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AgeCommit message (Expand)Author
2021-09-30Add latest changes added in the 3D versionfabriceci
2021-09-30Fix motion direction in slope for CharacterBody3DPouleyKetchoupp
2021-09-30Fix AtlasTexture get_data() crashboruok
2021-09-30Merge pull request #53239 from nekomatata/fix-animatable-body-initial-stateRémi Verschelde
2021-09-30Merge pull request #53112 from EricEzaM/better-breakpoint-gutterRémi Verschelde
2021-09-30Improved breakpoint gutter for CodeEdit.Eric M
2021-09-29Fix AnimatableBody moving and colliding during the first framePouleyKetchoupp
2021-09-29Merge pull request #53223 from Paulb23/fix-autocomplete-triggerRémi Verschelde
2021-09-29Merge pull request #52724 from groud/improve_tilemap_physicsRémi Verschelde
2021-09-29Fix TextOp setting to none when typingPaulb23
2021-09-29Improve TileMap physics for moving platforms and conveyor belts like movementsGilles Roudière
2021-09-29Don't memcpy to nullptr even if length is zeroHaoyu Qiu
2021-09-29Fix crash in headless modeHaoyu Qiu
2021-09-29Merge pull request #53000 from Chaosus/lineedit_expose_selection_methodsRémi Verschelde
2021-09-29Merge pull request #53189 from AnilBK/use-class-specific-funcsRémi Verschelde
2021-09-29Merge pull request #53186 from groud/tiles_fixesRémi Verschelde
2021-09-29Use functions defined in the their classes.Anilforextra
2021-09-28Merge pull request #52754 from nekomatata/dynamic-body-modesCamille Mohr-Daurat
2021-09-28Set stop on slope on by default on CharacterBody.fabriceci
2021-09-28Merge pull request #53174 from fabriceci/apply-delta-move-and-collideCamille Mohr-Daurat
2021-09-28Various tiles-related fixesGilles Roudière
2021-09-28Merge pull request #53180 from boruok/4.0-fix-atlas-texture-return-nullRémi Verschelde
2021-09-28Merge pull request #53177 from fabriceci/sync-to-physics-true-animatable-bodyRémi Verschelde
2021-09-284.0 fix atlas texture return nullboruok
2021-09-28Merge pull request #53173 from jmb462/fix-tree-column-title-min-sizeRémi Verschelde
2021-09-28Sync to physics true by default for AnimatableBodyfabriceci
2021-09-28Fix tree title column size minimum widthjmb462
2021-09-28Apply delta in move and collidefabriceci
2021-09-28Merge pull request #53154 from drcd1/fix-sphere-normalsRémi Verschelde
2021-09-28Merge pull request #52953 from nekomatata/fix-collision-recovery-depthRémi Verschelde
2021-09-28Merge pull request #53001 from floppyhammer/fix-tree-item-widthRémi Verschelde
2021-09-28Merge pull request #53153 from Duroxxigar/fix-bone-attachment-typoRémi Verschelde
2021-09-28Fixes the normals of SphereMesh when the radius is different from 1Duarte David
2021-09-27Fixed typo in bone attachment warningDuroxxigar
2021-09-27Improved logic for CharacterBody collision recovery depthPouleyKetchoupp
2021-09-27QuadMesh remove format ARRAY_FORMAT_INDEXBrian Semrau
2021-09-27Validate before passing indices to meshoptimizerHaoyu Qiu
2021-09-27Merge pull request #53100 from KoBeWi/fix_them_tiles_2-layer_count_of_oblivionGilles Roudière
2021-09-27Fix TileMap layer loadingkobewi
2021-09-27Merge pull request #53091 from AnilBK/merge-duplicatesRémi Verschelde
2021-09-26Fix LineEdit and TextEdit double-click and triple-click selectionjmb462
2021-09-26Merge pull request #52824 from e8newallm/52680Rémi Verschelde
2021-09-26Updated Tabs to not update excessivelyMatthew Newall
2021-09-26Merge duplicate branch conditions to one.Anilforextra
2021-09-26Fix minimum size of TreeItemfloppyhammer
2021-09-25fix out of bounds crash in GPUParticle3D::_skinning_changed()LATRio
2021-09-25Merge pull request #53049 from AnilBK/dont-construct-2Rémi Verschelde
2021-09-25Construct values only when necessary.Anilforextra
2021-09-25Correctly calculate position of the folding arrow in TreeYuri Sizov
2021-09-25Merge pull request #52996 from YeldhamDev/im_the_invisible_tabRémi Verschelde