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2018-05-15Fix missing registration for new param of TextEdit::cursor_set_line.Pieter-Jan Briers
This caused Mono glue gen to fail and other bugs to appear (such as in Visual Script)
2018-05-14TextEdit word wrapIan
2018-05-14Merge pull request #18851 from groud/fix_animatedspriteRémi Verschelde
Updates frame timeout when changing speed scale
2018-05-14Merge pull request #18853 from YeldhamDev/gui_cppcheck_fixesRémi Verschelde
Fixed some warnings found with Cppcheck
2018-05-14Merge pull request #18782 from toger5/fix_no_a_input_script_editor_osxRémi Verschelde
fixed 'A' input not registered in osx script editor
2018-05-14Fixed some warnings found with Cppcheck.Michael Alexsander Silva Dias
2018-05-13Updates frame timeout when changing speed scalegroud
2018-05-13Revert "Use fake audio playing property in editor"Hein-Pieter van Braam
2018-05-13Merge pull request #17367 from ShyRed/audio_playing_Hein-Pieter van Braam
Use fake audio playing property in editor
2018-05-13Merge pull request #18764 from AndreaCatania/ragJuan Linietsky
Improved API to active / deactive ragdoll
2018-05-11Update oversampling of outlines after window size changeRuslan Mustakov
Fixes #18774.
2018-05-11fixed a input not registered in osx script editortoger5
2018-05-10Improved API to active / deactive ragdollAndrea Catania
2018-05-09Consider TextEdit paste operation complex.Charly Mourglia
Not considering a paste operation as a complex one ends up adding an unneeded extra step when pasting over a selection. This fixes issue #18325
2018-05-08Fix some enums missing its bindMarcelo Fernandez
2018-05-09Merge pull request #18709 from Faless/multiplayer_docsMax Hilbrunner
Rename multiplayer_api to multiplayer, add docs
2018-05-08Change from "search dialog" to "search bar" on help screenGuilherme Silva
2018-05-08Merge pull request #18374 from JFonS/fix_particles_animationJuan Linietsky
Fix particle animation controls
2018-05-08Merge pull request #17578 from endragor/ft-outlinesRémi Verschelde
Perfect FreeType-based outlines for DynamicFonts
2018-05-08Merge pull request #15258 from RyanStein/bugfix-15241Juan Linietsky
Use exact positioning for the ItemList::get_tooltip method.
2018-05-08Merge pull request #15119 from poke1024/visible-subwindowsJuan Linietsky
More efficient subwindow handling
2018-05-08Merge pull request #15074 from ↵Juan Linietsky
PJB3005/17-12-26-remove_gui_focus_on_visibility_loss Hiding a Control now fires NOTIFICATION_FOCUS_EXIT.
2018-05-08Always emit dynamic font change in update_oversamplingRuslan Mustakov
Fixes #15787. The issue occurred when two (or more) separate DynamicFont instances used the same DynamicFontAtSize instance due to having equal properties. The first instance updated its data_at_size and emitted "changed" signal, but the second did not because it considered the data_at_size to be up to date, even though it has just been updated.
2018-05-08Rename multiplayer_api to just multiplayer.Fabio Alessandrelli
Only the class name retain the MultiplayerAPI name
2018-05-08Merge pull request #17559 from simedis/joint_motorsRémi Verschelde
Implemented interface for bullet linear motors
2018-05-08Merge pull request #18619 from mateusak/masterRémi Verschelde
Add more flexibility to 3X3 autotiles
2018-05-08Perfect FreeType-based outlines for DynamicFontsRuslan Mustakov
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279.
2018-05-08Merge pull request #18701 from GodotExplorer/fix-#18685Max Hilbrunner
Fix double free for drag preview control in viewport
2018-05-08Merge pull request #18700 from GodotExplorer/fix-#18686Max Hilbrunner
Add default paramater value for OptionButton::add_icon_item
2018-05-08Fix double free for drag preview control in viewportGeequlim
2018-05-08Add default paramater value for OptionButton::add_icon_itemGeequlim
2018-05-08Merge pull request #15928 from StateOff/feature_batch_renameRémi Verschelde
Implements "Batch Rename" editor tool.
2018-05-08Merge pull request #18453 from groud/add_speed_factorMax Hilbrunner
Adds a speed factor to AnimatedSprite
2018-05-07Merge pull request #16122 from ibrahn/sprite-region-with-framesJuan Linietsky
Allow use of frames in sprites with texture region enabled.
2018-05-07Merge pull request #17295 from eon-s/instance-placeholderJuan Linietsky
Make InstancePlaceholder more flexible by allowing to instance without removing it.
2018-05-07Added a simpler way to flip faces, closes #17373 and closes #17369Juan Linietsky
2018-05-07Merge pull request #17451 from Goutte/feat-base-button-maskJuan Linietsky
Allow configuration of which mouse buttons the BaseButton responds to
2018-05-07Merge pull request #17504 from endragor/fix-oversampling-autowrapJuan Linietsky
Ceil dynamic font glyph size
2018-05-07Merge pull request #15911 from Zephilinox/ready_signalJuan Linietsky
Add ready signal to Node
2018-05-07Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-sizeJuan Linietsky
Fix StyleBox ignoring region rect and ProgressBar using center size
2018-05-07Merge pull request #17845 from JFonS/disable_spatial_shadowsJuan Linietsky
Added flag on SpatialMaterial to disable shadows
2018-05-07Merge pull request #11973 from AndreaCatania/ragdollJuan Linietsky
Ragdoll - Physical bone node
2018-05-07Implemented ragdollAndreaCatania
Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll Implementing ragdoll a Implemented implicit hierarchy. Improved Added some physics properties Added bone offset to preserve COM, partially fixed scaling work in progress WIP wip Implemented Joint Gizmos Implemented pin joint joint Implemented all joints
2018-05-07Merge pull request #18003 from sherjilozair/patch_macosx_shortcutsJuan Linietsky
Add additional macos shortcuts for going to start/end of line
2018-05-07Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."Juan Linietsky
2018-05-07Adds a speed factor to AnimatedSpritegroud
2018-05-07Added "play_backwards" to the list o functions to autocomplete.Michael Alexsander Silva Dias
2018-05-07Merge pull request #18122 from olivergs/wip/rtl-content-heightMax Hilbrunner
RichTextLabel, doc: Added new method to get total content height
2018-05-07Merge pull request #18677 from BastiaanOlij/add_no_blendJuan Linietsky
Add no-blend canvas item render_mode
2018-05-07Add no-blend canvas item render_modeBastiaan Olij