Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-05-12 | Enable shadow warnings and fix raised errors | Ninni Pipping | |
(cherry picked from commit 71ee65dc5701a0675ae6b1879a694a28c7206a63) | |||
2023-05-12 | Fix SurfaceTool::create_from_blend_shape() | smix8 | |
Fixes SurfaceTool::create_from_blend_shape(). (cherry picked from commit 2dbc5d95eb1f0bb59c0899a2e9d9d31b2c8ddd1b) | |||
2023-05-12 | Fix size error in `BitMap.opaque_to_polygons` | Ninni Pipping | |
Previous estimate of upper limit on size was incorrect (cherry picked from commit 249784ed53ff8b2b02507d6678dd6aecf511b067) | |||
2023-05-12 | Explain why an image would be invalid for a texture | David Turner | |
(cherry picked from commit 43a7cb093cd3660ee6a99d3c8dc2592bf67370f3) | |||
2023-04-26 | Fix the uid field of the tscn/res file is lost when the external dependency ↵ | Rindbee | |
is updated (cherry picked from commit 41ac40c44c058b5f9aa0d033787b2acb8e8020ea) | |||
2023-04-24 | Fix blurry borders on antialiased FlatStyleBox | David Giardi | |
This is a fix of the antialiasing logic of FlatStyleBox. It is now possible to have smooth rounded corners while keeping the edges sharp on the pixels. The antialiasing gradient positioning is ajusted so that the "hard" border corresponds to the middle of that gradient instead of one end. Checked against rendering of rounded rectangles in a vector graphics software. (cherry picked from commit 2ef20045b1282369585c3395ff9f9ae418394817) | |||
2023-04-24 | Remove unnecessary zero multiplications | Michael Alexsander | |
(cherry picked from commit f057d755abdb0328113ab9472c243b94694a8b04) | |||
2023-04-24 | Use angle_rand to calculate base_angle in particles process material | clayjohn | |
(cherry picked from commit 821917ba9f30b036ef7f43664db3f09d33f59109) | |||
2023-04-24 | Don't apply scale to autohide theme property | Ninni Pipping | |
(cherry picked from commit 722597aa97753a12bc5cd643c6350431f45e7d0b) | |||
2023-04-24 | Write out render_mode even when mode is set to default in VisualShaders | clayjohn | |
(cherry picked from commit 016946b552e16a43eef14b89c010d41dfc28d340) | |||
2023-04-07 | Warn if a concave shape is assigned to ConvexPolygonShape2D | Ziya Erkoc | |
(cherry picked from commit 6fb113f59f0fca1415a7a92e629f6f8611dc3c0a) | |||
2023-04-07 | [RTL] Fix fill align and trim with enabled dropcap. | bruvzg | |
(cherry picked from commit efa647bb177b1eab4cf98c2476584a9fc49a55bf) | |||
2023-03-27 | Make `Gradient` resort points on `reverse` | Ninni Pipping | |
(cherry picked from commit 3795677f3d85d0d5a741b9b040a423d8f3ad3569) | |||
2023-03-27 | Open up bounds of `Shape3D.margin` to support other physics engines | Mikael Hermansson | |
(cherry picked from commit ec6694ce3c7ce53ee076ed5e6f0d08d1357a5381) | |||
2023-03-27 | Fix ndc calculation for LinearSceneDepth VS node in GLES3 | Patrick | |
(cherry picked from commit e3802d5b6f4413b80f9d3a7dce3e54b4e3d34d38) | |||
2023-03-27 | Add dedicated setter for `ImageTextureLayered::_images` to fix ↵ | RedworkDE | |
`create_from_images` being hidden from the C# bindings (cherry picked from commit f54014807291bde72ed5781be42460a820ea68b8) | |||
2023-03-14 | Use linear filtering without mipmaps for ProceduralSkyMaterial and ↵ | clayjohn | |
PhysicalSkyMaterial (cherry picked from commit 572ac915145e7ccb6d32ab5c356076820e964433) | |||
2023-03-13 | Set properties of ImageTexture3D when creating | clayjohn | |
(cherry picked from commit e9d80a821d2b1e547ed82361f467e05846f8d611) | |||
2023-03-13 | [Bitmap font] Assume outline size is `1` if it's not set, but channel for ↵ | bruvzg | |
outline is defined. (cherry picked from commit 67762ec4a6c5e45951a238453188ce9f93cb24d9) | |||
2023-03-13 | Generate empty textures for theme icons if the SVG module is disabled | Yuri Sizov | |
(cherry picked from commit 64215ad1192878b72e784c5a62ea9b2dba0520dd) | |||
2023-03-13 | Modify the default theme GraphNode close_h_offset | Nicholas Huelin | |
Modifies the close_h_offset to be 12 instead of 22. This better aligns the default position. (cherry picked from commit 961d6763fbfca8b94565079b3c15606bdac9b7c8) | |||
