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2017-10-14[DOCS] Fix a few typos.Andreas Haas
2017-10-13Added and improved some missing icons, plus some other visual fixes.Daniel J. Ramirez
2017-10-13Remove junk outputRuslan Mustakov
Remove several prints that were added for engine debugging, but are of no use to the end user, and only pollute the editor and game logs.
2017-10-11Merge pull request #12026 from hickop/default-theme-slidersRémi Verschelde
Added grabber_area to default_theme sliders. Fixes #11261
2017-10-11Added grabber_area to default_theme sliders. Fixes #11261hickop
2017-10-09Fix data alignment issues in get_data() in AudioStreamSamplehungrymonkey
I am fixing the issue by adding DATA_PAD to the return pointer as suggested by hi-ogawa When using set_data in AudioStreamSample in PoolByteArray, the data is set using a DATA_PAD to pad the pointer to the correct place as such uint8_t *dataptr = (uint8_t *)data; copymem(dataptr + DATA_PAD, r.ptr(), datalen); data_bytes = datalen; godot/scene/resources/audio_stream_sample.cpp#L473 All I am doing is adding a DATA_PAD to the return pointer to get_data() in AudioStreamSample to change godot/scene/resources/audio_stream_sample.cpp#L48 PoolVector<uint8_t>::Write w = pv.write(); copymem(w.ptr(), data, data_bytes); to PoolVector<uint8_t>::Write w = pv.write(); uint8_t *dataptr = (uint8_t *)data; copymem(w.ptr(), dataptr + DATA_PAD, data_bytes); Please review whether or not set or get is correct. Because this issue seems to be fixable by removing DATA_PAD in set_data() instead of adding DATA_PAD to get_data(). I have not tested the latter fix Fixes #issue, 11873
2017-10-03CurveEditor: fix can't edit right tangentPoommetee Ketson
2017-10-02Merge pull request #11646 from djrm/pr_visual_improvementsPoommetee Ketson
Several visual improvements.
2017-10-01Switched Burley/Lambert, and restored diffuse term to 0-1 range for ↵Juan Linietsky
compatibility.
2017-09-29Ability to set a custom FOV makes it possible to use sky on orthogonal view. ↵Juan Linietsky
Closes #9186
2017-09-28Several visual improvements.Daniel J. Ramirez
Added proper label sizing Improved text editor status bar Fixed some issues with ItemList and also some style fixes Added background to color picker samples (the mrcdk fix) Fixed slider ticks. Added VS breakpoint and error styleboxes.
2017-09-23Added light affect parameter to baked AOJuan Linietsky
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez
classes
2017-09-23Fixes to rim parameter in shaderJuan Linietsky
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-09-21Added proximity and distance fade to SpatialMaterialJuan Linietsky
2017-09-21Merge pull request #11365 from leezh/freetype_monoRémi Verschelde
Added support for FT_PIXEL_MODE_MONO in FreeType
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-19Added support for FT_PIXEL_MODE_MONO in FreeTypeZher Huei Lee
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced ↵Gilles Roudiere
snapping.
2017-09-17Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-14Renamed function arguments to keep them consistent between declaration and ↵Wilson E. Alvarez
implementation
2017-09-13Fix enums bindingsMaxim Sheronov
Add missed bindings for enums Move some enums to class to have correct output of api.json
2017-09-12Merge pull request #11015 from toger5/rtl_default_stylebox_emptyRémi Verschelde
rtl uses styleBoxEmpty as defualt fixes: #11014
2017-09-12Merge pull request #10908 from hpvb/fix-unused-variablesRémi Verschelde
Fix unused variable warnings
2017-09-12Merge pull request #11057 from hpvb/fix-various-warningsRémi Verschelde
Fix various assorted warnings
2017-09-12Merge pull request #11152 from SaracenOne/mesh_arrays_accessPoommetee Ketson
Script access to formatted arrays and blend_arrays in meshes.
2017-09-11Material: fix priority not intPoommetee Ketson
2017-09-11Script access to formatted arrays and blend_arrays in meshes.SaracenOne
2017-09-08Fix unused variable warningsHein-Pieter van Braam
The forth in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-08Fix various assorted warningsHein-Pieter van Braam
Fix various warnings that don't have enough instances to merit individual commits. Also fixes a potential bug in audio_server.cpp.
2017-09-07Ability to use a sky for reflection together with a background color.Juan Linietsky
2017-09-06rtl uses styleBoxEmpty as defualttoger5
2017-09-05hide next pass for material types that make it pointless, closes #10686Juan Linietsky
2017-09-05MeshLibrary: remove duplicated linePoommetee Ketson
2017-09-04Merge pull request #10901 from toger5/script_background_cleanupRémi Verschelde
StyleBoxSupport for RichTextLabel and cleanup for script+docs backgrounds fixes #10685
2017-09-03-Added an optimization so physics shapes are configured later, speeds up ↵Juan Linietsky
grid map loading and editing
2017-09-03Added transmission shader parameter.Juan Linietsky
2017-09-02Unified script panel backgrounds.toger5
- simplefied it with using the new rtl. - removed ("ScriptPanel", "EditorStyles") for since rtl now can be used - unified backgrounds when script editor color is set to transparent => option to set background color adapt to theme is deprecated.
2017-09-02Fix typos 'a' and 'an'Poommetee Ketson
2017-09-02Made triplanar local space by default, world space optionally, closes #10159Juan Linietsky
2017-09-02Fix use of unitialized variablesHein-Pieter van Braam
The second in my quest to make Godot 3.x compile with -Werror on GCC7
2017-09-01Merge pull request #10846 from hpvb/fix-sign-compareRémi Verschelde
Fix signed and unsigned comparisons
2017-09-01Removed ontop property, added a material rendering priority system. Fixes ↵Juan Linietsky
#9935, closes #10135
2017-09-01Fix files headerPoommetee Ketson
2017-09-01Fix signed and unsigned comparisonsHein-Pieter van Braam
The first in my quest to make Godot 3.x compile with -Werror on GCC7
2017-08-31Fix issues regarding reload of resources in imported scenes. Closes #10017Juan Linietsky
2017-08-31Merge pull request #10816 from toger5/style_box_texture_set_fillRémi Verschelde
unified draw_center naming for (9patch,StyleBoxes)
2017-08-31Merge pull request #10823 from toger5/fix_VSlider_focus_non_existentRémi Verschelde
changed-"HSlider" -> "VSlider" for focus style fixes #728
2017-08-31changed-"HSlider" -> "VSlider" for focus style fixes #728toger5