Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-05-23 | Merge pull request #29125 from rodolforg/fix_spatial_look_at_affecting_scale | Rémi Verschelde | |
fix un-scaling in Spatial::look_at_from_position | |||
2019-05-23 | fix un-scaling in Spatial::look_at_from_position | Rodolfo Ribeiro Gomes | |
As mentioned in https://github.com/godotengine/godot/pull/26897#issuecomment-491178089 the look-at scaling issue solved by PR #26897 happens also in another look-at method. Spatial::look_at_from_position() also does not have same input checking Spatial::look_at() has. Therefore, I fixed it too at same time. | |||
2019-05-23 | Merge pull request #29031 from BastiaanOlij/alpha_shadow | Rémi Verschelde | |
Implement shadow to opacity | |||
2019-05-23 | Merge pull request #29109 from RandomShaper/fix_onion_skinning | Rémi Verschelde | |
Fix onion skinning | |||
2019-05-22 | Fix 'TextEdit's line wrapping being highlighted incorrectly | Michael Alexsander Silva Dias | |
Fixes #22867. | |||
2019-05-22 | Fix 2D bones ignored by onion skinning | Pedro J. Estébanez | |
Fixes #27819. | |||
2019-05-21 | Initialize readonly/editable in LineEdit and TextEdit controls | Ibrahn Sahir | |
2019-05-21 | Fix expression node parsing when input_port + \0 is occured | Chaosus | |
2019-05-21 | Merge pull request #29073 from Chaosus/express_fixes | Yuri Roubinsky | |
Fix few bugs in expression node | |||
2019-05-21 | Fix few bugs in expression node | Chaosus | |
2019-05-21 | Merge pull request #29018 from guilhermefelipecgs/fix_28969 | Rémi Verschelde | |
[StateMachine] Fix error message for travel method | |||
2019-05-21 | Merge pull request #28838 from Chaosus/vs_exp | Rémi Verschelde | |
Expression node for visual shaders | |||
2019-05-21 | Merge pull request #29040 from swarnimarun/fix_override_bug | Rémi Verschelde | |
Clear overrides on passing null | |||
2019-05-21 | Merge pull request #29041 from hbina/add_const | Rémi Verschelde | |
add const to methods that return literals | |||
2019-05-21 | Implement shadow to opacity | Bastiaan Olij | |
2019-05-21 | Expression node for visual shaders | Chaosus | |
2019-05-21 | Merge pull request #29046 from volzhs/tree-page-down | Rémi Verschelde | |
PageDown key selects last one when left items count is short | |||
2019-05-21 | PageDown key selects last one when left items count is short | volzhs | |
2019-05-21 | added a const keyword for a methods that return constant literal... | hbina085 | |
2019-05-21 | Clear overrides on passing null | Swarnim Arun | |
2019-05-20 | Merge pull request #28952 from jbuck3/update-margins | Rémi Verschelde | |
Update Control margins when size is overridden by change to minsize | |||
2019-05-20 | Merge pull request #28218 from KoBeWi/b00km4rk5 | Rémi Verschelde | |
Add bookmarks for easier code navigation | |||
2019-05-20 | Merge pull request #26809 from KoBeWi/undo_set_text_like_a_boss | Rémi Verschelde | |
Allow to undo TextEdit.set_text | |||
2019-05-20 | Merge pull request #27559 from groud/anchor_mode | Rémi Verschelde | |
Improve the anchors and margin workflow | |||
2019-05-20 | Style: Fix issues with clang-format 8.0 | Rémi Verschelde | |
2019-05-19 | [StateMachine] Fix error message for travel method | Guilherme Felipe | |
2019-05-19 | Merge pull request #28997 from akien-mga/codespell | Rémi Verschelde | |
Fix typos with codespell | |||
2019-05-19 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ``` | |||
2019-05-19 | Added Fresnel and OneMinus to visual shaders | Chaosus | |
2019-05-17 | Merge pull request #28366 from iwek7/feature/issue28355/showSpacesInEditor | Max Hilbrunner | |
Add feature to show spaces in code editor | |||
2019-05-16 | Update Control margins when size is overridden by change to minsize | James Buck | |
