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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-09-30
Add latest changes added in the 3D version
fabriceci
2021-09-30
Fix motion direction in slope for CharacterBody3D
PouleyKetchoupp
2021-09-30
Fix AtlasTexture get_data() crash
boruok
2021-09-30
Merge pull request #53239 from nekomatata/fix-animatable-body-initial-state
Rémi Verschelde
2021-09-30
Merge pull request #53112 from EricEzaM/better-breakpoint-gutter
Rémi Verschelde
2021-09-30
Improved breakpoint gutter for CodeEdit.
Eric M
2021-09-29
Fix AnimatableBody moving and colliding during the first frame
PouleyKetchoupp
2021-09-29
Merge pull request #53223 from Paulb23/fix-autocomplete-trigger
Rémi Verschelde
2021-09-29
Merge pull request #52724 from groud/improve_tilemap_physics
Rémi Verschelde
2021-09-29
Fix TextOp setting to none when typing
Paulb23
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
Don't memcpy to nullptr even if length is zero
Haoyu Qiu
2021-09-29
Fix crash in headless mode
Haoyu Qiu
2021-09-29
Merge pull request #53000 from Chaosus/lineedit_expose_selection_methods
Rémi Verschelde
2021-09-29
Merge pull request #53189 from AnilBK/use-class-specific-funcs
Rémi Verschelde
2021-09-29
Merge pull request #53186 from groud/tiles_fixes
Rémi Verschelde
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-28
Merge pull request #52754 from nekomatata/dynamic-body-modes
Camille Mohr-Daurat
2021-09-28
Set stop on slope on by default on CharacterBody.
fabriceci
2021-09-28
Merge pull request #53174 from fabriceci/apply-delta-move-and-collide
Camille Mohr-Daurat
2021-09-28
Various tiles-related fixes
Gilles Roudière
2021-09-28
Merge pull request #53180 from boruok/4.0-fix-atlas-texture-return-null
Rémi Verschelde
2021-09-28
Merge pull request #53177 from fabriceci/sync-to-physics-true-animatable-body
Rémi Verschelde
2021-09-28
4.0 fix atlas texture return null
boruok
2021-09-28
Merge pull request #53173 from jmb462/fix-tree-column-title-min-size
Rémi Verschelde
2021-09-28
Sync to physics true by default for AnimatableBody
fabriceci
2021-09-28
Fix tree title column size minimum width
jmb462
2021-09-28
Apply delta in move and collide
fabriceci
2021-09-28
Merge pull request #53154 from drcd1/fix-sphere-normals
Rémi Verschelde
2021-09-28
Merge pull request #52953 from nekomatata/fix-collision-recovery-depth
Rémi Verschelde
2021-09-28
Merge pull request #53001 from floppyhammer/fix-tree-item-width
Rémi Verschelde
2021-09-28
Merge pull request #53153 from Duroxxigar/fix-bone-attachment-typo
Rémi Verschelde
2021-09-28
Fixes the normals of SphereMesh when the radius is different from 1
Duarte David
2021-09-27
Fixed typo in bone attachment warning
Duroxxigar
2021-09-27
Improved logic for CharacterBody collision recovery depth
PouleyKetchoupp
2021-09-27
QuadMesh remove format ARRAY_FORMAT_INDEX
Brian Semrau
2021-09-27
Validate before passing indices to meshoptimizer
Haoyu Qiu
2021-09-27
Merge pull request #53100 from KoBeWi/fix_them_tiles_2-layer_count_of_oblivion
Gilles Roudière
2021-09-27
Fix TileMap layer loading
kobewi
2021-09-27
Merge pull request #53091 from AnilBK/merge-duplicates
Rémi Verschelde
2021-09-26
Fix LineEdit and TextEdit double-click and triple-click selection
jmb462
2021-09-26
Merge pull request #52824 from e8newallm/52680
Rémi Verschelde
2021-09-26
Updated Tabs to not update excessively
Matthew Newall
2021-09-26
Merge duplicate branch conditions to one.
Anilforextra
2021-09-26
Fix minimum size of TreeItem
floppyhammer
2021-09-25
fix out of bounds crash in GPUParticle3D::_skinning_changed()
LATRio
2021-09-25
Merge pull request #53049 from AnilBK/dont-construct-2
Rémi Verschelde
2021-09-25
Construct values only when necessary.
Anilforextra
2021-09-25
Correctly calculate position of the folding arrow in Tree
Yuri Sizov
2021-09-25
Merge pull request #52996 from YeldhamDev/im_the_invisible_tab
Rémi Verschelde
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