index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
/
resources
Age
Commit message (
Expand
)
Author
2014-12-21
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-21
-ability to set default textures in shader (needed for visual shader editing)
Juan Linietsky
2014-12-20
fixed bugs in polygon_path_finder for finding nearest points
romulox_x
2014-12-20
WIP work on graph nodes and editing
Juan Linietsky
2014-12-17
-added brace matching to go with the new code completion
Juan Linietsky
2014-12-16
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2014-12-16
New Code Completion
Juan Linietsky
2014-12-15
Small batch of fixes
Juan Linietsky
2014-12-01
Merge pull request #867 from adolson/circleshape2d-radius-increment
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky
2014-11-08
add sane radius increment
Dana Olson
2014-11-02
Bug Fixes
Juan Linietsky
2014-10-27
-Much improvement to baked light baker
Juan Linietsky
2014-10-26
Fix some more incorrect bindings
Gerold31
2014-10-14
Collada
Juan Linietsky
2014-10-12
Little Bits
Juan Linietsky
2014-10-07
-One liner fix for crash, line was removed accidentally.
Juan Linietsky
2014-10-07
Build System Changes
Juan Linietsky
2014-10-03
Icons for many new types of nodes
Juan Linietsky
2014-10-03
missing fils from yesterday comit.
Juan Linietsky
2014-10-03
Huge Amount of BugFix
Juan Linietsky
2014-09-19
Fixing Issues...
Juan Linietsky
2014-09-17
More Bug Fixes
Juan Linietsky
2014-09-15
3D Physics Rework, Other Stuff
Juan Linietsky
2014-08-14
Little Bits
Juan Linietsky
2014-08-01
Small Issues & Maintenance
Juan Linietsky
2014-07-06
2D Animation Improvements
Juan Linietsky
2014-07-03
Fixed #553: Disable 3D nodes for smaller executable
marynate
2014-06-27
Misc Fixes
Juan Linietsky
2014-06-17
FineTune HDR and Other Stuff
Juan Linietsky
2014-06-16
More 3D Work
Juan Linietsky
2014-06-11
Light Baker!
Juan Linietsky
2014-05-29
More 3D Improvements
Juan Linietsky
2014-05-24
Making Godot Easier to Use..
Juan Linietsky
2014-05-14
A bit of everything:
Juan Linietsky
2014-05-04
Lots of 3D improvements:
Juan Linietsky
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-04-10
-Fixed a few bugs in Viewport
Juan Linietsky
2014-03-19
fix atlas texture algo
sanikoyes
2014-03-19
fix a mistake
sanikoyes
2014-03-19
fix render sprite used atlas texture position error
sanikoyes
2014-03-13
-fix bug in cache for atlas import/export
Juan Linietsky
2014-02-23
-fixed bug importing skeletons
Juan Linietsky
2014-02-19
Merge remote-tracking branch 'upstream/master'
Olafur Haukur Flygenring
2014-02-19
-improved physics ccd
Juan Linietsky
2014-02-18
Added function "get_tiles_ids" to TreeSet.
Olafur Haukur Flygenring
2014-02-15
-project settings are saved when changed
Juan Linietsky
2014-02-15
-fixed bug in Button now exporting font property
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky