Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-30 | Merge pull request #64377 from Mickeon/rename-canvas-redraw | Rémi Verschelde | |
Rename `CanvasItem.update()` to `queue_redraw()` | |||
2022-08-30 | Merge pull request #64410 from MewPurPur/rename-notification-instanced | Rémi Verschelde | |
2022-08-30 | Merge pull request #65066 from aaronfranke/str-path-join | Rémi Verschelde | |
2022-08-29 | Rename String `plus_file` to `path_join` | Aaron Franke | |
2022-08-29 | Rename `CanvasItem.update()` to `queue_redraw()` | Micky | |
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`. | |||
2022-08-29 | Improve documentation for BaseMaterial3D's alpha scissor threshold | Hugo Locurcio | |
2022-08-29 | Merge pull request #64119 from YuriSizov/theme-init-database | Rémi Verschelde | |
2022-08-29 | Merge pull request #64980 from TokageItLab/fix-animedit-draw-and-find-key | Rémi Verschelde | |
2022-08-29 | Improve documentation for `get_animation()` | Haoyu Qiu | |
2022-08-29 | Fixed AnimationTrackEditor redraw/deselect timing and find key compearation | Silc Renew | |
2022-08-28 | Merge pull request #64999 from Chaosus/fix_packed_scene_crash | Rémi Verschelde | |
2022-08-28 | Prevent crash at loading some scenes | Yuri Rubinsky | |
2022-08-28 | Make local-to-scene resources behavior consistent in child scenes | Pedro J. Estébanez | |
2022-08-28 | Merge pull request #64526 from Rindbee/improve-packed-scene-instantiate | Rémi Verschelde | |
Improve PackedScene instantiate | |||
2022-08-28 | Improve PackedScene instantiate | Rindbee | |
Make `resource_local_to_scene` behave as described in the documentation. (If I understand correctly, the following **instance** refers to **the instance of the sub-scene**.) https://github.com/godotengine/godot/blob/2e24b76535dceb9cf18ab8ece3304ed92948c1b5/doc/classes/Resource.xml#L70-L72 If the resources of the sub-scene are modified in the main scene, the modified resources will be recorded in the `tscn` file of the main scene. And the root node of the sub-scene will be set twice. 1. In the main scene, when encountering a sub-scene, the sub-scene will be initialized first; 2. Then use the resources in the main scene to reset the root node of the sub-scene. This may make `resource_local_to_scene` not work as expected. The resources cannot be shared between the sub-scene root node and other ordinary nodes in the sub-scene. Yes, if the resources have `resource_local_to_scene` enabled, this patch treats the modified resources of the sub-scene root node as resources in the sub-scene, not in the main scene. Although the modifications are recorded in the `tscn` file of the main scene. | |||
2022-08-27 | Implement custom non-trivial shader functions | Patrick Exner | |
2022-08-27 | Add optimization for Animation::ValueTrack | Silc Renew | |
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew | |
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde | |
Rename `str2var` to `str_to_var` and similar | |||
2022-08-26 | Add ThemeDB, expose previously static Theme methods | Yuri Sizov | |
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky | |
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict` | |||
2022-08-26 | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 | Rémi Verschelde | |
2022-08-26 | Merge pull request #64243 from bruvzg/multiline_textmesh | Rémi Verschelde | |
2022-08-26 | Merge pull request #64305 from bruvzg/ts_reset_data | Rémi Verschelde | |
2022-08-26 | Merge pull request #64879 from TokageItLab/cubic-to-cubicintime | Rémi Verschelde | |
Replace `Cubic` to `CubicInTime` in the animation track interpolation type | |||
2022-08-26 | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | |
Also affects their file names, related classes and documentation. | |||
2022-08-26 | Make Cubic to CubicInTime and reduce items in the track intrp type | Silc Renew | |
2022-08-25 | Merge pull request #64820 from Chaosus/shader_fix_varyings | Rémi Verschelde | |
2022-08-25 | Allow using integer varyings with `flat` interpolation modifier | Yuri Rubinsky | |
2022-08-25 | Merge pull request #64801 from clayjohn/plane-quad | Rémi Verschelde | |
Remove QuadMesh and add orientation parameter to PlaneMesh | |||
2022-08-24 | Remove QuadMesh and add orientation parameter to PlaneMesh | clayjohn | |
2022-08-25 | Fix ParticlesMaterial build after #61238 | Rémi Verschelde | |
2022-08-25 | Merge pull request #61238 from ↵ | Rémi Verschelde | |
Calinou/particlesmaterial-add-fade-on-contact-collision-mode Add "Hide on Contact" collision mode to ParticlesMaterial | |||
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-23 | Merge pull request #64647 from TokageItLab/auto-tangent | Rémi Verschelde | |
2022-08-23 | Merge pull request #63854 from TokageItLab/auto-bone-mapping | Rémi Verschelde | |
2022-08-23 | Merge pull request #64640 from aaronfranke/skeleton-cleanup | Rémi Verschelde | |
2022-08-23 | Add bezier preset and refactor bezier editor | Silc Renew | |
Co-authored-by: Razoric480 <razoric480@gmail.com> | |||
2022-08-23 | Add simple auto mapping to BoneMapper | Silc Renew | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2022-08-23 | Add font LCD sub-pixel anti-aliasing support. | bruvzg | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp | Rémi Verschelde | |
2022-08-22 | Merge pull request #64339 from YuriSizov/core-multilevel-validate-property | Rémi Verschelde | |
2022-08-22 | Merge pull request #64132 from TokageItLab/fix-optimizer | Rémi Verschelde | |
2022-08-22 | Merge pull request #60309 from The-O-King/oct | Rémi Verschelde | |
2022-08-22 | Merge pull request #64642 from aaronfranke/mesh-cleanup | Rémi Verschelde | |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov | |
2022-08-22 | Merge pull request #63602 from TokageItLab/cubic-interp-time | Rémi Verschelde | |