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AgeCommit message (Expand)Author
2021-03-16Move SpriteFrames to its own file in the resources folderAaron Franke
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-03-09Add interpolation bar on each channel in ColorPickerKongfa Waroros
2021-03-08Merge pull request #46782 from bruvzg/fix_def_theme_sizeRémi Verschelde
2021-03-08Improve bitmap font scaling. Fix default theme font size.bruvzg
2021-03-07Merge pull request #46643 from YeldhamDev/hide_all_the_thingsRémi Verschelde
2021-03-04Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2dRémi Verschelde
2021-03-04Fix errors and crash with empty ConvexPolygonShape2DPouleyKetchoupp
2021-03-03Fix crash trying to destroy an ImageTexture object containing a null texturePedro Rodrigues
2021-03-03Hide more options of disabled propertiesMichael Alexsander
2021-03-03Add null check for NavigationMesh.create_from_mesh()sps1112
2021-03-02Merge pull request #36202 from YeldhamDev/sprite_region_hideRémi Verschelde
2021-03-02Hide extra options from various nodes if they're not enabledMichael Alexsander
2021-03-02Fix Animation tracks disabled by defaultRémi Verschelde
2021-03-01Merge pull request #46539 from Chaosus/vs_fix_returnRémi Verschelde
2021-03-01Fix incorrect switching port type in VisualShaderNodeStepYuri Roubinsky
2021-03-01Removes redundant code from get_input/output/_port_type (visual shaders)Yuri Roubinsky
2021-02-25Fix crash when loading a scene containing an uncreatable typeDelf Neumärker
2021-02-25Added option in project settings to draw Shape2D outlinesPouleyKetchoupp
2021-02-24Merge pull request #46357 from kleonc/mesh_data_tool_crash_fixRémi Verschelde
2021-02-24Merge pull request #46045 from bruvzg/text_server_bmp_createRémi Verschelde
2021-02-23MeshDataTool::create_from_surface Fail on invalid index datakleonc
2021-02-21Merge pull request #38565 from nekomatata/export-default-valuesRémi Verschelde
2021-02-20Draw an outline for 2D debug collision shapesHugo Locurcio
2021-02-19Merge pull request #46196 from nmrkr/visual-shader-invalid-forced-connectRémi Verschelde
2021-02-18Fix crash when calling connect_nodes_forced with invalid paramsDelf Neumärker
2021-02-18Fix handling of negative indices in SurfaceToolDelf Neumärker
2021-02-18Modernize atomicsPedro J. Estébanez
2021-02-16Fixes crash when calling VisualShader::set_modeandybarcia
2021-02-16Merge pull request #46082 from YeldhamDev/styleboxline_margin_fixRémi Verschelde
2021-02-16Fix StyleBoxLine's incorrect style margin valuesMichael Alexsander
2021-02-15Merge pull request #46069 from bruvzg/fix_font_crash_empty_dataRémi Verschelde
2021-02-15Fix `TextLine`/`TextParagraph` crash when `add_string` / `set_dropcap` is cal...bruvzg
2021-02-15Fix font `draw_*string` crash with empty data.bruvzg
2021-02-15Merge pull request #45704 from EricEzaM/PR/popup-menu-beautificationRémi Verschelde
2021-02-15[Text Server] Restores bitmap font dynamic construction functions.bruvzg
2021-02-15[TextServer] Restore character and space extra spacing support.bruvzg
2021-02-15Improved PopupMenu visuals. Removed x-y margin, made it 'padding' instead.Eric M
2021-02-14VisualShader::_input_type_changed Fix index out of bounds crash.kleonc
2021-02-14[CTL] Add missing font outline drawing routines and theme constants.bruvzg
2021-02-14Fix uninitialized `BaseMaterial3D::features` variable.bruvzg
2021-02-12Fix LineEdit minimum widthreduz
2021-02-11Improve resource load cachereduz
2021-02-10Removed _change_notifyreduz
2021-02-10Merge pull request #45845 from qarmin/cppcheck_scene_2Rémi Verschelde
2021-02-10Make Servers truly Thread Safereduz
2021-02-09Initialize class variables with default values in scene/ [2/2]Rafał Mikrut
2021-02-07Improve SDFGI indirect light feedback loopreduz
2021-02-06Simplify Volumetric Fogreduz