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AgeCommit message (Expand)Author
2023-01-20Some refactoring for visual shader texture functionsYuri Rubinsky
2023-01-19Merge pull request #70602 from Calinou/environment-no-sky-hide-ambient-light-...Rémi Verschelde
2023-01-19Merge pull request #71598 from bruvzg/gdscript_bidi_overrideRémi Verschelde
2023-01-19Merge pull request #44596 from KoBeWi/🧹🧹🧹Rémi Verschelde
2023-01-19Merge pull request #71565 from RedworkDE/doc-arraymesh-add-surfaceRémi Verschelde
2023-01-19Cleanup unused engine code v2kobewi
2023-01-19Fix using Resource objects as keys in the `tres` formatLife4gal
2023-01-19Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...RedworkDE
2023-01-18Remove SCREEN_TEXTURE, DEPTH_TEXTURE, and NORMAL_ROUGHNESS_TEXTUREclayjohn
2023-01-18Implement BiDi override mode for GDScript source.bruvzg
2023-01-17Merge pull request #71529 from clayjohn/IM-octRémi Verschelde
2023-01-17Fixes incorrect caption for TextureParameterTriplanarNong Van Tinh
2023-01-16Update ImmediateMesh to use octohedral encoded normalsclayjohn
2023-01-16Merge pull request #71507 from groud/fix_add_source_source_idRémi Verschelde
2023-01-16Fixes TileDate::add_source accepting invalid ID valuesGilles Roudière
2023-01-16Fix scaling issue in `draw_line` and similar methodsDanil Alexeev
2023-01-12Remove SkeletonModificationStack3D, and Skeleton3D api cleanupLyuma
2023-01-12Merge pull request #71123 from Chaosus/vs_particle_randomnessYuri Rubinsky
2023-01-10Text resource loader fixesJuan Linietsky
2023-01-10Merge pull request #70716 from Calinou/particles-tweak-animation-offset-prope...Rémi Verschelde
2023-01-09Ability to change a resource UID from APIJuan Linietsky
2023-01-09Add few improvements for `VisualShaderNodeParticleRandomness`Yuri Rubinsky
2023-01-08Merge pull request #71037 from reduz/array-format-bitfieldRémi Verschelde
2023-01-08Use BitField<> hint for ArrayFormatJuan Linietsky
2023-01-07Rework const on NavigationServer methodsJosh Jones
2023-01-06Merge pull request #68429 from KoBeWi/PropertySettingsRémi Verschelde
2023-01-06Add `uint` type support to visual shadersYuri Rubinsky
2023-01-06Merge pull request #70547 from TokageItLab/pingpong-wrapRémi Verschelde
2023-01-05Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde
2023-01-05One Copyright Update to rule them allRémi Verschelde
2023-01-05Merge pull request #70824 from smix8/fix_navpoly_errormsg_4.xRémi Verschelde
2023-01-05`AnimatedSprite{2D,3D}` improvementsDanil Alexeev
2023-01-03Merge pull request #70840 from MewPurPur/get-point-count-instead-of-pointsRémi Verschelde
2023-01-03Merge pull request #70864 from timothyqiu/scroll-marginRémi Verschelde
2023-01-03Merge pull request #69972 from adamscott/add-server-checks-before-freeRémi Verschelde
2023-01-03Merge pull request #70519 from bruvzg/font_hashRémi Verschelde
2023-01-03Fix scroll grabber can't reach ends in default themeHaoyu Qiu
2023-01-03Merge pull request #70585 from Chaosus/vs_customYuri Rubinsky
2023-01-02Merge pull request #67853 from Zylann/fix_lods_with_doublesClay John
2023-01-02Rename get_points_count() to get_point_count() internallyVolTer
2023-01-02Fix NavigationPolygon error msgsmix8
2023-01-01Change binding type of PlaceholderTexture2D.set/get_size to Vector2James Mintram
2022-12-29Add safety-checks before some servers `free()`Adam Scott
2022-12-29Tweak particles animation offset property hint to allow more precise valuesHugo Locurcio
2022-12-26Hide Ambient Light properties in Environment inspector depending on modeHugo Locurcio
2022-12-26Add missing CUSTOM inputs for the spatial/vertex mode of visual shaderYuri Rubinsky
2022-12-25Fix pingpong with loop wrap is not workingSilc Renew
2022-12-24[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.bruvzg
2022-12-23Merge pull request #69797 from TokageItLab/time-edit-inspector-pluginRémi Verschelde
2022-12-22Remove deprecated NavigationMesh compatibility partssmix8