Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-05-31 | work in progress, resource previews | Juan Linietsky | |
2015-05-26 | ability to run 2D physics in a thread | Juan Linietsky | |
also, 2D physics is now thread safe too. see physics_2d/thread_model | |||
2015-05-25 | improved animation editor | Juan Linietsky | |
-same-value link keys -new layout -forward, backwards playback -integrated curve/property editor -auto increment sprite frame after insert -copy & paste animation resoucres | |||
2015-05-19 | fixes on sample importing | Juan Linietsky | |
2015-05-19 | more fixes | Juan Linietsky | |
fix ctrl-a for some cases, mentioned in #1704 fix toggling visibility not updating, fixes #1923 | |||
2015-05-19 | fixed latin separation in label, broke it? for cjk | Juan Linietsky | |
changed non-separatable character detection so latin works properly. This is probably incorrect. If you speak chinese, korean or japanese, please help me fix it. closes #1935 | |||
2015-05-19 | more fixes | Juan Linietsky | |
-only refuse to load an older file if version major is different, fixes #1944 -fix drive letter default value, fixes #1939 | |||
2015-05-18 | fix a crash situation when starting a thread and other small fixes | Juan Linietsky | |
2015-05-18 | -Rename unexisting by nonexistant, closes #1940 | Juan Linietsky | |
-Added function to retrieve list of actions fron InputMap | |||
2015-05-17 | small description improvement | Juan Linietsky | |
2015-05-17 | added a built-in scene changer API, closes #1928 | Juan Linietsky | |
2015-05-12 | -Added lookat/get_angle_to functions in 2D, and a demo, closes #1843 | Juan Linietsky | |
-Added get_viewport().get_mouse_pos() to replace Input.get_mouse_pos(), closes #1838 | |||
2015-05-10 | -compatibility option for physicsbody layers, fixes #1842 | Juan Linietsky | |
2015-05-10 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-05-10 | -convert to subscene keeps signal connections, fixes #1863 | Juan Linietsky | |
2015-05-10 | - Implemented support for fixed process on timer. Useful for cooldowns ↵ | Hearto Lazor | |
without the influence from framerate similar to animation player (idle/fixed mode), where idle mode = old timer, fixed mode = fixed process implementation: Example of the behaviour with a stream of bullets with timers on different frame rates: https://gfycat.com/HeartyImpressiveIndiancow - A change for more uniform ticks on fixed/idle without this fix: http://i.imgur.com/0TMQ6CG.png with this fix: http://i.imgur.com/3zYx16c.png | |||
2015-05-09 | -fix clip+center alignment on Button, fixes #1865 | Juan Linietsky | |
2015-05-09 | -Added prints() function, fixes #1132, #1859 | Juan Linietsky | |
-Tabs work inside built-in log window, fixes #1867 | |||
2015-05-07 | Merge pull request #1826 from eehrich/master | Juan Linietsky | |
Reviewed compiler warnings: fixed some bugs and formal stuff. (2nd try) | |||
2015-05-06 | -removed dynamic_cast on CheckBox, fixes #1830 | Juan Linietsky | |
2015-05-06 | clearified parenthesis of if construct | ehriche | |
2015-05-06 | optional formal changes | ehriche | |
2015-05-06 | added notes to resolve undefined behavior of calculations in tweening | ehriche | |
interpolators in future. | |||
2015-05-05 | avoid crash on some cases of richtextlabel fill, but odd behavior persists, ↵ | Juan Linietsky | |
#1803 | |||
2015-05-05 | Merge pull request #1814 from sanikoyes/Pr-Tween-fix | Juan Linietsky | |
Pr-Tween-fix | |||
2015-05-05 | fix crash in editor when using alt+arrows to indent, thanks adolson and ↵ | Juan Linietsky | |
romulox_x | |||
2015-05-05 | Spine: add feature to insert/remove interpolates while updating | sanikoyes | |
2015-05-04 | Merge pull request #1804 from ricpelo/ricpelo-patch-2 | Juan Linietsky | |
Wrong use of | instead of || | |||
2015-05-04 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-05-04 | -More strict argument type-checking, will make many bugs visible, fixes #1809 | Juan Linietsky | |
-added NOTIFICATION_INSTANCED | |||
2015-05-04 | fix font import path on windows, closes #1675 | Juan Linietsky | |
2015-05-04 | Wrong use of | instead of || | Ricardo Pérez | |
2015-05-04 | -corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), ↵ | Juan Linietsky | |
fixes #1775 | |||
2015-05-04 | -vec3 uniforms should now work, fixes #1773 | Juan Linietsky | |
2015-05-04 | Merge branch 'master' of https://github.com/okamstudio/godot | Juan Linietsky | |
2015-05-03 | Merge pull request #1755 from dbsGen/master | Juan Linietsky | |
Fixed some bugs in Label. | |||
2015-05-03 | Merge pull request #1772 from Biliogadafr/Tripleclick | Juan Linietsky | |
Tripleclick now doesn't select line if clicks was done on different lines. Fix #1727 | |||
2015-05-03 | Merge pull request #1784 from NateWardawg/sa_fixes | Juan Linietsky | |
Fixed some items caught in cppcheck | |||
2015-05-03 | improved kinematic motion, improved demos for kinematic motion | Juan Linietsky | |
2015-05-03 | -new collision layer & mask system for 2D, for more flexible collision masking | Juan Linietsky | |
2015-05-02 | same fixes to 3D navmesh.. | Juan Linietsky | |
2015-05-02 | 2D pathfinder fixes, should now always find the best path. | Juan Linietsky | |
2015-05-02 | Fixed some items caught in cppcheck | Nathan Warden | |
2015-05-01 | -Fixed android export options (screen sizes, orientation should work) | Juan Linietsky | |
-added functions to get mouse position in CanvasItem | |||
2015-05-02 | Triple click doesn't select line if click was done on different lines. Fix #1727 | Biliogadafr | |
2015-05-01 | -fixed old condition in TextureFrame that caused bugs in materials, closes #1742 | Juan Linietsky | |
2015-05-01 | -fix timer behavior described, closes #1455 | Juan Linietsky | |
2015-05-01 | -fix a bug in extra cull margin, closes #1760 | Juan Linietsky | |
2015-05-01 | -Fixes from source code analyzizer, closes #1768 | Juan Linietsky | |
2015-05-01 | Optimize the code. | Gen | |