Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-27 | Optimize code generation for fresnel node in visual shaders | Yuri Roubinsky | |
2020-07-26 | Merge pull request #40724 from KoBeWi/weird_condition_🤔 | Rémi Verschelde | |
Fix ultra long node names | |||
2020-07-26 | Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixes | Rémi Verschelde | |
Fix Return key events in LineEdit & TextEdit on Android | |||
2020-07-26 | Fix Return key events in LineEdit & TextEdit on Android | PouleyKetchoupp | |
Depending on the device implementation, editor actions could be received with different action ids or not at all for multi-line. Added a parameter to virtual keyboards to properly handle single-line and multi-line cases in all situations. Single-line: Input type set to text without multiline to make sure actions are sent. IME options are set to DONE action to force action id consistency. Multi-line: Input type set to text and multiline to make sure enter triggers new lines. Actions are disabled by the multiline flag, so '\n' characters are handled in text changed callbacks. | |||
2020-07-26 | Merge pull request #38727 from Riteo/tiling-wm-issues-tests | Rémi Verschelde | |
Fixes for windows in X11 tiling WMs | |||
2020-07-26 | Merge pull request #40670 from vnen/remove-multilevel-call | Rémi Verschelde | |
Remove multilevel calls | |||
2020-07-26 | Fix ultra long node names | Tomasz Chabora | |
2020-07-26 | Merge pull request #40434 from naithar/feature/ios-moltenVK | Rémi Verschelde | |
[iOS] Basic Vulkan/Metal Support | |||
2020-07-26 | Merge pull request #40715 from Chaosus/vs_fix_texture_uniform_node | Yuri Roubinsky | |
Removes redundant code generation in VisualShaderNodeTextureUniform | |||
2020-07-26 | Removes redundant code generation in VisualShaderNodeTextureUniform | Yuri Roubinsky | |
2020-07-25 | GUI ScrollBar: possible fix for scrolling | Sergey Minakov | |
Use of unmodified value returned by 'screen_is_touchscreen' to be used in determening if scroll bar should be scrolled | |||
2020-07-25 | Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_vals | Rémi Verschelde | |
Docs: Ignore OS specific values (constants, project settings, properties) | |||
2020-07-24 | Remove multilevel calls | George Marques | |
In general they are more confusing to users because they expect inheritance to fully override parent methods. This behavior can be enabled by script writers using a simple super() call. | |||
2020-07-24 | Merge pull request #38088 from YeldhamDev/name_tooltips_tweaks | Rémi Verschelde | |
Small naming and tooltip tweaks | |||
2020-07-24 | Merge pull request #40436 from DanielZTing/master | Rémi Verschelde | |
Evenly distribute stretched Nodes in BoxContainer | |||
2020-07-23 | Small naming and tooltip tweaks | Michael Alexsander | |
2020-07-23 | Keep transition value when replacing key | Tomasz Chabora | |
2020-07-23 | Merge pull request #39737 from Cevantime/add_force_caret_displayed_to_line_edit | Rémi Verschelde | |
add force caret display to line edit | |||
2020-07-23 | DisplayServer: separate window showing into another function | Lorenzo Cerqua | |
When creating a window, Godot would first register it to the WM(show it) and then set its flags. This works fine on a floating WM, but on tiling WMs as soon as a window gets registered the WM immediately acts on the window by scaling it up and treating it as a generic window, being registered without any special flags. This commit separates the showing of the window into another function and calls it after the most important flags are set, making windows with special flags(eg. all popups) work again on tiling WMs. Fixes #37930 | |||
2020-07-22 | Merge pull request #40217 from theoway/visible_line_count_fix | Rémi Verschelde | |
Fixes the get_visible_line_count() of rich text label | |||
2020-07-22 | Merge pull request #40588 from nekomatata/virtual-keyboard-disable | Rémi Verschelde | |
Add option to disable virtual keyboard for LineEdit | |||
2020-07-22 | Add option to disable virtual keyboard for LineEdit | PouleyKetchoupp | |
Co-authored-by: Alexander Holland <alexander.holland@live.de> | |||
2020-07-21 | Merge pull request #40450 from asmaloney/spelling | Rémi Verschelde | |
Fix spelling & grammar in comments, docs, and messages | |||
2020-07-21 | Fix spelling & grammar in comments, docs, and messages | Andy Maloney | |
2020-07-21 | Merge pull request #40512 from yrk06/ExposeInertiaTensorMaster | Rémi Verschelde | |
Add Method get_inverse_inertia_tensor | |||
2020-07-21 | Add Method get_inverse_inertia_tensor | Yerik | |
2020-07-20 | Merge pull request #39801 from ChristopheLY/tween-bool-state | Rémi Verschelde | |
bug with Tween.is_active, fixes #39760 | |||
2020-07-20 | bug with Tween.is_active, fixes #39760 | Chistpohe LY | |
2020-07-20 | Merge pull request #40491 from RandomShaper/font_avail_chars | Rémi Verschelde | |
Add DynamicFont::get_available_chars() | |||
2020-07-20 | Add DynamicFont::get_available_chars() | Pedro J. Estébanez | |
2020-07-20 | Prevent infinite loop in Tree incremental search | Tomasz Chabora | |
2020-07-16 | Evenly distribute stretched Nodes in BoxContainer | Daniel Ting | |
Add any leftover fractional pixels to an error accumulator. When the accumulator is greater or equal to one, add one pixel to the current Node's size and subtract one from the accumulator. Closes #36522 | |||
2020-07-15 | add force caret display to line edit | Cevantime | |
2020-07-15 | Merge pull request #40291 from hinlopen/dialog-size | Rémi Verschelde | |
Resize various dialogs | |||
2020-07-15 | Docs: Ignore OS specific values (constants, project settings, properties). | bruvzg | |
2020-07-15 | Merge pull request #40268 from DanielZTing/master | Rémi Verschelde | |
Fix cancel/OK button order on macOS | |||
2020-07-15 | Merge pull request #40383 from ↵ | Rémi Verschelde | |
touilleMan/correct-RichTextLabel.custom_effects-property-type Correct RichTextLabel.custom_effects property type metadata | |||
2020-07-14 | Correct RichTextLabel.custom_effects property type metadata | Emmanuel Leblond | |
2020-07-14 | Properly pass safe margin on initialization. | Juan Linietsky | |
Fixes jitter. | |||
2020-07-14 | Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and ↵ | Stijn Hinlopen | |
resource depency dialogs). | |||
2020-07-14 | Merge pull request #40327 from pkdawson/patch-1 | Rémi Verschelde | |
Avoid overflow when calculating visible_cells | |||
2020-07-14 | Merge pull request #38440 from Paulb23/syntax_highlighter_refactor | Rémi Verschelde | |
Syntax highlighter refactor | |||
2020-07-13 | Avoid overflow when calculating visible_cells | Patrick Dawson | |
2020-07-11 | Revert "Merge pull request #38341 from verdog/camera-bounds-fix" | Rémi Verschelde | |
This reverts commit 08bbb3f161bfb4860d7574fa77b947872d344e7e. | |||
2020-07-11 | Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter | Paulb23 | |
- Extacted all syntax highlighting code from text edit - Removed enable syntax highlighting from text edit - Added line_edited_from signal to text_edit - Renamed get/set_syntax_highlighting to get/set_syntax_highlighter - Added EditorSyntaxHighligher | |||
2020-07-11 | Expose Syntax highlighter for editor plugins | Paulb23 | |
2020-07-11 | Convert syntax highlighters into a resource | Paulb23 | |
2020-07-11 | Merge pull request #40272 from clayjohn/VULKAN-time-slicing | Rémi Verschelde | |
Add incremental update mode to sky | |||
2020-07-11 | Add incremental update mode to sky | clayjohn | |
2020-07-10 | Add missing overrides to visual_shader_nodes.h | Marcel Admiraal | |