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2023-02-26Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn
2023-02-23import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()Lyuma
Implements create_convex_shape in ImpoterMesh. Note: ImporterMeshInstance3D::get_mesh() is safe. The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-22Merge pull request #73741 from dalexeev/fix-sprite-frames-convertRémi Verschelde
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22Fix `SpriteFrames` data loss on 3-to-4 conversionDanil Alexeev
2023-02-21Fix reset_state() in TileSetkobewi
2023-02-18Fix shader parameter assignJuan Linietsky
-Make sure the remap is created properly if never assigned before. Fixes #72923. Supersedes #73066.
2023-02-18Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scaleYuri Sizov
2023-02-17Remove unexposed ProxyTexture, mark AnimatedTexture as deprecatedRémi Verschelde
According to reduz: > [AnimatedTexture] should be removed together with ProxyTexture, its just > not efficient at all in Vulkan and causes invalidation of all descriptor > sets depending on it > it was needed mostly for animated tilemaps, but nowadays there is not a lot > of reason for it Marking AnimatedTexture as deprecated accordingly, until we reach consensus for removing it completely.
2023-02-16Fix AnimatedTexture inconsistency when setting frameTecelli Akıntuğ
2023-02-15Add missing i18n in tiles editorHaoyu Qiu
2023-02-14Prevent crash in ImmediateMesh.create_outline by ensuringChris Hutchinson
that when no indices are specified, the number of vertices is at least a factor of 3. Fixes #73201
2023-02-13make particle billboard take into account non-uniform scaleQbieShay
2023-02-13Merge pull request #72225 from MinusKube/shaped_text_invalidated_bugRémi Verschelde
Mark dirty flags when shaped texts are invalidated
2023-02-12Fix SurfaceTool crash with invalid bone/weight countRémi Verschelde
Fixes #53191.
2023-02-11Check for CanvasItem instead of Control and Node2DAaron Franke
2023-02-09Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lspRémi Verschelde
Fix internal editor not updating when using external editor via LSP
2023-02-08Mark fma function as high end so it isn't used with the gl_compatibility ↵clayjohn
renderer
2023-02-07Fix sub-resource IDs resetting when preloadedkobewi
2023-02-05Avoid returning self from `_get_base_font_or_default()`Patrick Dawson
2023-02-04Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.xRémi Verschelde
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-03Prevent preview error for the instance parameter in visual shaderYuri Rubinsky
2023-02-03Fix NavigationMesh baking AABB Editor handling and visualssmix8
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-02Add a property hint for PrimitiveMesh's `uv2_padding`Hugo Locurcio
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference.
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Merge pull request #71936 from akien-mga/remove-some-unused-signalsRémi Verschelde
Remove some unused signals
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #70446 from akien-mga/meshoptimizer-4a287848fRémi Verschelde
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
Expose EYE_OFFSET to gdshader code
2023-02-01Merge pull request #72459 from KoBeWi/debindsRémi Verschelde
Add unbinds to `scn`
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31meshoptimizer: Sync with upstream commit 4a287848fRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526
2023-02-01Add unbinds to scnkobewi
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Merge pull request #72436 from Chaosus/vs_switch_improvementYuri Rubinsky
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31Use enum instead of int in virtual methods return typeRaul Santos
2023-01-31Remove some unused signalsRémi Verschelde
Part of #37604.
2023-01-31Create default World physics spaces on demand onlysmix8
Changes that the default physics spaces of World resources are only created on first use.
2023-01-31Merge pull request #62737 from kidrigger/gdext_videodecoderRémi Verschelde
Updates VideoDecoder plugin API to GDExt.
2023-01-31Merge pull request #69248 from vonagam/fixing-typed-arraysRémi Verschelde
GDScript: Fix typed arrays
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-31Merge pull request #72441 from bruvzg/lbl3d_aaaRémi Verschelde
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31[Sprite3D/Label3D] Expose alpha antialiasing properties.bruvzg
2023-01-31Use mix for vector types in switch node in the visual shaderYuri Rubinsky
2023-01-30Implement custom uvs for Static Lightmap imported gltfLyuma
2023-01-30Updates VideoDecoder plugin API to GDExtension.anish bhobe
Adds VideoStream and relevant resource loaders to migrate external GDNative plugins to GDExtension. Adds a VideoStreamLoader as a specialization of ResourceFormatLoader as ClassDB::is_parent_class is inaccessible from GDExtension currently. Using Object* instead of Ref<T> in order to avoid the refcount bug (godotengine/godot-cpp#652) Also another bug is in ResourceLoader in use on the extension side that requires fixing.
2023-01-30Merge pull request #72344 from smix8/default_navmap_on_demand_only_4.xRémi Verschelde
Create default World navigation maps on demand only
2023-01-30Merge pull request #71964 from bruvzg/mat_keyRémi Verschelde
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-30Merge pull request #71657 from ↵Rémi Verschelde
m4gr3d/increase_scroll_bar_size_for_touchscreen_main Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30Create default World navigation maps on demand onlysmix8
Changes that the default navigation maps of World resources are only created on first use.