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2017-07-11Merge pull request #9366 from GodotExplorer/pr-ime-position-flow-cursorRémi Verschelde
IME window follow the input cursor.
2017-07-11[#7212] Fixed missing 'Variant' return values in documentation.ducdetronquito
2017-07-11IME window follow the input cursor.geequlim
Abstruct set_ime_position to OS class. Update ime position for LineEdit and TextEdit.
2017-07-11Merge pull request #9355 from TwistedTwigleg/Remote_node_enhancementRémi Verschelde
RemoteTransform and RemoteTransform2D enhancements
2017-07-11Merge pull request #9510 from kubecz3k/tab-repositionThomas Herzog
ability to reposition scene tabs with drag & drop
2017-07-11Merge pull request #9586 from Noshyaar/sliderThomas Herzog
Slider: add set/is_editable
2017-07-11Merge pull request #9521 from AlexHolly/control-posi-to-posrThomas Herzog
removed floor so that global pos works with scale in control
2017-07-10Merge pull request #9592 from RandomShaper/remove-warnsThomas Herzog
Remove warnings about benign situations
2017-07-10Merge pull request #9594 from RandomShaper/fix-mouse-captureThomas Herzog
Fix picking list flood while mouse capture enabled
2017-07-11Slider: add set/is_editablePoommetee Ketson
2017-07-10Fix picking list flood while mouse capture enabledPedro J. Estébanez
Fixes #9575.
2017-07-10Remove warnings about benign situationsPedro J. Estébanez
2017-07-10ability to reposition scene tabs with drag & dropJakub Grzesik
2017-07-08Merge pull request #9489 from ↵Rémi Verschelde
TwistedTwigleg/Additional_functions_for_Label_and_RichTextLabel Added additional functions to RichTextLabel
2017-07-08Merge pull request #9564 from Noshyaar/pr-thresholdRémi Verschelde
Refactor 'treshold' to 'threshold'
2017-07-08removed floor so that global pos works with scalealexholly
2017-07-08Added additional functions to RichTextLabel:TwistedTwigleg
* Added set_text function to RichTextLabel * Added percent_visible attributes and functions to RichTextLabel This should make switching from Label to RichTextLabel easier.
2017-07-08Some adjustments to toon material to make it more flexibleJuan Linietsky
Ability to also disable specular
2017-07-08Added triplanar mapping, toon mode, and more specular modes for materials. ↵Juan Linietsky
Added multipass support for materials.
2017-07-08Refactor 'treshold' to 'threshold'Poommetee Ketson
2017-07-08-Added triplanar mapping modesJuan Linietsky
-Some fixes to shader lang
2017-07-06More fill modes for containers, closes #9504Juan Linietsky
2017-07-06Ability to set rotation and scaling pivot for controls.Juan Linietsky
2017-07-06-Ability for controls to grow the left/top when anchored. This makes ↵Juan Linietsky
anchoring controls to the right/bottom easier when they are resized.
2017-07-05Added the following features to RemoteTransform and RemoteTransform2D:TwistedTwigleg
- Added the ability to toggle changes in position, rotation, and scale - Added the ability to toggle changes in either local or global coordinates
2017-07-05Use the gravity constant to calculate weightsJohan Manuel
2017-07-05Merge pull request #9496 from Noshyaar/pr-itemlistRémi Verschelde
ItemList: expose methods, in-editor items editing support
2017-07-04Implemented environment arrays for skybox reflection and roughness, quality ↵Juan Linietsky
increase is enormous.
2017-07-04ItemList: expose methods, in-editor items editing supportPoommetee Ketson
2017-07-03Merge pull request #9457 from TwistedTwigleg/Fixed_Vector3_snapRémi Verschelde
Fixed syntax inconsistency in Vector3.snap and Vector3.snapped
2017-07-03Merge pull request #9481 from BastiaanOlij/prim_capsule_flatRémi Verschelde
Re-orient capsule to collision shape
2017-07-03Fixed syntax inconsistency in Vector3.snap and Vector3.snappedTwistedTwigleg
2017-07-03Fixed set_global_scale in Node2D.TwistedTwigleg
2017-07-03Re-orient capsule to colission shapeBastiaanOlij
2017-07-03Clean up normalmapping, make sure tangents are imported correctly.Juan Linietsky
2017-07-03Update visibility icon properlyvolzhs
2017-07-01Readd shape_offset as an editor-only and backcompat propertyBojidar Marinov
2017-07-01Readd tilemap's shape_transform and bugfixesBojidar Marinov
This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717.
2017-07-01Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵Juan Linietsky
collisions to them"
2017-06-30-Many fixes to VisualScript, fixed property names, etc.Juan Linietsky
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458
2017-06-30Fix #9409, fixup #9370; tileset now has shape transform instead of offsetBojidar Marinov
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409) Fix a misplaced ++ operator. (9370) Fix merging with exiting tileset duplicating shapes. (9370)
2017-06-28Reworked translation systemJuan Linietsky
-Label and Button reload translation on the fly -Resources are loaded and reload depending on locale
2017-06-28Merge pull request #7947 from RandomShaper/fix-vis-notifier-2dRémi Verschelde
Fix VisibilityNotifier2D viewport offset issue
2017-06-28Fix build error on masterPoommetee Ketson
2017-06-28Fix curve saving, refined undo/redoMarc Gilleron
2017-06-27Merge pull request #9404 from Zylann/curve_improvementJuan Linietsky
Curve improvement
2017-06-26-Fixed SCREEN_TEXTURE and other related 2D shader parameters.Juan Linietsky
-Fixded BackBuffercopy object
2017-06-26Merge pull request #9268 from BastiaanOlij/improve_defaultsRémi Verschelde
Align primitive defaults to default collision shape sizes
2017-06-26Curve featuresMarc Gilleron
- Ability to set tangents as linear - Indicative min and max values - CurveTexture doesn't need min and max anymore
2017-06-26Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2Rémi Verschelde
Camera2D enhancements (V2)