2023-02-26 | Add warnings for unsupported features in mobile and gl_compatibility backends | clayjohn | |
2023-02-23 | import: Fix uv2 by avoiding premature ImporterMesh::get_mesh() | Lyuma | |
Implements create_convex_shape in ImpoterMesh. Note: ImporterMeshInstance3D::get_mesh() is safe. The only dangerous function with side effects is ImpoterMesh::get_mesh() | |||
2023-02-22 | Merge pull request #73741 from dalexeev/fix-sprite-frames-convert | Rémi Verschelde | |
Fix `SpriteFrames` data loss on 3-to-4 conversion | |||
2023-02-22 | Fix `SpriteFrames` data loss on 3-to-4 conversion | Danil Alexeev | |
2023-02-21 | Fix reset_state() in TileSet | kobewi | |
2023-02-18 | Fix shader parameter assign | Juan Linietsky | |
-Make sure the remap is created properly if never assigned before. Fixes #72923. Supersedes #73066. | |||
2023-02-18 | Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scale | Yuri Sizov | |
2023-02-17 | Remove unexposed ProxyTexture, mark AnimatedTexture as deprecated | Rémi Verschelde | |
According to reduz: > [AnimatedTexture] should be removed together with ProxyTexture, its just > not efficient at all in Vulkan and causes invalidation of all descriptor > sets depending on it > it was needed mostly for animated tilemaps, but nowadays there is not a lot > of reason for it Marking AnimatedTexture as deprecated accordingly, until we reach consensus for removing it completely. | |||
2023-02-16 | Fix AnimatedTexture inconsistency when setting frame | Tecelli Akıntuğ | |
2023-02-15 | Add missing i18n in tiles editor | Haoyu Qiu | |
2023-02-14 | Prevent crash in ImmediateMesh.create_outline by ensuring | Chris Hutchinson | |
that when no indices are specified, the number of vertices is at least a factor of 3. Fixes #73201 | |||
2023-02-13 | make particle billboard take into account non-uniform scale | QbieShay | |
2023-02-13 | Merge pull request #72225 from MinusKube/shaped_text_invalidated_bug | Rémi Verschelde | |
Mark dirty flags when shaped texts are invalidated | |||
2023-02-12 | Fix SurfaceTool crash with invalid bone/weight count | Rémi Verschelde | |
Fixes #53191. | |||
2023-02-11 | Check for CanvasItem instead of Control and Node2D | Aaron Franke | |
2023-02-09 | Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lsp | Rémi Verschelde | |
Fix internal editor not updating when using external editor via LSP | |||
2023-02-08 | Mark fma function as high end so it isn't used with the gl_compatibility ↵ | clayjohn | |
renderer | |||
2023-02-07 | Fix sub-resource IDs resetting when preloaded | kobewi | |
2023-02-05 | Avoid returning self from `_get_base_font_or_default()` | Patrick Dawson | |
2023-02-04 | Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x | Rémi Verschelde | |
Fix NavigationMesh baking AABB Editor handling and visuals | |||
2023-02-03 | Prevent preview error for the instance parameter in visual shader | Yuri Rubinsky | |
2023-02-03 | Fix NavigationMesh baking AABB Editor handling and visuals | smix8 | |
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor. | |||
2023-02-02 | Add a property hint for PrimitiveMesh's `uv2_padding` | Hugo Locurcio | |
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference. | |||
2023-02-01 | More codespell fixes, do more changes from previous ignore list | Rémi Verschelde | |
2023-02-01 | Merge pull request #71936 from akien-mga/remove-some-unused-signals | Rémi Verschelde | |
Remove some unused signals | |||
2023-02-01 | Merge pull request #71479 from raulsntos/virtual-return-type | Rémi Verschelde | |
Use enum instead of int in virtual methods return type | |||
2023-02-01 | Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f | Rémi Verschelde | |
meshoptimizer: Sync with upstream commit 4a287848f | |||
2023-02-01 | Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access | Rémi Verschelde | |
Expose EYE_OFFSET to gdshader code | |||
2023-02-01 | Merge pull request #72459 from KoBeWi/debinds | Rémi Verschelde | |
Add unbinds to `scn` |