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2023-02-05Avoid returning self from `_get_base_font_or_default()`Patrick Dawson
2023-02-04Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.xRémi Verschelde
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-03Prevent preview error for the instance parameter in visual shaderYuri Rubinsky
2023-02-03Fix NavigationMesh baking AABB Editor handling and visualssmix8
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-02Add a property hint for PrimitiveMesh's `uv2_padding`Hugo Locurcio
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference.
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Merge pull request #71936 from akien-mga/remove-some-unused-signalsRémi Verschelde
Remove some unused signals
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #70446 from akien-mga/meshoptimizer-4a287848fRémi Verschelde
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
Expose EYE_OFFSET to gdshader code
2023-02-01Merge pull request #72459 from KoBeWi/debindsRémi Verschelde
Add unbinds to `scn`
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31meshoptimizer: Sync with upstream commit 4a287848fRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526
2023-02-01Add unbinds to scnkobewi
2023-02-01Expose EYE_OFFSET to gdshader codeBastiaan Olij
2023-01-31Merge pull request #72436 from Chaosus/vs_switch_improvementYuri Rubinsky
2023-01-31Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵Marius Hanl
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com>
2023-01-31Use enum instead of int in virtual methods return typeRaul Santos
2023-01-31Remove some unused signalsRémi Verschelde
Part of #37604.
2023-01-31Create default World physics spaces on demand onlysmix8
Changes that the default physics spaces of World resources are only created on first use.
2023-01-31Merge pull request #62737 from kidrigger/gdext_videodecoderRémi Verschelde
Updates VideoDecoder plugin API to GDExt.
2023-01-31Merge pull request #69248 from vonagam/fixing-typed-arraysRémi Verschelde
GDScript: Fix typed arrays
2023-01-31GDScript: Fix issues with typed arraysDmitrii Maganov
2023-01-31Merge pull request #72441 from bruvzg/lbl3d_aaaRémi Verschelde
[Sprite3D/Label3D] Expose alpha antialiasing properties.
2023-01-31[Sprite3D/Label3D] Expose alpha antialiasing properties.bruvzg
2023-01-31Use mix for vector types in switch node in the visual shaderYuri Rubinsky
2023-01-30Implement custom uvs for Static Lightmap imported gltfLyuma
2023-01-30Updates VideoDecoder plugin API to GDExtension.anish bhobe
Adds VideoStream and relevant resource loaders to migrate external GDNative plugins to GDExtension. Adds a VideoStreamLoader as a specialization of ResourceFormatLoader as ClassDB::is_parent_class is inaccessible from GDExtension currently. Using Object* instead of Ref<T> in order to avoid the refcount bug (godotengine/godot-cpp#652) Also another bug is in ResourceLoader in use on the extension side that requires fixing.
2023-01-30Merge pull request #72344 from smix8/default_navmap_on_demand_only_4.xRémi Verschelde
Create default World navigation maps on demand only
2023-01-30Merge pull request #71964 from bruvzg/mat_keyRémi Verschelde
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D.
2023-01-30Merge pull request #71657 from ↵Rémi Verschelde
m4gr3d/increase_scroll_bar_size_for_touchscreen_main Update the size of the scrollbar for the editor on touchscreen devices
2023-01-30Create default World navigation maps on demand onlysmix8
Changes that the default navigation maps of World resources are only created on first use.
2023-01-29Improve stroke drawing on 2D collision shapesDanil Alexeev
2023-01-28Merge pull request #72233 from TokageItLab/audio-blendingRémi Verschelde
Implement blending audio feature to AnimationTree
2023-01-28Implement blending audio feature to AnimationTreeSilc Renew
2023-01-28Add a theme usability setting which updates the touch area of UI elements ↵Fredia Huya-Kouadio
(e.g: scrollbar) for the editor on touchscreen devices
2023-01-28Merge pull request #72174 from bitsawer/shader_include_fixesYuri Rubinsky
Close undefined Fix undefined
2023-01-27Merge pull request #72186 from groud/improve_tileset_3to4_conversionRémi Verschelde
Improve TileSet 3to4 conversion, avoiding some data loss
2023-01-27Improve TileSet 3to4 conversion, avoiding some data lossGilles Roudière
2023-01-27Merge pull request #62123 from holgac/bugfix-62097Rémi Verschelde
Fix infinite loop in animation compress
2023-01-27Merge pull request #72173 from groud/warn_autotile_conversionRémi Verschelde
Warn that autotiles from 3.x cannot be converted automatically to 4.x
2023-01-27Merge pull request #72148 from ↵Rémi Verschelde
smix8/tileset_navigationlayers_bitmask_helpers_4.x Add TileSet helper functions to set/get navigation layer bitmask values
2023-01-27Merge pull request #72129 from groud/unclamp_texture_originRémi Verschelde
Rename texture_offset and unclamp it
2023-01-27Fix several shader preprocessor include issuesbitsawer
2023-01-27Warn that autotiles from 3.x cannot be converted automatically to 4.xGilles Roudière
2023-01-27Merge pull request #62499 from fire/gltf-binary-img-compressionRémi Verschelde
Handle gltf binary images
2023-01-27Add TileSet helper functions to set/get navigation layer valuessmix8
Adds helper functions to TileSet to set / get navigation layers bitmask values.
2023-01-27Rename texture_offset and unclamp itGilles Roudière
2023-01-27Handle gltf binaryK. S. Ernest (iFire) Lee
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ] Enable compressed mip maps from Basis Universal for faster compressions. Increase the quality of Basis to avoid corruption. To keep compatibility use the first mip of the previous internal Godot format. Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use.
2023-01-27Merge pull request #71907 from TokageItLab/change-animated-sprite-apiRémi Verschelde
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer`