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AgeCommit message (Expand)Author
2017-02-08basic contact shadows implementation, will most likely need some polishingJuan Linietsky
2017-02-06ability to adjust propagation in gi probeJuan Linietsky
2017-02-06Several bugfixes, improving the import workflowJuan Linietsky
2017-02-02wav file importing!Juan Linietsky
2017-02-02Fix #7011 ScrollContainer takes into account child's EXPAND flag when scrolli...Pawel Kowal
2017-02-02Merge pull request #7666 from Paulb23/line_length_guidelineRémi Verschelde
2017-02-01Lot of work in new importer, importing textures now works.Juan Linietsky
2017-01-28Fixed line lenght guideline drawing with color optionPaulb23
2017-01-25Merge pull request #7002 from RandomShaper/vcs-friendlinessJuan Linietsky
2017-01-25Audio bus editing is COMPLETE!Juan Linietsky
2017-01-23Ability to delete, drag and drop audio buses!Juan Linietsky
2017-01-23Merge pull request #7610 from Hinsbart/shape_warningRémi Verschelde
2017-01-23Merge pull request #7604 from RayKoopa/gui_button_style_pressedRémi Verschelde
2017-01-22CollisionShape2D: Fix warning icon not updating.Andreas Haas
2017-01-21WIP new AudioServer, with buses, effects, etc.Juan Linietsky
2017-01-21Respect style boxes for Button states other than "normal"Ray Koopa
2017-01-20Merge pull request #7528 from tagcup/real_t_float_fixesJuan Linietsky
2017-01-19Merge pull request #7574 from RayKoopa/canvas_item_fix_is_hiddenRémi Verschelde
2017-01-18Use property convention introduced in b085c4 (_ rather than / as separator).Ferenc Arn
2017-01-18Fix editor method calls to is_visible for Spatial and CanvasItem and is_visib...Ray Koopa
2017-01-16Overloaded basic math funcs (double and float variants). Use real_t rather th...Ferenc Arn
2017-01-16Improve .tscn VCSPedro J. Estébanez
2017-01-16Working on compile issues for iOSBastiaanOlij
2017-01-16Style: Fix statements ending with ';;'Rémi Verschelde
2017-01-16Style: No break before list braceRémi Verschelde
2017-01-16Style: Cleanups, added headers, renamed filesRémi Verschelde
2017-01-15Oops! Audio engine has vanished :DJuan Linietsky
2017-01-15Style: Cosmetic fixes to play nice with clang-formatRémi Verschelde
2017-01-14no more errors related to missing GlobalConfig::Get (or so I hope)Juan Linietsky
2017-01-14Merge pull request #6519 from RandomShaper/enhance-tilesetJuan Linietsky
2017-01-14removed duplicated functions in class hierarchy that were bound more than onceJuan Linietsky
2017-01-14Style: Fix whole-line commented codeRémi Verschelde
2017-01-14Renamed call_group to call_group_flags, made call_group without flags the def...Juan Linietsky
2017-01-14Finish renaming *Frame GUI classes to *RectRémi Verschelde
2017-01-14rename String.extension() -> String.get_extension() / String.basename() -> St...Juan Linietsky
2017-01-13rename monitoring functionsJuan Linietsky
2017-01-13Vector2.get_aspect() renamed to Vector2.aspect() to keep consistent method na...Juan Linietsky
2017-01-13renamed tween animationplayer scale functions to speed_scaleJuan Linietsky
2017-01-13Node name casing: fix mistake from previous commitRémi Verschelde
2017-01-13Reenable node name case setting + code cleanupsRémi Verschelde
2017-01-13Tween: Rename times_in_sec (sic) param to durationRémi Verschelde
2017-01-13Renamed button functions to be more verboes, same with Range unit value -> ratioJuan Linietsky
2017-01-13Created new Engine singleton, and moved engine related OS functions to it.Juan Linietsky
2017-01-13Rename collision layer as suggested in #5696Juan Linietsky
2017-01-13New API for visibility in both CanvasItem and SpatialJuan Linietsky
2017-01-12Must now register with set_transform_notify() to get NOTIFICATION_TRANSFORM_C...Juan Linietsky
2017-01-12some class renamesJuan Linietsky
2017-01-12Project setting to control node name casingRay Koopa
2017-01-12Unify naming of blendshape / morphtarget into just "Blend Shape"Juan Linietsky
2017-01-12Added a list of signals to rename, this should become a header eventuallyJuan Linietsky