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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2022-05-20
Remove outdated "not implemented yet" comments in ParticlesMaterial
Hugo Locurcio
2022-05-20
Tweak the disabled files text color in FileDialog for readability
Hugo Locurcio
2022-05-20
Merge pull request #61170 from smix8/navigation_navmesh_property_limits_4.x
Rémi Verschelde
2022-05-20
Merge pull request #61205 from Calinou/default-font-tweak-fake-bold-italic
Rémi Verschelde
2022-05-20
Tweak the default font's fake italic to better match Open Sans Italic
Hugo Locurcio
2022-05-19
Use suffixes for units in nodes and resources
Aaron Franke
2022-05-19
Merge pull request #61142 from bruvzg/rtl_threaded
Rémi Verschelde
2022-05-19
Use range iterators for RBSet in most cases
Aaron Record
2022-05-19
[RTL] Add support for shaping in background thread.
bruvzg
2022-05-19
Add dedicated macros for property name extraction
Haoyu Qiu
2022-05-18
Remove arbitrary NavigationMesh bake property limits
smix8
2022-05-18
Define some Theme data structures with using for readability
Yuri Sizov
2022-05-18
Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-hands
Rémi Verschelde
2022-05-18
Merge pull request #61144 from smix8/navigation_create_from_mesh_warning_4.x
Rémi Verschelde
2022-05-18
Restore Theme.get_type_list behavior to properly handle uniqueness
Yuri Sizov
2022-05-18
Add wrong surface warnings to NavigationMesh.create_from_mesh()
smix8
2022-05-17
Expose Curve points in the inspector
Raul Santos
2022-05-17
Implement `mark_dirty` in Curve2D and Curve3D
Raul Santos
2022-05-16
Add basic lighting to GLES3 renderer.
clayjohn
2022-05-16
Regression: Fix Curve2D/Curve3D baking
Hendrik Brucker
2022-05-16
Merge pull request #61061 from smix8/navigation_mesh_sample_distance_range_4.x
Rémi Verschelde
2022-05-16
Merge pull request #60130 from fire-forge/theme-node-names
Rémi Verschelde
2022-05-16
Clamp NavigationMesh sample_distance above zero
smix8
2022-05-16
Merge pull request #60507 from bruvzg/textmesh
Rémi Verschelde
2022-05-16
Merge pull request #60463 from Geometror/improve-vs-1
Rémi Verschelde
2022-05-16
Merge pull request #60986 from fire-forge/capitalism
Rémi Verschelde
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-05-13
Merge pull request #60991 from fire-forge/tileset-groups
Rémi Verschelde
2022-05-13
Merge pull request #60978 from fire-forge/shader-caps
Yuri Rubinsky
2022-05-13
Capitalize output port names in visual shader
FireForge
2022-05-13
Implement TextMesh resource.
bruvzg
2022-05-12
Reduce extra groups in TileSet
FireForge
2022-05-12
Capitalize/fix some property enum hints
FireForge
2022-05-12
Merge pull request #60643 from clayjohn/GLES3-3D
Rémi Verschelde
2022-05-12
Basic 3D rendering
clayjohn
2022-05-12
Merge pull request #58152 from raulsntos/fix-curve-bake-algorithm
Rémi Verschelde
2022-05-12
Fix Curve bake algorithm
Raul Santos
2022-05-12
Fix Curve idx calculation for baked tilts and up vectors
Raul Santos
2022-05-12
Use new HashMap implementation in the TextServer, and Font.
bruvzg
2022-05-12
Add a new HashMap implementation
reduz
2022-05-10
Merge pull request #60917 from akien-mga/ci-emscripten-3.1.10
Rémi Verschelde
2022-05-10
Merge pull request #51591 from Calinou/call-group-default-immediate
Rémi Verschelde
2022-05-10
Fix warnings found by Emscripten 3.1.10
Rémi Verschelde
2022-05-09
Merge pull request #60864 from V-Sekai/modification-stack-array
Rémi Verschelde
2022-05-09
Merge pull request #60845 from Chaosus/vs_color_func
Yuri Rubinsky
2022-05-09
Merge pull request #60844 from Chaosus/vs_vec4
Yuri Rubinsky
2022-05-09
Rescue orphan nodes in inherited scenes
kobewi
2022-05-07
Change skeleton modification 2d and 3d to use the array inspector.
K. S. Ernest (iFire) Lee
2022-05-07
Push `HSV2RGB/RGB2HSV` to `ColorFunc` (from `VecFunc`) in visual shaders
Yuri Roubinsky
2022-05-07
Change output port of `VisualShaderNodeColorUniform` to vec4
Yuri Roubinsky
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