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2015-03-22Merge pull request #1402 from ElectricSolstice/editor_match_fixJuan Linietsky
2015-03-22Merge pull request #1450 from theuserbl/masterJuan Linietsky
2015-03-22Merge pull request #1460 from MarianoGnu/masterJuan Linietsky
2015-03-22Merge pull request #1535 from rollenrolm/hidden_filesJuan Linietsky
2015-03-22drag & drop demo (GUI)Juan Linietsky
2015-03-22gui in 3D demo now uses area for inputJuan Linietsky
2015-03-22avoid function naming conflict on light scaleJuan Linietsky
2015-03-22added spatial and node2d helper methodsJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-21New option to show/hide hidden filesrollenrolm
2015-03-21signed distance field font supportJuan Linietsky
2015-03-18add overlap test function, remove a semicolonJuan Linietsky
2015-03-17add functions to test overlap with another body or areaJuan Linietsky
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-14Add missing particles_2d macro bindsanikoyes
2015-03-12Fix compile error in back_buffer_copy.hmarynate
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-09Fix compie error in TileMap::_fix_cell_transform(...)marynate
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-08Fix C++11 compilationMariano Javier Suligoy
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-03-02Register CheckBox class to create it using editor.Mariano Javier Suligoy
2015-03-02support for 2D shadow castersJuan Linietsky
2015-03-01Improve mechanism and fix radio icon rendering.Mariano Javier Suligoy
2015-03-01Add CheckBox control with theme edition and radio icon avaible.Mariano Javier Suligoy
2015-02-27Update register_scene_types.cpptheuserbl
2015-02-21Merge pull request #1369 from not-surt/tile_rotationJuan Linietsky
2015-02-21added option to disable automatic clearing of viewport render bufferromulox_x
2015-02-19Fixed issue 1377 about script editor parenthesis matching.ElectricSolstice
2015-02-19-improved pathfinding accuracyJuan Linietsky
2015-02-18support for light and normal mapping in 2DJuan Linietsky
2015-02-16-Some more work on 2D Lights (NOT FUNCTIONAL YET!)reduz
2015-02-16Merge branch 'master' of https://github.com/okamstudio/godot into tile_rotationCarl Olsson
2015-02-15Godot UI is quick and snappy again!Juan Linietsky
2015-02-15Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-15begin new serialization frameworkJuan Linietsky
2015-02-14Merge pull request #1362 from not-surt/tile_map_body_modeJuan Linietsky
2015-02-14fixes to mouse warpJuan Linietsky
2015-02-14New Navigation & Pathfinding support for 2DJuan Linietsky
2015-02-14Replace body_mode property with use_kinematic flag.Carl Olsson
2015-02-13Added body mode property to TileMap to select between static and kinematic ph...Carl Olsson
2015-02-13Reorder tile transforms so transpose occurs before flips. Much more intuitive...Carl Olsson
2015-02-11Moved wrapper function to TileMapEditor.Carl Olsson
2015-02-11Merge branch 'master' of https://github.com/okamstudio/godotCarl Olsson
2015-02-11Revert variant arg length to 5 and add 5 arg wrapper function for TileMap set...Carl Olsson
2015-02-11Merge pull request #1327 from romulox-x/polygonPathFinderClosestPointJuan Linietsky