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Godot with FMOD integration
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2019-08-07
Merge pull request #31077 from qarmin/coverity_bugs
Rémi Verschelde
2019-08-07
Merge pull request #31127 from MuffinManKen/checkbox_implement_check_vadjust
Rémi Verschelde
2019-08-07
Merge pull request #31163 from nekomatata/fix-state-machine-transition-priority
Rémi Verschelde
2019-08-07
Merge pull request #27046 from KoBeWi/camera2d_brag_margins_stuff
Rémi Verschelde
2019-08-07
Add some code changes/fixes proposed by Coverity and Clang Tidy
qarmin
2019-08-07
Allow comma prefix to visual shader's expression parser
Yuri Roubinski
2019-08-07
Merge pull request #31161 from merumelu/default-theme-checkbutton
Rémi Verschelde
2019-08-07
Merge pull request #31057 from Chaosus/vs_mix_improvements
Rémi Verschelde
2019-08-06
Fixed AnimationTreeStateMachine transition priority (last transition was alwa...
PouleyKetchoupp
2019-08-06
Removed unnecessary reassigns
Muller-Castro
2019-08-06
Default theme: make toggle_off_disabled.png the same dimension as other Check...
merumelu
2019-08-06
Implemented check_vadjust in CheckBox & CheckButton. It was exposed to the ed...
Ken Paulson
2019-08-06
Tweaks related to Camera2D drag margins
Tomasz Chabora
2019-08-06
Some improvements to Mix visual shader function
Yuri Roubinski
2019-08-05
Remove Editor dependency from SceneTree
merumelu
2019-08-05
Update WindowDialog title when translation changes
Michael Alexsander Silva Dias
2019-08-05
Merge pull request #31075 from KoBeWi/right_for_acceptance
Rémi Verschelde
2019-08-04
Fix Wrong Shape Offsets in Tileset
Emmanuel Barroga
2019-08-04
Accept also right-click event in LineEdit
Tomasz Chabora
2019-08-01
Same method when redrawing as when theme changed
Cameron Reikes
2019-08-01
Merge pull request #30905 from clayjohn/set-cpuparticles2d-visible
Rémi Verschelde
2019-08-01
Merge pull request #31009 from Chaosus/vs_fix_outer_product
Rémi Verschelde
2019-08-01
Fix outerProduct function in visual shaders
Chaosus
2019-07-31
Tweak Area and PhysicsBody damping setting hints for consistency
Hugo Locurcio
2019-07-31
Merge pull request #30972 from Chaosus/vs_copy_paste
Rémi Verschelde
2019-07-31
Implement copy/paste in visual shaders
Chaosus
2019-07-30
Fix ProgressBar Wrong Value with Border
Emmanuel Barroga
2019-07-29
Merge pull request #30932 from Dragoncraft89/master
Rémi Verschelde
2019-07-29
Translate TabContainer titles, when inherited from node name
Florian Kothmeier
2019-07-29
Remove useless variable and line in OptionButton
NilsIrl
2019-07-29
Change if to switch in OptionButton
NilsIrl
2019-07-28
toggle CPUParticles2D visibility when redrawing
clayjohn
2019-07-27
Add frame_cords accessors to Sprite and Sprite3D
groud
2019-07-27
Revert "Update Control margins when size is overridden by change to minsize"
Rémi Verschelde
2019-07-26
Small adjustments to tooltips in '(Editor)FileDialog'
Michael Alexsander Silva Dias
2019-07-25
Fix wrong placement of new line in 'PhysicsBody' warning
Michael Alexsander Silva Dias
2019-07-25
Merge pull request #30351 from bojidar-bg/30288-override-global-theme
Rémi Verschelde
2019-07-25
Merge pull request #30807 from akien-mga/da-get_next-hidden
Rémi Verschelde
2019-07-25
Merge pull request #30685 from jonri/vehicle-per-wheel-forces
Rémi Verschelde
2019-07-25
Merge pull request #23820 from clayjohn/pointmesh
Rémi Verschelde
2019-07-25
DirAccess: Drop compat get_next(bool *is_dir) which was hidden
Rémi Verschelde
2019-07-25
Merge pull request #30776 from akien-mga/editor-configurable-float-step
Rémi Verschelde
2019-07-25
Inspector: Fix PROPERTY_HINT_SPRITE_FRAME not behaving as RANGE
Rémi Verschelde
2019-07-24
added pointMesh primitive
clayjohn
2019-07-23
Inspector: Make default float step configurable
Rémi Verschelde
2019-07-23
Merge pull request #30716 from qarmin/fixed_static_analiser_code
Rémi Verschelde
2019-07-23
Fix some code found by Coverity Scan and PVS Studio
qarmin
2019-07-22
Merge pull request #30753 from Calinou/make-header-run-from-any-location
Rémi Verschelde
2019-07-22
SCons: Fix uses of [].append instead of env.add_source_files()
Rémi Verschelde
2019-07-22
Make `make_header.py` functional when run from any location
Hugo Locurcio
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