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2022-11-14Merge pull request #67831 from kleonc/scene-tree-fix-storing-removed-nodesRémi Verschelde
`SceneTree` Fix storing removed nodes to be skipped by the group calls
2022-11-14Merge pull request #68664 from bruvzg/bmp_base_sizeRémi Verschelde
[Bitmap font] Always set valid fixed size, even if it's not set in the `fnt` file.
2022-11-14Merge pull request #68531 from marzecdawid/fix-gap-with-scrolling-down-in-TreeRémi Verschelde
Fix a gap with scrolling down in Tree with arrow keys (#57636)
2022-11-14Merge pull request #68564 from Mickeon/node-no-remove-group-errorRémi Verschelde
Strip ERR_FAIL from `Node.remove_from_group()`
2022-11-14Merge pull request #68657 from Sauermann/fix-redundant-initializationRémi Verschelde
Remove redundant non-trivial Variant types initializations
2022-11-14Fix a gap with scrolling down in Tree with arrow keys (#57636)Dawid Marzec
2022-11-14[Bitmap font] Always set valid fixed size, even if it's not set in the `fnt` ↵bruvzg
file.
2022-11-14Fix periods in editor strings and messagesHugo Locurcio
- Ensure all strings with ellipsis end with 3 periods instead of 2. - Fix extraneous period in "Error calling from signal '...' to callable" messages.
2022-11-14Remove redundant Variant-types initializationsMarkus Sauermann
2022-11-14Fix misc formatting issuesRémi Verschelde
Somehow I missed the failing CI report from trailing whitespace. Fixed a couple typos found by codespell while at it, and misc trailing semicolons in one of the files.
2022-11-14Merge pull request #68272 from Sauermann/fix-windowfocus-on-resizeRémi Verschelde
Fix Windowfocus on resizing
2022-11-14Merge pull request #68019 from Sauermann/fix-physics-mouseover-dropRémi Verschelde
Drop physics mouseover as soon as the mouse moves over a Control
2022-11-14[MP] Move engine and editor profilers to a plugin.Fabio Alessandrelli
Also refactor the editor plugin out of the ReplicationEditor.
2022-11-14Drop physics mouseover as soon as the mouse moves over a ControlMarkus Sauermann
2022-11-14Merge pull request #68582 from bruvzg/inv_gd3_bmp_fontRémi Verschelde
Add a special case for importing bitmap fonts designed for Godot 3.
2022-11-14Merge pull request #68448 from bruvzg/font_imp_trRémi Verschelde
[Font] Add an import option to pre-render all glyphs required for the translation.
2022-11-13Add optional UV2 logic for lightmapping to primitive shapesBastiaan Olij
2022-11-13Strip ERR_FAIL from `Node.remove_from_group()`Micky
Also simplifies group check removing unnecessary `!data.grouped.has`
2022-11-13Add a special case for importing bitmap fonts designed for Godot 3.bruvzg
2022-11-12Merge pull request #68477 from dzil123/visual_shader_ufunc_input_fixYuri Rubinsky
Fixes https://github.com/godotengine/godot/issues/68463
2022-11-11Merge pull request #68412 from bruvzg/le_caret_plRémi Verschelde
[Line Edit] Ignore placeholder text when drawing caret.
2022-11-11Merge pull request #68418 from Sauermann/fix-escape-dndRémi Verschelde
Allow canceling Drag and Drop with the Escape-Key
2022-11-11Merge pull request #68513 from Chaosus/fix_shader_paramRémi Verschelde
Fix `Shader::has_parameter` to return a correct value
2022-11-11Merge pull request #68358 from Sauermann/fix-pink-512-viewportRémi Verschelde
Fix SubViewport with default size being pink
2022-11-11Merge pull request #68428 from nikitalita/fix-mesh-convertRémi Verschelde
Fix deprecated mesh conversion
2022-11-11Fix `Shader::has_parameter` to return a correct valueYuri Rubinsky
2022-11-10fix old mesh conversion offsetsnikitalita
2022-11-10Visual Shader UVFunc keep existing input value on function changedzil123
2022-11-10[Font] Add an import option to pre-render all glyphs required for the ↵bruvzg
translation.
