readonly()" to TextEdit and made it a property.
Michael Alexsander Silva Dias
2017-11-11
shader editor context menu and line operations and style fix
Ian
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