Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-05-26 | Merge pull request #49056 from Chaosus/vs_color | Yuri Roubinsky | |
2021-05-26 | Implements expandable color ports in visual shaders | Yuri Roubinsky | |
2021-05-25 | SkeletonIK: Fixed issue where bones become detached if multiple SkeletonIK ↵ | TwistedTwigleg | |
nodes are used (Forward port of 3.X code for Godot 4) | |||
2021-05-26 | Fix disappearing relationship lines in Tree when item is out of view | Yuri Sizov | |
2021-05-25 | Merge pull request #48546 from pycbouh/tree-highlight-selected-relationships | Rémi Verschelde | |
2021-05-25 | Merge pull request #48837 from Soupstraw/shader-pi | Rémi Verschelde | |
Added constants PI, TAU and E to the shader language | |||
2021-05-25 | Add highlight to the relationship lines of selected Tree items | Yuri Sizov | |
2021-05-25 | Rename File::get_len() get_length() | Marcel Admiraal | |
2021-05-25 | Merge pull request #48955 from Calinou/editor-tweak-property-hints | Rémi Verschelde | |
Tweak dozens of editor property hints for consistency | |||
2021-05-25 | Added constants PI, TAU and E to the shader language | Joosep Jääger | |
2021-05-25 | Tweak dozens of editor property hints for consistency | Hugo Locurcio | |
- Update Viewport MSAA property hints to match the currently exposed values. - Add some performance hints to property hints. | |||
2021-05-24 | Merge pull request #49034 from madmiraal/fix-doc-2177 | Rémi Verschelde | |
Unexpose methods and property for binding children to Bones in Skeleton3D | |||
2021-05-24 | Merge pull request #49033 from groud/fix_deprecated_no | Rémi Verschelde | |
Fixes deprecated=no compilation option | |||
2021-05-24 | Unexpose methods and property for binding children to Bones | Marcel Admiraal | |
2021-05-24 | Fixes deprecated=no compilation option | Gilles Roudière | |
2021-05-24 | Merge pull request #48894 from reduz/gpu-particles-2d-2 | Rémi Verschelde | |
Support for 2D particles to collide against SDF | |||
2021-05-23 | Support for 2D particles to collide against SDF | reduz | |
-Added SDF collision support for 2D particles -Changed the SDF generation to be fully signed | |||
2021-05-23 | Change frame_coords to Vector2i | kobewi | |
2021-05-22 | Add a keyboard shortcut to select the word under cursor in TextEdit | Hugo Locurcio | |
This also acts as a general-purpose "deselect" shortcut since pressing it a second time will deselect text. This is available both in the script editor and in TextEdit fields in use, both in the editor and projects. The Duplicate Line script editor shortcut was moved to Ctrl + Shift + D since it conflicts with the new shortcut (Ctrl + D). The rationale for doing so is that Duplicate Line is a less commonly used action, and its behavior can be replicated by copying and pasting the current line anyway. (With no selection active, the whole line will be copied.) | |||
2021-05-22 | Merge pull request #48916 from mortarroad/master-convex-hull-ported | Rémi Verschelde | |
Replace QuickHull with Bullet's convex hull computer. | |||
2021-05-22 | Replace QuickHull with Bullet's convex hull computer. | Morris Tabor | |
The code is based on the current version of thirdparty/vhacd and modified to use Godot's types and code style. Additional changes: - extended PagedAllocator to allow leaked objects - applied patch from https://github.com/bulletphysics/bullet3/pull/3037 | |||
2021-05-22 | Merge pull request #47764 from fire/meshoptimizer-update | Rémi Verschelde | |
Meshoptimizer update / LOD Normals fix | |||
2021-05-22 | Merge pull request #48973 from trollodel/debug_shapes_update_crash | Rémi Verschelde | |
Fix crash on debug shapes update if CollisionObject3D is not in tree | |||
2021-05-22 | Update with experimental mesh optimizer. | K. S. Ernest (iFire) Lee | |
Normals being optimized has better quality now. Test simplify once and then use a slightly less tolerant error for the target error. | |||
2021-05-22 | Fix crash on debug shapes update if CollisionObject3D is not in tree | trollodel | |
2021-05-22 | Add custom background line colour to TextEdit and remove marked lines | Paulb23 | |
2021-05-22 | Merge pull request #48918 from groud/fix_tilemap_y_sort | Rémi Verschelde | |
Fixes TileSet Y-sort not working and TileSet not saving correctly | |||
2021-05-21 | Fixes TileSet Y-sort not working and TileSet not saving correctly | Gilles Roudière | |
2021-05-20 | Change behavior of String.right | Tomasz Chabora | |
2021-05-20 | Merge pull request #48812 from groud/tilemap_scenes_painting | Rémi Verschelde | |
Implement scenes tiles in TileMaps | |||
2021-05-20 | Merge pull request #48860 from JohnM666/fix-basis-variant-initialization | Rémi Verschelde | |
Fix RigidBody3D.get_inverse_inertia_tensor() crash | |||
2021-05-20 | Implement scenes tiles in TileMaps | Gilles Roudière | |
2021-05-20 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.0.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear dof doubleclick fave findn GIRD leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2021-05-20 | Fix #46282 Executing RigidBody3D.get_inverse_inertia_tensor() crashes Godot | JohnM666 | |
2021-05-19 | Merge pull request #48823 from timothyqiu/bone-id | Rémi Verschelde | |
Fix ragdoll simulation when parent was readded to scene | |||
2021-05-19 | Merge pull request #48814 from Calinou/viewport-use-nonzero-default-size | Rémi Verschelde | |
Use a non-zero default size for SubViewports | |||
2021-05-19 | Fix ragdoll simulation when parent was readded to scene | Haoyu Qiu | |
2021-05-18 | Merge pull request #42742 from madmiraal/fix-12215 | Rémi Verschelde | |
Return RID instead of Object id in area-body_shape_entered-exited signals. | |||
2021-05-18 | Use a non-zero default size for SubViewports | Hugo Locurcio | |
This makes viewports visible out of the box. | |||
2021-05-18 | Area: Uncap the range for gravity and change the slider hints | Aaron Franke | |
2021-05-18 | Merge pull request #36263 from Calinou/increase-default-2d-gravity | Rémi Verschelde | |
2021-05-18 | Merge pull request #47544 from pycbouh/control-expose-theme-type | Rémi Verschelde | |
2021-05-18 | Merge pull request #46773 from trollodel/TreeItem+ | Rémi Verschelde | |
Improve TreeItem API and allow to move nodes | |||
2021-05-18 | Merge pull request #48528 from sent44/textedit | Rémi Verschelde | |
Expose get_total_visible_rows method to GDScript | |||
2021-05-17 | Improve TreeItem API and allow to move nodes | trollodel | |
2021-05-17 | Fix build after mismatch between #48168 and #48599 | Rémi Verschelde | |
2021-05-17 | Merge pull request #48549 from kleonc/bitmap_resize_fix | Rémi Verschelde | |
BitMask::create Don't request more memory than needed when size is a multiply of 8 | |||
2021-05-17 | Merge pull request #48599 from Calinou/textedit-alt-scroll-faster | Rémi Verschelde | |
Scroll faster when holding Alt in TextEdit (and script editor) | |||
2021-05-17 | Merge pull request #48168 from LightningAA/control-to-ctrl-4.0 | Rémi Verschelde | |
2021-05-17 | Add theme_custom_type property to Control and Window | Yuri Sizov | |