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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2021-07-06
Restructure and reimplement vsync options
Hendrik Brucker
2021-07-06
Fix TileSet::CellNeighbor enum binding
George Marques
2021-07-05
Fix Subsurface Scattering
reduz
2021-07-05
Remove unused PhysicsShapeQueryResult3D & PhysicsShapeQueryResult2D
PouleyKetchoupp
2021-07-04
Clean up Tree
reduz
2021-07-04
Allow using ORMMaterial3D by using BaseMaterial3D as a resource hint
Hugo Locurcio
2021-07-04
Improvements to Label's layout options
Hendrik Brucker
2021-07-04
Update Tree when modified
kobewi
2021-07-04
Added Curve3Texture to Visual Shaders
Yuri Roubinsky
2021-07-04
Fix color properties of particle nodes/material
Hendrik Brucker
2021-07-03
Merge pull request #50054 from reduz/curve-texture-3d
Rémi Verschelde
2021-07-03
Merge pull request #50080 from reduz/fix-old-mesh-compatibility
Rémi Verschelde
2021-07-03
Implement Curve3Texture
reduz
2021-07-03
Merge pull request #50096 from reduz/fix-render-info
Rémi Verschelde
2021-07-03
Fix Render Info
reduz
2021-07-03
Merge pull request #49468 from menip/FixGetScreenPosition
Rémi Verschelde
2021-07-02
Merge pull request #50092 from YeldhamDev/window_get_contents_expose
Rémi Verschelde
2021-07-02
Merge pull request #50089 from YeldhamDev/splitcontainer_minimal_fix
Rémi Verschelde
2021-07-02
Add mouse_shape_entered and mouse_shape_exited signals to CollisionObject2D.
sygi
2021-07-02
Expose `Window.get_contents_minimum_size()` to scripts
Michael Alexsander
2021-07-02
Remove leftovers from the DirectionalLight3D Optimized shadow depth range
Hugo Locurcio
2021-07-02
Make invisible `SplitContainer` nodes correctly calculate the minimal size of...
Michael Alexsander
2021-07-02
Add compatibility with old mesh formats
reduz
2021-07-01
Make move_and_slide collision detection more accurate
PouleyKetchoupp
2021-07-01
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
Aaron Franke
2021-07-01
Merge pull request #50040 from reduz/fix-renderingserver-bindings
Rémi Verschelde
2021-07-01
Clean up RenderingServer and its bindings
reduz
2021-07-01
Merge pull request #50037 from reduz/move-color-to-8bit
Rémi Verschelde
2021-06-30
Import mesh colors in 8BPP.
reduz
2021-06-30
Enable Camera2D smoothing on limit change
Eric
2021-06-30
Merge pull request #49834 from nekomatata/physics-disable-modes
Rémi Verschelde
2021-06-30
Merge pull request #50014 from reduz/remove-immediate
Rémi Verschelde
2021-06-30
Deprecate ImmediateGeometry
reduz
2021-06-30
Merge pull request #50009 from reduz/fix-suffixes-and-degrees
Rémi Verschelde
2021-06-30
Add support for controlling physics nodes' behavior when disabled
PouleyKetchoupp
2021-06-30
Fix editor suffixes and degrees conversion
reduz
2021-06-30
Avoid using a nullptr root in Tree._range_click_timeout().
voxelv
2021-06-30
Merge pull request #49901 from nekomatata/move-and-collide-fix-slide
Rémi Verschelde
2021-06-29
Fixes to 2D viewport
reduz
2021-06-29
Merge pull request #37181 from jitspoe/master.button_icon_alignment
Rémi Verschelde
2021-06-29
Merge pull request #49713 from nekomatata/fix-export-var-override-runtime
Rémi Verschelde
2021-06-29
Merge pull request #49970 from trollodel/graphnode_fix_port_position
Rémi Verschelde
2021-06-29
Add alignment options to icons on buttons.
jitspoe
2021-06-29
Merge pull request #49719 from LightningAA/rename-node-is-ancestor-of
Rémi Verschelde
2021-06-29
Merge pull request #49993 from groud/fix_debbuger_crash
Rémi Verschelde
2021-06-29
Fixes crash in case no column in tree is expanded and has minimum size
Gilles Roudière
2021-06-29
Implement painting properties over TileSets
Gilles Roudière
2021-06-28
Fix move_and_collide causing sliding on slopes
PouleyKetchoupp
2021-06-28
Fix GraphNode port position when the control has the Expand flag
trollodel
2021-06-28
Merge pull request #49917 from groud/tree_disable_scroll
Rémi Verschelde
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