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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-06-24
-Restored support for Canvas BG mode on Environment
Juan Linietsky
2017-06-23
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-24
Added Curve resource
Marc Gilleron
2017-06-23
Small fixes required to get platformer to work.
Juan Linietsky
2017-06-22
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
Fixed bug regarding to two spatial 2d players not mixing properly
Juan Linietsky
2017-06-22
Properly exposed material types everywhere.
Juan Linietsky
2017-06-22
Fix tools=no build
Rémi Verschelde
2017-06-21
-Moved NinePatch to shader, saves a ton of draw calls rendering UI
Juan Linietsky
2017-06-21
2D GPU Particles working..
Juan Linietsky
2017-06-20
Merge pull request #9257 from Shockblast/patch-1
Thomas Herzog
2017-06-19
Remove Duplicate Include
Shockblast
2017-06-20
Merge pull request #9277 from bd339/iss9266
Thomas Herzog
2017-06-20
Add null-check to get_normal_frame
Benjamin Dahse
2017-06-20
Merge pull request #8407 from Jylhis/popup_item_select_hide
Thomas Herzog
2017-06-19
Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master
Thomas Herzog
2017-06-19
Merge pull request #8870 from tagcup/pathfollow
Thomas Herzog
2017-06-19
Merge pull request #9256 from MarianoGnu/master
Juan Linietsky
2017-06-19
Fix ColorPicker's screen pick functionality
Mariano Suligoy
2017-06-18
Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scen...
Juan Linietsky
2017-06-18
-Added AudioStreamPlayer2D, for 2D positional sound
Juan Linietsky
2017-06-18
Added normalmap support to stylebox and animated sprite.
Juan Linietsky
2017-06-17
Add normalmap support for drawing in all low level primitives. Only added sup...
Juan Linietsky
2017-06-17
-Fixed shader lang to not be able to get scalar from matrix (ie mat.x), to ma...
Juan Linietsky
2017-06-17
Merge pull request #9228 from BastiaanOlij/fix_primitive_slider
Rémi Verschelde
2017-06-16
-Fix freezes caused by etccomp2, closes #9183
Juan Linietsky
2017-06-17
fix sliders for primitives
BastiaanOlij
2017-06-16
Complete changing of resource extensions
George Marques
2017-06-16
Merge pull request #9212 from BastiaanOlij/add_primitive_hints
Rémi Verschelde
2017-06-16
Merge pull request #9208 from Calinou/tweak-default-fov
Rémi Verschelde
2017-06-16
Add sensible hints to properties
BastiaanOlij
2017-06-16
Godot 3.0 primitives as resources for use with MeshInstance
BastiaanOlij
2017-06-16
Cleaned up Screen Space Reflections, closes #8119
Juan Linietsky
2017-06-16
Fixes to SSR, WIP.
Juan Linietsky
2017-06-16
Merge pull request #9201 from vnen/rename-extensions
Rémi Verschelde
2017-06-16
Increase the default perspective camera FOV
Hugo Locurcio
2017-06-16
Merge pull request #9196 from volzhs/scene-tab
Rémi Verschelde
2017-06-16
Enhance scene tabs
volzhs
2017-06-15
Rename Godot-specific resource extensions
George Marques
2017-06-15
Merge pull request #9192 from remorse107/master
Rémi Verschelde
2017-06-15
fix bug related to unshaded materials not working on MSVC. Not cleanest solut...
Juan Linietsky
2017-06-15
Color Picker Fixed Appearance
remorse107
2017-06-15
Merge pull request #9176 from RandomShaper/fix-touchbutton
Rémi Verschelde
2017-06-14
get rid of button array
Juan Linietsky
2017-06-14
Merge pull request #9160 from karroffel/color-ramp-rename
Rémi Verschelde
2017-06-14
Merge pull request #9165 from Noshyaar/pr-area
Rémi Verschelde
2017-06-14
Fixed several bugs with directional light, and changed defaults to be more se...
Juan Linietsky
2017-06-14
Fix/improve TouchScreenButton
Pedro J. Estébanez
2017-06-14
Refactor layer_mask to collision_layer
Poommetee Ketson
2017-06-14
Fixed broken Line2D due to math changes in f271591ac22bd07e1b2316448dd6e9af87...
Marc Gilleron
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