summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Collapse)Author
2019-05-23Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scaleRémi Verschelde
fix un-scaling in Spatial::look_at_from_position
2019-05-23fix un-scaling in Spatial::look_at_from_positionRodolfo Ribeiro Gomes
As mentioned in https://github.com/godotengine/godot/pull/26897#issuecomment-491178089 the look-at scaling issue solved by PR #26897 happens also in another look-at method. Spatial::look_at_from_position() also does not have same input checking Spatial::look_at() has. Therefore, I fixed it too at same time.
2019-05-23Merge pull request #29031 from BastiaanOlij/alpha_shadowRémi Verschelde
Implement shadow to opacity
2019-05-23Merge pull request #29109 from RandomShaper/fix_onion_skinningRémi Verschelde
Fix onion skinning
2019-05-22Fix 'TextEdit's line wrapping being highlighted incorrectlyMichael Alexsander Silva Dias
Fixes #22867.
2019-05-22Fix 2D bones ignored by onion skinningPedro J. Estébanez
Fixes #27819.
2019-05-21Initialize readonly/editable in LineEdit and TextEdit controlsIbrahn Sahir
2019-05-21Fix expression node parsing when input_port + \0 is occuredChaosus
2019-05-21Merge pull request #29073 from Chaosus/express_fixesYuri Roubinsky
Fix few bugs in expression node
2019-05-21Fix few bugs in expression nodeChaosus
2019-05-21Merge pull request #29018 from guilhermefelipecgs/fix_28969Rémi Verschelde
[StateMachine] Fix error message for travel method
2019-05-21Merge pull request #28838 from Chaosus/vs_expRémi Verschelde
Expression node for visual shaders
2019-05-21Merge pull request #29040 from swarnimarun/fix_override_bugRémi Verschelde
Clear overrides on passing null
2019-05-21Merge pull request #29041 from hbina/add_constRémi Verschelde
add const to methods that return literals
2019-05-21Implement shadow to opacityBastiaan Olij
2019-05-21Expression node for visual shadersChaosus
2019-05-21Merge pull request #29046 from volzhs/tree-page-downRémi Verschelde
PageDown key selects last one when left items count is short
2019-05-21PageDown key selects last one when left items count is shortvolzhs
2019-05-21added a const keyword for a methods that return constant literal...hbina085
2019-05-21Clear overrides on passing nullSwarnim Arun
2019-05-20Merge pull request #28952 from jbuck3/update-marginsRémi Verschelde
Update Control margins when size is overridden by change to minsize
2019-05-20Merge pull request #28218 from KoBeWi/b00km4rk5Rémi Verschelde
Add bookmarks for easier code navigation
2019-05-20Merge pull request #26809 from KoBeWi/undo_set_text_like_a_bossRémi Verschelde
Allow to undo TextEdit.set_text
2019-05-20Merge pull request #27559 from groud/anchor_modeRémi Verschelde
Improve the anchors and margin workflow
2019-05-20Style: Fix issues with clang-format 8.0Rémi Verschelde
2019-05-19[StateMachine] Fix error message for travel methodGuilherme Felipe
2019-05-19Merge pull request #28997 from akien-mga/codespellRémi Verschelde
Fix typos with codespell
2019-05-19Fix typos with codespellRémi Verschelde
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
2019-05-19Added Fresnel and OneMinus to visual shadersChaosus
2019-05-17Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditorMax Hilbrunner
Add feature to show spaces in code editor
2019-05-16Update Control margins when size is overridden by change to minsizeJames Buck
2019-05-16Fix text_edit drawing incorrect chars when syntax highlighting enabledPaulb23
2019-05-16Allow to undo TextEdit.set_textTomasz Chabora
2019-05-15Fix leftover connection to the "Open" signal in FileSystemDockMichael Alexsander Silva Dias
Fixes #28903.
2019-05-14Merge pull request #28583 from theoniko/show-long-name-variables-correctlyMichael Alexsander Silva Dias
Fix First Ctrl+R and Ctrl+F not showing long name variables correctly
2019-05-13Improve the anchors and margin workflowGilles Roudiere
2019-05-13Merge pull request #28761 from aqnuep/texture_resource_reload_fixRémi Verschelde
Fix texture resource reload bug
2019-05-13Merge pull request #28326 from BastiaanOlij/center_heightmapRémi Verschelde
Center shape according to logic Bullet applies
2019-05-11Merge pull request #28770 from volzhs/fix-scroll-back-topRémi Verschelde
Fix scroll back top
2019-05-10Allow or_greater for most properties of NavMeshBojidar Marinov
Closes #28624
2019-05-10Fixes to ClippedCameraJFonS
This work has been kindly sponsored by IMVU.
2019-05-09Change "ID" to lowercase "id"Aaron Franke
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json.
2019-05-09Revert "Merge pull request #26053 from qarmin/back_scroll_to_start"volzhs
This reverts commit b5deb1dc72d8c4c92c9850379522926e60ddf7d0, reversing changes made to 2cc8848c3c3815c6f72ce5f9b75bfab8a1498292. This change causes unwanted regression. It's too risky to have scroll back to top in ItemList.clear()
2019-05-08Fix texture resource reload bugDaniel Rakos
If a non-imported texture resource file (e.g. DDS) gets updated the editor doesn't reload it. The cause of the problem is two-fold: First, the code of ImageTexture assumes that textures are always imported from an image, but that's not the case for e.g. DDS. This change thus adds code to issue a resource reload in case an image reload is not possible (which is the case for non-imported texture resources). Second, the code is filled with bogus calls to Image::get_image_data_size() to determine the mipmap offset when that should be done using Image::get_image_mipmap_offset(). Previous code literally passed the integer mip level value to Image::get_image_data_size() where that actually expects a boolean. Thus this part of the change might actually solve some other issues as well. To be pedantic, the texture_get_data() funciton of the rasterizer drivers is still quite a mess, as it only ever returns the whole mipchain when GLES_OVER_GL is set (practically only on desktop builds) but this change does not attempt to resolve that.
2019-05-07Add transform support to deal with Bullets centering of shapesBastiaan Olij
2019-05-07Center shape according to logic Bullet appliesBastiaan Olij
2019-05-06Merge pull request #28516 from Chaosus/fix_vs_mix_titleRémi Verschelde
Renames captions of Scalar/VectorInterp in Visual Shaders
2019-05-06Merge pull request #28709 from YeldhamDev/tabcontainer_locale_updateRémi Verschelde
Fix 'TabContainer' not updating its tab titles when locale is changed
2019-05-06Merge pull request #28696 from raphael10241024/debug_fixRémi Verschelde
fix CollisonShape changing shape cause crash when not in a tree
2019-05-06Merge pull request #28679 from megalike/fix_mac_os_delete_char_hotkeysRémi Verschelde
Support Mac OS default delete char hotkeys