Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-05-31 | rewritten PBR implementation to make it friendlier with Blender | Juan Linietsky | |
2017-05-30 | Several fixes related to PBR and Environment | Juan Linietsky | |
2017-05-28 | -Added .hdr format support | Juan Linietsky | |
-Added default environment editor setting -Added environment created by default in new projects -Removed default light and ambient from spatial editor, to make the editor more PBR compliant | |||
2017-05-28 | Fixing typo for rect_position in _change_notify call for Control | Kristupas Stumbrys | |
2017-05-27 | Fix text warp in color blocks with CJK | Geequlim | |
(cherry picked from commit cd778e00dc5362d00d4760c79fc301951f6f9b75) | |||
2017-05-27 | Fix item list scroll speed. | Sean Bohan | |
Remove the extra `set_val` action after the proper one, so the right scroll value won’t get overrided any more. (cherry picked from commit 064dce7a4c4bdca13b5358ccc9f9829f0e1068fb) | |||
2017-05-25 | Removed skybox support, added panorama support. Skybox support may come back ↵ | Juan Linietsky | |
eventually, but hope not. | |||
2017-05-25 | Merge pull request #8869 from Hinsbart/errors | Rémi Verschelde | |
Fix errors on engine startup. | |||
2017-05-23 | -Fix the "set_val" call deferred, it was the only one.. closes #8742 | Juan Linietsky | |
-Removed redundant bind in input_event | |||
2017-05-23 | Fix stex import into black textures when lossless and lossy are selected, ↵ | Juan Linietsky | |
closes #8801 | |||
2017-05-22 | Fix errors on engine startup. | Andreas Haas | |
Fixes a bunch of the most spammy console errors introduced by recent refactorings: - `AudioServerState` does not exist, this was the reference to it in the source. The surrounding code made it clear that `AudioServerLayout` was meant to be used instead. - `StreamCSVTranslation` same here, it's the only reference. I went with `Translation` here, but I'm not 100% sure on this one. - Some methods have been moved from `Texture` to `Image`, but the old bindings were still there. - A few `name == ""` errors related to duplicating nodes. | |||
2017-05-22 | Merge pull request #8862 from volzhs/editor-theme-margin | Rémi Verschelde | |
Fit grid with label and component of editor | |||
2017-05-22 | Fit grid with label and component of editor | volzhs | |
2017-05-22 | Merge pull request #8832 from Zireael07/vehicle-improvs-master | Rémi Verschelde | |
Expose wheel's contact to GDScript and set roll influence in editor [3.0] | |||
2017-05-21 | fixed crash when dragging to change color in color picker | toger5 | |
2017-05-20 | Removal of InputEvent as built-in Variant type.. | Juan Linietsky | |
this might cause bugs I haven't found yet.. | |||
2017-05-20 | GDScript can now tell if the wheel is in contact with the ground; change ↵ | Zireael07 | |
roll influence of the wheel in editor | |||
2017-05-20 | Merge pull request #8818 from tagcup/mesh_methods | Rémi Verschelde | |
GDScript bindings for various missing Mesh functions. | |||
2017-05-20 | Merge pull request #8844 from Hinsbart/audioplayer-crash | Rémi Verschelde | |
Fix crash when saving AudioPlayer without stream. | |||
2017-05-20 | Merge pull request #8631 from volzhs/editor-theme-custom | Rémi Verschelde | |
New customizable editor theme | |||
2017-05-20 | Fix crash when saving AudioPlayer without stream. | Andreas Haas | |
Guards against calling this setter with invalid input. | |||
2017-05-18 | GDScript bindings for various missing Mesh functions. | Ferenc Arn | |
Fixes #8041. | |||
2017-05-18 | Merge pull request #8796 from yanorax/treecolumn_title_pressed | Rémi Verschelde | |
Add column_title_pressed signal to Tree node | |||
2017-05-18 | Add column_title_pressed signal to Tree node | yanorax | |
The Tree node column/table form is missing the ability to capture column title clicks easily. Adding this functionality will give us the ability to create functions such as sort by column, which is a common table manipulation ability in games/apps. https://godotengine.org/qa/7699 | |||