2019-05-16 | Fix text_edit drawing incorrect chars when syntax highlighting enabled | Paulb23 | |
2019-05-16 | Allow to undo TextEdit.set_text | Tomasz Chabora | |
2019-05-15 | Fix leftover connection to the "Open" signal in FileSystemDock | Michael Alexsander Silva Dias | |
Fixes #28903. | |||
2019-05-14 | Merge pull request #28583 from theoniko/show-long-name-variables-correctly | Michael Alexsander Silva Dias | |
Fix First Ctrl+R and Ctrl+F not showing long name variables correctly | |||
2019-05-13 | Improve the anchors and margin workflow | Gilles Roudiere | |
2019-05-13 | Merge pull request #28761 from aqnuep/texture_resource_reload_fix | Rémi Verschelde | |
Fix texture resource reload bug | |||
2019-05-13 | Merge pull request #28326 from BastiaanOlij/center_heightmap | Rémi Verschelde | |
Center shape according to logic Bullet applies | |||
2019-05-11 | Merge pull request #28770 from volzhs/fix-scroll-back-top | Rémi Verschelde | |
Fix scroll back top | |||
2019-05-10 | Allow or_greater for most properties of NavMesh | Bojidar Marinov | |
Closes #28624 | |||
2019-05-10 | Fixes to ClippedCamera | JFonS | |
This work has been kindly sponsored by IMVU. | |||
2019-05-09 | Change "ID" to lowercase "id" | Aaron Franke | |
Reasoning: ID is not an acronym, it is simply short for identification, so it logically should not be capitalized. But even if it was an acronym, other acronyms in Godot are not capitalized, like p_rid, p_ip, and p_json. | |||
2019-05-09 | Revert "Merge pull request #26053 from qarmin/back_scroll_to_start" | volzhs | |
This reverts commit b5deb1dc72d8c4c92c9850379522926e60ddf7d0, reversing changes made to 2cc8848c3c3815c6f72ce5f9b75bfab8a1498292. This change causes unwanted regression. It's too risky to have scroll back to top in ItemList.clear() | |||
2019-05-08 | Fix texture resource reload bug | Daniel Rakos | |
If a non-imported texture resource file (e.g. DDS) gets updated the editor doesn't reload it. The cause of the problem is two-fold: First, the code of ImageTexture assumes that textures are always imported from an image, but that's not the case for e.g. DDS. This change thus adds code to issue a resource reload in case an image reload is not possible (which is the case for non-imported texture resources). Second, the code is filled with bogus calls to Image::get_image_data_size() to determine the mipmap offset when that should be done using Image::get_image_mipmap_offset(). Previous code literally passed the integer mip level value to Image::get_image_data_size() where that actually expects a boolean. Thus this part of the change might actually solve some other issues as well. To be pedantic, the texture_get_data() funciton of the rasterizer drivers is still quite a mess, as it only ever returns the whole mipchain when GLES_OVER_GL is set (practically only on desktop builds) but this change does not attempt to resolve that. | |||
2019-05-07 | Add transform support to deal with Bullets centering of shapes | Bastiaan Olij | |
2019-05-07 | Center shape according to logic Bullet applies | Bastiaan Olij | |
2019-05-06 | Merge pull request #28516 from Chaosus/fix_vs_mix_title | Rémi Verschelde | |
Renames captions of Scalar/VectorInterp in Visual Shaders | |||
2019-05-06 | Merge pull request #28709 from YeldhamDev/tabcontainer_locale_update | Rémi Verschelde | |
Fix 'TabContainer' not updating its tab titles when locale is changed | |||
2019-05-06 | Merge pull request #28696 from raphael10241024/debug_fix | Rémi Verschelde | |
fix CollisonShape changing shape cause crash when not in a tree | |||
2019-05-06 | Merge pull request #28679 from megalike/fix_mac_os_delete_char_hotkeys | Rémi Verschelde | |
Support Mac OS default delete char hotkeys |