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AgeCommit message (Collapse)Author
2016-12-20work in progress global illuminationJuan Linietsky
2016-12-10DOF blur, near and far fields..Juan Linietsky
2016-12-08Multi stage glow with light bleeding from HDRJuan Linietsky
2016-12-07Tonemapping and Auto Exposure supportJuan Linietsky
2016-12-04Support for SSAOJuan Linietsky
2016-12-02Subsurface scattering material param is now working!Juan Linietsky
2016-11-29Screen space reflection effectJuan Linietsky
2016-11-24Blend shapes using transform feedback (GPU)Juan Linietsky
2016-11-22Instancing is working! (hooray)Juan Linietsky
2016-11-20Huge amount of improvement in the material system. Materials should beJuan Linietsky
a lot more complete and usable now.
2016-11-19working reflection probes!!Juan Linietsky
2016-11-11Done with lights and shadows (wonder if i'm missing something..)Juan Linietsky
2016-11-09all light types and shadows are working, pending a lot of clean-upJuan Linietsky
2016-10-29-Many many fixesJuan Linietsky
-Gizmos work again
2016-10-27PBR more or less working, still working on bringing gizmos backJuan Linietsky
2016-10-21More scene work, can display a skyboxJuan Linietsky
2016-10-102D Shaders are working again using the new syntax, though all is buggy in ↵Juan Linietsky
general
2016-10-07-the new shader language seems to workJuan Linietsky
-shader editor plugin can edit shaders -code completion in shader editor plugin
2016-10-05-Added ViewportContainer, this is the only way to make viewports show up in ↵Juan Linietsky
GUI now -2D editing now seems to work -Added some functions and refactoring to Viewport
2016-10-03Begining of GLES3 renderer:Juan Linietsky
-Most 2D drawing is implemented -Missing shaders -Missing all 3D -Editor needs to be set on update always to be used, otherwise it does not refresh -Large parts of editor not working
2016-10-03Merge pull request #6662 from RandomShaper/export-texture-flagsRémi Verschelde
Respect texture .flags files on export
2016-10-03Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde
Add inline ColorPicker to Script text editor.
2016-10-03Merge pull request #6634 from zaps166/fix-resampler-crashRémi Verschelde
Don't crash when video is stopped and played again
2016-10-03Merge pull request #6529 from pkowal1982/scrolltreeRémi Verschelde
Add scrolling to Tree control in Drag and Drop mode
2016-10-03Merge pull request #6513 from Brickcaster/masterRémi Verschelde
Fix for issue #6496: ItemList does not immediately scroll down to section
2016-09-30Respect texture .flags files on exportPedro J. Estébanez
2016-09-29Fix #6480, area duplicated paramPawel Kowal
2016-09-29Add inline ColorPicker to Script text editor.Andreas Haas
Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
2016-09-28LineEdit long indicator, fix #6624Pawel Kowal
2016-09-28Don't crash when video is stopped and played againBłażej Szczygieł
2016-09-22expose GeometryInstance.get_aabb() etc fixes #6587yg2f
expose ``GeometryInstance.get_aabb();`` to gdscript expose ``VisualInstance.get_transformed_aabb();`` to gdscript and debug ``ImmediateGeometry::add_vertex()``;
2016-09-20Merge pull request #6557 from anneomcl/masterIgnacio Etcheverry
Fix for #6158
2016-09-19Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl
2016-09-19Merge pull request #6545 from Hinsbart/texteditRémi Verschelde
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. [ci skip]
2016-09-19Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.Andreas Haas
Fixes #6466
2016-09-17Add scrolling to Tree control in Drag and Drop modePawel Kowal
2016-09-17Merge pull request #6414 from RandomShaper/improve-shader-shadowRémi Verschelde
Expose additional light/shadow properties to canvas item shaders
2016-09-16Fix for issue #6496Brickcaster
Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar is checked to see which list elements to display.
2016-09-15Center camera2D with the proper viewport sizeJuan Linietsky
2016-09-14Added a few functions to make 2D split screen easier.Juan Linietsky
2016-09-14Restore viewport set_world_2d functionalityFabio Alessandrelli
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13fix ScrollContainer cannot scroll when scroll bar is hiddensanikoyes
2016-09-12Do ctrl-click on any code identifier to go to definiton or help page.Juan Linietsky
2016-09-11Add argument options for the theme override functions in ControlJuan Linietsky
2016-09-11-Added a ColorFrame control, kind of like Texture but for color.Juan Linietsky
-Added dropping nodes to text editor for them to become a path -Fixed issues with font not properly being set in code editor
2016-09-11-Cleaned up find/replace bar for replace (made selection only default if ↵Juan Linietsky
selection exists), also made buttons look like buttons -Fixed a bug related to theme propagation, may be able to solve #6443, #6302 and others. Please test.
2016-09-10-Added bindings to the resource filesystem for editorJuan Linietsky
-Added set_child_rect, which was unavailable for script
2016-09-10Fix Viewport.get_mouse_pos() for specific situations, closes #1885Juan Linietsky
2016-09-10Merge pull request #5692 from kubecz3k/remoteTransformJuan Linietsky
Remote transform node (for 3d)