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Godot with FMOD integration
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Author
2021-05-20
Fix typos with codespell
Rémi Verschelde
2021-05-18
Merge pull request #36263 from Calinou/increase-default-2d-gravity
Rémi Verschelde
2021-05-18
Merge pull request #47544 from pycbouh/control-expose-theme-type
Rémi Verschelde
2021-05-17
Merge pull request #48549 from kleonc/bitmap_resize_fix
Rémi Verschelde
2021-05-17
Merge pull request #48168 from LightningAA/control-to-ctrl-4.0
Rémi Verschelde
2021-05-17
Add theme_custom_type property to Control and Window
Yuri Sizov
2021-05-17
Merge pull request #48768 from akien-mga/file-access-64-bit-4.0
Rémi Verschelde
2021-05-17
Use a DynamicFont for the default project theme
Hugo Locurcio
2021-05-17
Make all file access 64-bit (uint64_t)
Pedro J. Estébanez
2021-05-16
Fix normals of PrismMesh
John Wigg
2021-05-14
Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fix
Rémi Verschelde
2021-05-08
BitMask::create Don't request more memory than needed when size is a multiply...
kleonc
2021-05-07
Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit...
Lightning_A
2021-05-07
Merge pull request #48535 from groud/tiles_squashed
Rémi Verschelde
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
Manually unpacked normal mapping to fix issue with refraction being offset ra...
Brennen Green
2021-05-07
Merge pull request #48376 from rafallus/fix_surfacetool_crash_master
Rémi Verschelde
2021-05-05
Increase the default 2D gravity to 980.0
Hugo Locurcio
2021-05-06
Tweak CanvasItem/material sampling property hints for readability
Hugo Locurcio
2021-05-05
Merge pull request #48315 from nekomatata/expose-physics-debug-shape
Rémi Verschelde
2021-05-04
Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1
Rémi Verschelde
2021-05-03
Allow values > 1 for friction and bounce in PhysicsMaterial
PouleyKetchoupp
2021-05-03
Assorted fixes to UV unwrapping and GPU lightmapper
jfons
2021-05-01
Fix SurfaceTool crash when passing invalid Mesh
rafallus
2021-05-01
Fix documentation following implementation of particle trails
Marcel Admiraal
2021-04-30
Implement Particle Trails
reduz
2021-04-30
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-29
Expose get_debug_mesh in Shape3D to scripting API
PouleyKetchoupp
2021-04-29
Merge pull request #48269 from akien-mga/remove-largetexture
Rémi Verschelde
2021-04-28
Merge pull request #46688 from QbieShay/fix-particle-rotate-y-4
Rémi Verschelde
2021-04-28
Remove obsolete LargeTexture, it's no longer useful since 3.x
Rémi Verschelde
2021-04-28
Merge pull request #48239 from akien-mga/goodbye-copymem
Rémi Verschelde
2021-04-27
Merge pull request #48241 from akien-mga/tabs-panel-style-unused
Rémi Verschelde
2021-04-27
Merge pull request #48050 from JFonS/occlusion_culling
Rémi Verschelde
2021-04-27
Tabs: Remove unused 'panel' stylebox from default theme
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
Merge pull request #47826 from Chaosus/vs_fix_default_input_overriding
Rémi Verschelde
2021-04-25
fix triplanar mapping for AO
Stefan Boronczyk
2021-04-23
Merge pull request #46593 from pycbouh/theme-editor-better-edit-ui
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons
2021-04-20
Merge pull request #47345 from nekomatata/heightmap-draw-triangles
Rémi Verschelde
2021-04-20
Merge pull request #47347 from nekomatata/heightmap-support
Rémi Verschelde
2021-04-19
doc: Sync classref with current source
Rémi Verschelde
2021-04-19
Merge pull request #47448 from madmiraal/rename-lineedit-cursor
Rémi Verschelde
2021-04-18
Merge pull request #47980 from reduz/split-particle-shader-entry-points
Rémi Verschelde
2021-04-18
Refactor Edit Theme menu in Theme Editor
Yuri Sizov
2021-04-17
Fix `sky` visual shader mode after last rename
Yuri Roubinsky
2021-04-17
Split particle shader entry points
reduz
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-16
Merge pull request #47950 from AndreaCatania/AndreaCatania-patch-4
Rémi Verschelde
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