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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-09-16
Merge pull request #65873 from Chaosus/fix_uniform_sorting
Rémi Verschelde
2022-09-16
Merge pull request #65496 from MinusKube/popup-capture-mouse-bug
Rémi Verschelde
2022-09-16
Merge pull request #65550 from MinusKube/small-popup-bug
Rémi Verschelde
2022-09-16
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Rémi Verschelde
2022-09-16
Merge pull request #65148 from Mickeon/animated-sprite-negative-speed-scale
Rémi Verschelde
2022-09-16
Fix sorting of uniform items in the material properties
Yuri Rubinsky
2022-09-15
Merge pull request #65800 from dsnopek/xr-resize-viewport-3
Clay John
2022-09-15
Merge pull request #65196 from TokageItLab/fix-redraw-anim-tree
Rémi Verschelde
2022-09-14
Fix XR rendering in 'opengl3' driver and expose true size via the Viewport node
David Snopek
2022-09-14
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
Merge pull request #64092 from nathanfranke/shader-uniform
Rémi Verschelde
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
2022-09-14
Merge pull request #65628 from JohanAR/particle_billboard_normal
Rémi Verschelde
2022-09-14
Add configuration warning to GraphEdit regarding future refactoring
Hendrik Brucker
2022-09-14
Fix redraw timing in AnimationBlendTreeEditor
Silc Renew
2022-09-14
Merge pull request #65493 from V-Sekai/lod_scaling
Rémi Verschelde
2022-09-14
Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtr
Rémi Verschelde
2022-09-14
Merge pull request #65735 from bruvzg/rtl_fixes
Rémi Verschelde
2022-09-14
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-13
Move debanding into internal sky shader code so that it is applied after ever...
clayjohn
2022-09-13
Allow negative `speed_scale` in AnimatedSprite2D & 3D
Micky
2022-09-13
Merge pull request #65591 from MewPurPur/area-overlapping-function
Rémi Verschelde
2022-09-13
RTL Improvements
bruvzg
2022-09-13
[Font] Remove unnecessary cleanup and `changed` signal emission from the dest...
bruvzg
2022-09-12
Don't store frame of playing AnimatedSprite
kobewi
2022-09-12
Merge pull request #64982 from V-Sekai/exp_dep_flags
Rémi Verschelde
2022-09-12
Merge pull request #64155 from Mickeon/sprite-3d-backwards-speed-scale
Rémi Verschelde
2022-09-11
Add ability to flag classes as experimental or deprecated.
SaracenOne
2022-09-10
Calculate MODELVIEW_NORMAL_MATRIX for billboard materials
Johan Aires Rastén
2022-09-10
Merge pull request #65574 from YuriSizov/graphedit-slot-port-conundrum
Yuri Sizov
2022-09-10
Implement Area.has_overlapping_*
VolTer
2022-09-10
Merge pull request #65595 from KoBeWi/minus_children
Rémi Verschelde
2022-09-10
Allow negative indices in move_child()
kobewi
2022-09-10
Merge pull request #64412 from MewPurPur/remove-remove-and-skip
Rémi Verschelde
2022-09-09
Remove Remove and Skip
VolTer
2022-09-09
Harmonise AnimatedSprite3D and its 2D counterpart
Micky
2022-09-09
Merge pull request #64394 from smix8/navigation_obstacles_reparent_4.x
Rémi Verschelde
2022-09-09
Improve parameter naming and documentation in GraphEdit and GraphNode
Yuri Sizov
2022-09-09
Merge pull request #64373 from YeldhamDev/edscale_likes_them_floaty
Rémi Verschelde
2022-09-09
Use embedding viewport instead of parent viewport to determine popup rect
MinusKube
2022-09-08
Make `Vector2i` values paired with `EDSCALE` be just `Vector2`
Michael Alexsander
2022-09-08
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
Yuri Sizov
2022-09-08
Merge pull request #65241 from bruvzg/no_keymap_ambiguity
Rémi Verschelde
2022-09-08
Merge pull request #60108 from KoBeWi/arise_to_top
Rémi Verschelde
2022-09-08
Merge pull request #63596 from Jayman2000/issue-27640
Rémi Verschelde
2022-09-08
Merge pull request #65460 from Faless/net/4.x_ssl_to_tls_more
Rémi Verschelde
2022-09-08
Merge pull request #63905 from smix8/navigation_replace_old_debug_4.x
Rémi Verschelde
2022-09-08
[Net] Rename "ssl" references to "tls" in methods and members.
Fabio Alessandrelli
2022-09-07
Rename change_scene() and change_scene_to()
Jason Yundt
2022-09-07
[RTL] Stop threaded RTL auto-redrawing as soon as text processing is finished...
bruvzg
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