2017-05-17 | Fix two typos from previous commit | Rémi Verschelde | |
Also cleanup comments on variant types. | |||
2017-05-17 | Removal of Image from Variant, converted to a Resource. | Juan Linietsky | |
2017-05-16 | Merge pull request #8778 from honix/master | Rémi Verschelde | |
Particles potential crash fix 2 | |||
2017-05-16 | Particles potential crash fix 2 | honix | |
2017-05-15 | Merge pull request #8759 from AlexHoratio/master | Rémi Verschelde | |
Fixed #8526, popup menu width now responds to submenu icon | |||
2017-05-14 | Fixed #8526, popup menu width now responds to submenu icon | AlexHoratio | |
2017-05-12 | Fix natural sorting order in EditorFileDialog, FileDialog and ↵ | Damian Day | |
EditorFileSystemDirectory Make EditorFileDialog, FileDialog and EditorFileSystemDirectory alphanumerical sorting more natural Added a new method 'naturalnocasecmp_to' and comparator 'NaturalNoCaseComparator' to String. Fixes #8712. | |||
2017-05-09 | New customizable editor theme | volzhs | |
2017-05-08 | RayCast2D: fix detached arrow tip | Poommetee Ketson | |
2017-05-07 | Implemented scrolling factor for smooth trackpad scrolling | toger5 | |
Working platforms platform: OSX, Windows. Support for almost all ui elements, including project list. | |||
2017-05-06 | Fix bug in pause mode propagation | Fabio Alessandrelli | |
Pause mode was not correctly propagating effectively stopping immediately when the mode was not PAUSE_MODE_INHERIT. | |||
2017-05-04 | Tree: Clear search string on selection. | Andreas Haas | |
The Tree node has the ability to jump to a specific item by typing the first few chars of it's name. But on selection ('item_activated' signal), it didn't clear the search string used for that. It was especially annoying in `FileDialog`s and has been bugging me for ages :P With this, you can traverse a directory structure in a FileDiag quickly with the keyboard (like you'd expect from pretty much any modern file browser) :) | |||
2017-05-03 | LineEdit: fix placeholder text affected by secret | Poommetee Ketson | |
2017-05-03 | Revert "Add new editor and default theme (WIP)" | volzhs | |
This reverts commit f045efe007cffb87238ee519b7f33d710814ded7. | |||
2017-05-02 | Fix #8617 WindowDialog with custom panel background crashes godot | Marc Gilleron | |
2017-04-28 | Move other lone thirdparty files to thirdparty/misc | Rémi Verschelde | |
Also move Box2D ConvexDecomposition contrib code to thirdparty/b2d_convexdecomp. | |||
2017-04-28 | Move core thirdparty files to thirdparty/{minizip,misc} | Rémi Verschelde | |
2017-04-27 | Fix theme_data.h formatting via make_header.py | Rémi Verschelde | |
Should make clang-format happy. | |||
2017-04-27 | Merge pull request #8520 from Hinsbart/tree_tooltips | Rémi Verschelde | |
Tree: Ability to add tooltips to TreeItem buttons. | |||
2017-04-27 | Add new editor and default theme (WIP) | Daniel J. Ramirez | |
2017-04-26 | Tree: Ability to add tooltips to TreeItem buttons. | Andreas Haas | |
Adds a tooltip parameter to `TreeItem::add_button()` and set a few tooltips in the Project settings and SceneTree dock. | |||
2017-04-26 | Revert " 3.0 recompute_aabb on add_surface" | Ramesh Ravone | |
2017-04-26 | Merge pull request #8538 from RameshRavone/patch-7 | Rémi Verschelde | |
3.0 recompute_aabb on add_surface | |||
2017-04-26 | 3.0 recompute_aabb on add_surface | Ramesh Ravone | |
2017-04-25 | Fix auto_accept_quit option to work | volzhs | |
auto_accept_quit value is set first properly with GLOBAL_DEF("application/auto_accept_quit", true) in main.cpp after that it's reset to true in SceneTree:init() whatever value was. | |||
2017-04-24 | Merge pull request #8509 from nunodonato/fixspatialmaterial | Rémi Verschelde | |
Fixed #8102, by renaming FixedSpatialMaterial to SpatialMaterial |