Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-08-28 | Merge pull request #64526 from Rindbee/improve-packed-scene-instantiate | Rémi Verschelde | |
Improve PackedScene instantiate | |||
2022-08-28 | Improve PackedScene instantiate | Rindbee | |
Make `resource_local_to_scene` behave as described in the documentation. (If I understand correctly, the following **instance** refers to **the instance of the sub-scene**.) https://github.com/godotengine/godot/blob/2e24b76535dceb9cf18ab8ece3304ed92948c1b5/doc/classes/Resource.xml#L70-L72 If the resources of the sub-scene are modified in the main scene, the modified resources will be recorded in the `tscn` file of the main scene. And the root node of the sub-scene will be set twice. 1. In the main scene, when encountering a sub-scene, the sub-scene will be initialized first; 2. Then use the resources in the main scene to reset the root node of the sub-scene. This may make `resource_local_to_scene` not work as expected. The resources cannot be shared between the sub-scene root node and other ordinary nodes in the sub-scene. Yes, if the resources have `resource_local_to_scene` enabled, this patch treats the modified resources of the sub-scene root node as resources in the sub-scene, not in the main scene. Although the modifications are recorded in the `tscn` file of the main scene. | |||
2022-08-27 | Implement custom non-trivial shader functions | Patrick Exner | |
2022-08-27 | Add optimization for Animation::ValueTrack | Silc Renew | |
2022-08-27 | Add linear/cubic angle interpolation to Animation interpolation type | Silc Renew | |
2022-08-26 | Merge pull request #64367 from Mickeon/rename-var-to-str | Rémi Verschelde | |
Rename `str2var` to `str_to_var` and similar | |||
2022-08-26 | Rename `str2var` to `str_to_var` and similar | Micky | |
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict` | |||
2022-08-26 | Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0 | Rémi Verschelde | |
2022-08-26 | Merge pull request #64243 from bruvzg/multiline_textmesh | Rémi Verschelde | |
2022-08-26 | Merge pull request #64305 from bruvzg/ts_reset_data | Rémi Verschelde | |
2022-08-26 | Merge pull request #64879 from TokageItLab/cubic-to-cubicintime | Rémi Verschelde | |
Replace `Cubic` to `CubicInTime` in the animation track interpolation type | |||
2022-08-26 | Rename ParticlesMaterial to ParticleProcessMaterial | Micky | |
Also affects their file names, related classes and documentation. | |||
2022-08-26 | Make Cubic to CubicInTime and reduce items in the track intrp type | Silc Renew | |
2022-08-25 | Merge pull request #64820 from Chaosus/shader_fix_varyings | Rémi Verschelde | |
2022-08-25 | Allow using integer varyings with `flat` interpolation modifier | Yuri Rubinsky | |
2022-08-25 | Merge pull request #64801 from clayjohn/plane-quad | Rémi Verschelde | |
Remove QuadMesh and add orientation parameter to PlaneMesh | |||
2022-08-24 | Remove QuadMesh and add orientation parameter to PlaneMesh | clayjohn | |
2022-08-25 | Fix ParticlesMaterial build after #61238 | Rémi Verschelde | |
2022-08-25 | Merge pull request #61238 from ↵ | Rémi Verschelde | |
Calinou/particlesmaterial-add-fade-on-contact-collision-mode Add "Hide on Contact" collision mode to ParticlesMaterial | |||
2022-08-24 | Extract editor color map and simplify SVG color conversion | Yuri Sizov | |
2022-08-24 | Merge pull request #64009 from KoBeWi/arrayy_lmao | Rémi Verschelde | |
Replace Array return types with TypedArray (part 2) | |||
2022-08-23 | Replace Array return types with TypedArray 2 | kobewi | |
2022-08-23 | Merge pull request #64647 from TokageItLab/auto-tangent | Rémi Verschelde | |
2022-08-23 | Merge pull request #63854 from TokageItLab/auto-bone-mapping | Rémi Verschelde | |
2022-08-23 | Merge pull request #64640 from aaronfranke/skeleton-cleanup | Rémi Verschelde | |
2022-08-23 | Add bezier preset and refactor bezier editor | Silc Renew | |
Co-authored-by: Razoric480 <razoric480@gmail.com> | |||
2022-08-23 | Add simple auto mapping to BoneMapper | Silc Renew | |
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com> | |||
2022-08-23 | Add font LCD sub-pixel anti-aliasing support. | bruvzg | |
2022-08-22 | Replace Array return types with TypedArray | kobewi | |
2022-08-22 | Merge pull request #58600 from Calinou/material-triplanar-sharpness-clamp | Rémi Verschelde | |
2022-08-22 | Merge pull request #64339 from YuriSizov/core-multilevel-validate-property | Rémi Verschelde | |
2022-08-22 | Merge pull request #64132 from TokageItLab/fix-optimizer | Rémi Verschelde | |
2022-08-22 | Merge pull request #60309 from The-O-King/oct | Rémi Verschelde | |
2022-08-22 | Merge pull request #64642 from aaronfranke/mesh-cleanup | Rémi Verschelde | |
2022-08-22 | Make `_validate_property` a multilevel method | Yuri Sizov | |
2022-08-22 | Merge pull request #63602 from TokageItLab/cubic-interp-time | Rémi Verschelde | |
2022-08-22 | Merge pull request #64553 from RedMser/fix-property-validation-refactor | Rémi Verschelde | |
2022-08-20 | Clean up mesh include code and comments | Aaron Franke | |
2022-08-19 | Clean up include guards in 3D skeleton modification code | Aaron Franke | |
2022-08-19 | Remove requirement to have vertex positions when creating a mesh. Meshes can ↵ | clayjohn | |
now be constructed from an index buffer alone | |||
2022-08-19 | Add "Hide on Contact" collision mode to ParticlesMaterial | Hugo Locurcio | |
This can be used to make particles disappear when colliding, rather than bouncing around or sticking to surfaces. This is useful for rain particles which should not be able to go through floors/ceilings, but shouldn't stick to surfaces either. | |||
2022-08-19 | Merge pull request #64595 from mhilbrunner/ergo-proxy | Yuri Sizov | |
Unexpose ProxyTexture | |||
2022-08-19 | Merge pull request #64334 from YuriSizov/core-bind-property-revert-methods | Yuri Sizov | |
Make `property_*_revert` methods multilevel and expose them for scripting | |||
2022-08-19 | Make `cubic_interpolate()` consider key time in animation | Silc Renew | |
2022-08-19 | Unexpose ProxyTexture | Max Hilbrunner | |
2022-08-19 | Merge pull request #63950 from bruvzg/menu_bar3 | Max Hilbrunner | |
Implement MenuBar control to wrap Popup menus or native menu, use native menu for editor. | |||
2022-08-18 | Merge pull request #64156 from bruvzg/sys_msdf | Clay John | |
Allow MSDF rendering for system fonts, fix crash on loading damaged / unsupported font files. | |||
2022-08-18 | Merge pull request #63999 from QbieShay/qbie/vs-qol | Clay John | |
Quality of life visual shaders updates | |||
2022-08-18 | Implement `MenuBar` control to wrap `PopupMenu`s or native menu, use native ↵ | bruvzg | |
menu for editor. | |||
2022-08-18 | Remove unintentional PROPERTY_USAGE_INTERNAL | RedMser | |
The flag only matters for property definition, but was also used in _validate_property a lot. |