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2022-09-21Tree recursive foldingNinni Pipping
2022-09-21Merge pull request #66183 from KoBeWi/ARE_YOU_READYRémi Verschelde
Set scene tiles' position before adding them
2022-09-21Merge pull request #64359 from Mickeon/rename-camera-rotatingRémi Verschelde
Reverse Camera2D.`rotating` to `ignore_rotation`
2022-09-21Merge pull request #65828 from rburing/body_state_sync_callableRémi Verschelde
make `body_set_state_sync_callback` take a `Callable`
2022-09-21Merge pull request #66126 from RedMser/shortcut-context-inspectorRémi Verschelde
Fix editing `shortcut_context` in inspector
2022-09-21Reverse Camera2D.`rotating` to `ignore_rotation`Micky
`rotating` is misleading, as Camera2D is affected by `rotation` and `global_rotation` like any other Node2D Updates description in the docs, as well.
2022-09-21Set scene tiles' position before adding themkobewi
2022-09-20Merge pull request #66064 from kleonc/sprite3d-fix-drawing-with-vertical-marginsRémi Verschelde
`Sprite3D`/`AnimatedSprite3D` Fix drawing `AtlasTexture`s with vertical margins differently than in 2D
2022-09-20Merge pull request #63740 from Faless/net/4.x_http_request_decompressRémi Verschelde
[HTTP] Implement streaming decompression.
2022-09-20[HTTPRequest] Cleanup, refactor deferred call.Fabio Alessandrelli
2022-09-20[HTTPRequest] Body streaming decompresison.Fabio Alessandrelli
Using a StreamPeerGZIP (which acts as a ringbuffer).
2022-09-19Merge pull request #66068 from bruvzg/rtl_fx_connectedRémi Verschelde
[RTL] Add option to apply built-in effects to the individual connected glyphs.
2022-09-19Merge pull request #66112 from Zylann/get_configuration_warnings_psaRémi Verschelde
Change return type of `get_configuration_warnings` to `PackedStringArray`
2022-09-19Merge pull request #65918 from clayjohn/quadmeshRémi Verschelde
Add QuadMesh back as a subclass of PlaneMesh.
2022-09-19Fix #66062: editing shortcut_context in inspectorRedMser
2022-09-19Add QuadMesh back as a subclass of PlaneMesh.clayjohn
This simplifies the creation of billboarded meshes without any code overhead.
2022-09-19Change return type of `get_configuration_warnings` to `PackedStringArray`Marc Gilleron
2022-09-19[RTL] Add option to apply built-in effects to the individual connected glyphs.bruvzg
2022-09-19Increases the number of maximum detected collisionsfabriceci
2022-09-19Merge pull request #64728 from fabriceci/only-report-recovery-for-floor-snappingRémi Verschelde
Turn on recovery as collisions only for floor snapping
2022-09-19Merge pull request #66104 from Zylann/notification_local_transform_changedRémi Verschelde
Expose Node3D `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`
2022-09-19Expose `NOTIFICATION_LOCAL_TRANSFORM_CHANGED`Marc Gilleron
2022-09-18Turn on recovery as collisions only for floor snapping as this leads to ↵fabriceci
unwanted behaviour for other surface than the floor.
2022-09-18`SpriteBase3D` Fix drawing AtlasTextures with vertical margins differently ↵kleonc
than in 2D
2022-09-18Move duplicated drawing code from `Sprite3D`/`AnimatedSprite3D` to ↵kleonc
`SpriteBase3D`
2022-09-18Make the inner TabBar in a TabContainer behave as if it were in a ContainerRindbee
2022-09-18Merge pull request #44143 from KoBeWi/callable_multiplayerRémi Verschelde
2022-09-18Port remaining connections to callable_mpTomasz Chabora
2022-09-18Merge pull request #66018 from Mickeon/fix-animated-sprite-outdated-warningRémi Verschelde
Fix outdated warning in AnimatedSprite2D
2022-09-18Merge pull request #66012 from Rindbee/fix-TabContainer-minimum_sizeRémi Verschelde
Fix minimum size calculation for `TabContainer`
2022-09-18Fix outdated warning in AnimatedSprite2DMicky
2022-09-18Fix minimum size calculation for TabContainerRindbee
2022-09-18Merge pull request #65931 from ↵Rémi Verschelde
fabriceci/add-recovery-as-collision-in-low-level-methods Add recovery_as_collision in move_and_collide/test_move
2022-09-18Merge pull request #58567 from madmiraal/fix-26470Rémi Verschelde
Remove ParallaxLayer's invalid dependence on screen_offset
2022-09-18Merge pull request #65929 from bruvzg/rtl_theme_font_changeRémi Verschelde
Fix RichTextLabel not updating on theme/theme override change until text is updated.
2022-09-18Changed the rest definition of SkeletonProfileHumanoid thumbSilc Renew
2022-09-17Add recovery_as_collision in move_and_collide/test_movefabriceci
2022-09-16Fix RichTextLabel not updating on theme/theme override change until text is ↵bruvzg
updated.
2022-09-16Tweak LightmapGI defaults to be closer to the CPU lightmapperHugo Locurcio
- Use 3 bounces by default. - Enable environment lighting from the scene by default. - This is not done in `3.x` for compatibility with existing projects, but it makes sense to do this by default since pretty much all outdoor scenes benefit from this. - Set the custom environment color to white (like ReflectionProbe). - Its default energy is still 0, so it's invisible by default. - Enable the generation of dynamic object probes by default. - Tweak the `max_texture_size` property hint for better usability. - Improve error messages when passing invalid sizes to `LightmapGI.set_max_texture_size()`.
2022-09-16Fix crash when playing Tween right after finishingkobewi
2022-09-16Merge pull request #65873 from Chaosus/fix_uniform_sortingRémi Verschelde
Fix sorting of uniform items in the material properties
2022-09-16Merge pull request #65496 from MinusKube/popup-capture-mouse-bugRémi Verschelde
Fix MOUSE_MODE_CAPTURED not working correctly with popups
2022-09-16Merge pull request #65550 from MinusKube/small-popup-bugRémi Verschelde
Use embedding viewport instead of parent viewport to determine popup rect
2022-09-16Merge pull request #65325 from TokageItLab/refactor-variant-for-animRémi Verschelde
Move some static methods to `Animation` from `Variant` for refactoring `Animation` and `Tween`
2022-09-16Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scaleRémi Verschelde
Allow negative `speed_scale` in AnimatedSprite2D & 3D
2022-09-16Fix sorting of uniform items in the material propertiesYuri Rubinsky
Co-authored-by: Chia-Hsiang Cheng <garychia@users.noreply.github.com>
2022-09-15Merge pull request #65800 from dsnopek/xr-resize-viewport-3Clay John
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
2022-09-15Merge pull request #65196 from TokageItLab/fix-redraw-anim-treeRémi Verschelde
Fix redraw timing in `AnimationBlendTreeEditor`
2022-09-15PhysicsServer2D and PhysicsServer3D: make body_set_state_sync_callback take ↵Ricardo Buring
a Callable Prefer Callable to a C-style callback. This is helpful for GDExtension.
2022-09-14Fix XR rendering in 'opengl3' driver and expose true size via the Viewport nodeDavid Snopek