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Godot with FMOD integration
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2021-05-14
Merge pull request #48478 from brennengreen/normal-mapping-unpacked-fix
Rémi Verschelde
2021-05-07
Merge pull request #48535 from groud/tiles_squashed
Rémi Verschelde
2021-05-07
Rework the TileSet resource and TileMap nodes:
Gilles Roudière
2021-05-07
Manually unpacked normal mapping to fix issue with refraction being offset ra...
Brennen Green
2021-05-07
Merge pull request #48376 from rafallus/fix_surfacetool_crash_master
Rémi Verschelde
2021-05-06
Tweak CanvasItem/material sampling property hints for readability
Hugo Locurcio
2021-05-05
Merge pull request #48315 from nekomatata/expose-physics-debug-shape
Rémi Verschelde
2021-05-04
Merge pull request #48434 from nekomatata/friction-bounce-greater-than-1
Rémi Verschelde
2021-05-03
Allow values > 1 for friction and bounce in PhysicsMaterial
PouleyKetchoupp
2021-05-03
Assorted fixes to UV unwrapping and GPU lightmapper
jfons
2021-05-01
Fix SurfaceTool crash when passing invalid Mesh
rafallus
2021-05-01
Fix documentation following implementation of particle trails
Marcel Admiraal
2021-04-30
Implement Particle Trails
reduz
2021-04-30
Prevent setting too big or too small Collision Mask and Layer
Rafał Mikrut
2021-04-29
Expose get_debug_mesh in Shape3D to scripting API
PouleyKetchoupp
2021-04-29
Merge pull request #48269 from akien-mga/remove-largetexture
Rémi Verschelde
2021-04-28
Merge pull request #46688 from QbieShay/fix-particle-rotate-y-4
Rémi Verschelde
2021-04-28
Remove obsolete LargeTexture, it's no longer useful since 3.x
Rémi Verschelde
2021-04-28
Merge pull request #48239 from akien-mga/goodbye-copymem
Rémi Verschelde
2021-04-27
Merge pull request #48241 from akien-mga/tabs-panel-style-unused
Rémi Verschelde
2021-04-27
Merge pull request #48050 from JFonS/occlusion_culling
Rémi Verschelde
2021-04-27
Tabs: Remove unused 'panel' stylebox from default theme
Rémi Verschelde
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-27
Merge pull request #47826 from Chaosus/vs_fix_default_input_overriding
Rémi Verschelde
2021-04-25
fix triplanar mapping for AO
Stefan Boronczyk
2021-04-23
Merge pull request #46593 from pycbouh/theme-editor-better-edit-ui
Rémi Verschelde
2021-04-23
Implement occlusion culling
jfons
2021-04-20
Merge pull request #47345 from nekomatata/heightmap-draw-triangles
Rémi Verschelde
2021-04-20
Merge pull request #47347 from nekomatata/heightmap-support
Rémi Verschelde
2021-04-19
doc: Sync classref with current source
Rémi Verschelde
2021-04-19
Merge pull request #47448 from madmiraal/rename-lineedit-cursor
Rémi Verschelde
2021-04-18
Merge pull request #47980 from reduz/split-particle-shader-entry-points
Rémi Verschelde
2021-04-18
Refactor Edit Theme menu in Theme Editor
Yuri Sizov
2021-04-17
Fix `sky` visual shader mode after last rename
Yuri Roubinsky
2021-04-17
Split particle shader entry points
reduz
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-16
Merge pull request #47950 from AndreaCatania/AndreaCatania-patch-4
Rémi Verschelde
2021-04-16
Lowers the navigation edge margin merge
Andrea Catania
2021-04-14
Refactor GLSL shader compilation
reduz
2021-04-12
Prevents default values of VSNodeCustom from overriding by a script
Yuri Roubinsky
2021-04-10
Merge pull request #46340 from gongpha/various-color-picker
Rémi Verschelde
2021-04-08
Merge pull request #43746 from CaptainProton42/master
Rémi Verschelde
2021-04-06
Add Various ColorPicker shapes
Kongfa Waroros
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-04
Prevents TextureUniform in visual shaders from conversion to constant
Yuri Roubinsky
2021-04-04
Merge pull request #46273 from Chaosus/vs_comment
Rémi Verschelde
2021-04-01
Merge pull request #46991 from madmiraal/rename-invert-reverse
Rémi Verschelde
2021-04-01
Merge pull request #42827 from lyuma/rename_bones_blendshapes
Rémi Verschelde
2021-03-29
Merge pull request #47457 from bruvzg/rtl_spacing
Rémi Verschelde
2021-03-29
Use extra font spacing in the RichTextLabel line height calculation, and styl...
bruvzg
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