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2015-05-31work in progress, resource previewsJuan Linietsky
2015-05-26ability to run 2D physics in a threadJuan Linietsky
also, 2D physics is now thread safe too. see physics_2d/thread_model
2015-05-25improved animation editorJuan Linietsky
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres
2015-05-19fixes on sample importingJuan Linietsky
2015-05-19more fixesJuan Linietsky
fix ctrl-a for some cases, mentioned in #1704 fix toggling visibility not updating, fixes #1923
2015-05-19fixed latin separation in label, broke it? for cjkJuan Linietsky
changed non-separatable character detection so latin works properly. This is probably incorrect. If you speak chinese, korean or japanese, please help me fix it. closes #1935
2015-05-19more fixesJuan Linietsky
-only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939
2015-05-18fix a crash situation when starting a thread and other small fixesJuan Linietsky
2015-05-18-Rename unexisting by nonexistant, closes #1940Juan Linietsky
-Added function to retrieve list of actions fron InputMap
2015-05-17small description improvementJuan Linietsky
2015-05-17added a built-in scene changer API, closes #1928Juan Linietsky
2015-05-12-Added lookat/get_angle_to functions in 2D, and a demo, closes #1843Juan Linietsky
-Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838
2015-05-10-compatibility option for physicsbody layers, fixes #1842Juan Linietsky
2015-05-10Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-10-convert to subscene keeps signal connections, fixes #1863Juan Linietsky
2015-05-10- Implemented support for fixed process on timer. Useful for cooldowns ↵Hearto Lazor
without the influence from framerate similar to animation player (idle/fixed mode), where idle mode = old timer, fixed mode = fixed process implementation: Example of the behaviour with a stream of bullets with timers on different frame rates: https://gfycat.com/HeartyImpressiveIndiancow - A change for more uniform ticks on fixed/idle without this fix: http://i.imgur.com/0TMQ6CG.png with this fix: http://i.imgur.com/3zYx16c.png
2015-05-09-fix clip+center alignment on Button, fixes #1865Juan Linietsky
2015-05-09-Added prints() function, fixes #1132, #1859Juan Linietsky
-Tabs work inside built-in log window, fixes #1867
2015-05-07Merge pull request #1826 from eehrich/masterJuan Linietsky
Reviewed compiler warnings: fixed some bugs and formal stuff. (2nd try)
2015-05-06-removed dynamic_cast on CheckBox, fixes #1830Juan Linietsky
2015-05-06clearified parenthesis of if constructehriche
2015-05-06optional formal changesehriche
2015-05-06added notes to resolve undefined behavior of calculations in tweeningehriche
interpolators in future.
2015-05-05avoid crash on some cases of richtextlabel fill, but odd behavior persists, ↵Juan Linietsky
#1803
2015-05-05Merge pull request #1814 from sanikoyes/Pr-Tween-fixJuan Linietsky
Pr-Tween-fix
2015-05-05fix crash in editor when using alt+arrows to indent, thanks adolson and ↵Juan Linietsky
romulox_x
2015-05-05Spine: add feature to insert/remove interpolates while updatingsanikoyes
2015-05-04Merge pull request #1804 from ricpelo/ricpelo-patch-2Juan Linietsky
Wrong use of | instead of ||
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-04-More strict argument type-checking, will make many bugs visible, fixes #1809Juan Linietsky
-added NOTIFICATION_INSTANCED
2015-05-04fix font import path on windows, closes #1675Juan Linietsky
2015-05-04Wrong use of | instead of ||Ricardo Pérez
2015-05-04-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), ↵Juan Linietsky
fixes #1775
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-03Merge pull request #1755 from dbsGen/masterJuan Linietsky
Fixed some bugs in Label.
2015-05-03Merge pull request #1772 from Biliogadafr/TripleclickJuan Linietsky
Tripleclick now doesn't select line if clicks was done on different lines. Fix #1727
2015-05-03Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky
Fixed some items caught in cppcheck
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-02same fixes to 3D navmesh..Juan Linietsky
2015-05-022D pathfinder fixes, should now always find the best path.Juan Linietsky
2015-05-02Fixed some items caught in cppcheckNathan Warden
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
-added functions to get mouse position in CanvasItem
2015-05-02Triple click doesn't select line if click was done on different lines. Fix #1727Biliogadafr
2015-05-01-fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky
2015-05-01-fix timer behavior described, closes #1455Juan Linietsky
2015-05-01-fix a bug in extra cull margin, closes #1760Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-05-01Optimize the code.Gen