2022-11-09Merge pull request #68413 from Chaosus/fix_instance_uniformsYuri Rubinsky
2022-11-09Some fixes for instance shader parametersYuri Rubinsky
2022-11-08Fix crash from impossible Object::cast_toMarkus Sauermann
A Vector<>-variant can't be used in an Object::cast_to, because Vector doesn't inherit from Object and this cast always returns a nullptr. This patch replaces the Object::cast_to and accesses the contained Vector directly.
2022-11-08Allow canceling Drag and Drop with the Escape-KeyMarkus Sauermann
This patch implements the functionality to cancel Drag and Drop by using the escape key or more general, the ui_cancel action. Since this would be the third location, where the finalization of Drag and Drop would have to be implemented, that functionality was put into the private function _perform_drop. Simplified gui.drag_data.get_type() != Variant::NIL to gui.dragging because they are equivalent.
2022-11-08[Line Edit] Ignore placeholder text when drawing caret.bruvzg
2022-11-08Remove duplicate project settings definitionskobewi
2022-11-07Merge pull request #68346 from Calinou/particles-rename-trail-length-propertyRémi Verschelde
Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`
2022-11-07Rename GPUParticles2D/3D's `trail_length_secs` to `trail_lifetime`Hugo Locurcio
The property already has a "seconds" suffix in the inspector. The "lifetime" term makes it more obvious that the property is specified as time, not a distance in units. The property hint now allows manually entering values greater than 10 seconds. The internal rendering value's default now matches the particles nodes' default.
2022-11-07Merge pull request #68337 from alfredbaudisch/multi-caret-selection-fixRémi Verschelde
Fixes mouse click deselect for multi and single carets
2022-11-07Merge pull request #68351 from Sauermann/fix-code-simplificationsRémi Verschelde
Code simplifications
2022-11-07Fix SubViewport with default size being pinkMarkus Sauermann
A SubViewport with default-size doesn't display its content, but shows pink color, until it is resized. This patch makes sure, that the size gets set during initialization.
2022-11-07Merge pull request #68321 from BastiaanOlij/xrorigin_start_posRémi Verschelde
Update XRServer with starting position of (new) current XROrigin3D
2022-11-07Code simplificationsMarkus Sauermann
CanvasItemEditor: - p_result == ADD_MOVE is always true in this switch-clause - both parts of the if-else-clause do the same thing and simplified an affine_inverse call ControlEditorToolbar: - private function ControlEditorToolbar::_anchor_to_position is used nowhere. Looks like copy and paste from CanvasItemEditor::_anchor_to_position ScrollContainer: - screen_is_touchscreen is always true, because otherwise the function already returned TextLine: - both parts of the if-else-clause do the same thing and simplified return statement
2022-11-06Mouse click deselect removes secondary carets and puts primary caret under ↵Alfred Reinold Baudisch
mouse position Fixes and closes #67993.
2022-11-06Merge pull request #68282 from alfredbaudisch/backspace-multi-careRémi Verschelde
Correctly deletes multi-caret selection with backspace
2022-11-06Update XRServer with starting position of (new) current XROrigin3DBastiaan Olij
2022-11-05Pass caret index when deleting selection with backspaceAlfred Reinold Baudisch
Fixes and closes #67992
2022-11-04Fix Windowfocus on resizingMarkus Sauermann
When resizing a non-focused window, the previously focused Window got resized. This patch grabs focus for the actually resized window, before starting with the resizing.
2022-11-04Add call_deferred() method to Callablekobewi
2022-11-04Merge pull request #68097 from KoBeWi/no_signal🔕Rémi Verschelde
Add `set_value_no_signal()` to Range
2022-11-04Merge pull request #67741 from cridenour/modular-color-pickerRémi Verschelde
Modularize the Color Picker via properties and new picker mode.