Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-02-05 | Avoid returning self from `_get_base_font_or_default()` | Patrick Dawson | |
2023-02-04 | Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.x | Rémi Verschelde | |
Fix NavigationMesh baking AABB Editor handling and visuals | |||
2023-02-03 | Prevent preview error for the instance parameter in visual shader | Yuri Rubinsky | |
2023-02-03 | Fix NavigationMesh baking AABB Editor handling and visuals | smix8 | |
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor. | |||
2023-02-02 | Add a property hint for PrimitiveMesh's `uv2_padding` | Hugo Locurcio | |
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference. | |||
2023-02-01 | More codespell fixes, do more changes from previous ignore list | Rémi Verschelde | |
2023-02-01 | Merge pull request #71936 from akien-mga/remove-some-unused-signals | Rémi Verschelde | |
Remove some unused signals | |||
2023-02-01 | Merge pull request #71479 from raulsntos/virtual-return-type | Rémi Verschelde | |
Use enum instead of int in virtual methods return type | |||
2023-02-01 | Merge pull request #70446 from akien-mga/meshoptimizer-4a287848f | Rémi Verschelde | |
meshoptimizer: Sync with upstream commit 4a287848f | |||
2023-02-01 | Merge pull request #72485 from BastiaanOlij/add_eye_matrix_access | Rémi Verschelde | |
Expose EYE_OFFSET to gdshader code | |||
2023-02-01 | Merge pull request #72459 from KoBeWi/debinds | Rémi Verschelde | |
Add unbinds to `scn` | |||
2023-02-01 | Merge pull request #72075 from Maran23/extents-to-size | Rémi Verschelde | |
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D | |||
2023-01-31 | meshoptimizer: Sync with upstream commit 4a287848f | Rémi Verschelde | |
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526 | |||
2023-02-01 | Add unbinds to scn | kobewi | |
2023-02-01 | Expose EYE_OFFSET to gdshader code | Bastiaan Olij | |
2023-01-31 | Merge pull request #72436 from Chaosus/vs_switch_improvement | Yuri Rubinsky | |
2023-01-31 | Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and ↵ | Marius Hanl | |
GPUParticles*3D - Extents are replaced by Size (Size is Extents * 2) - The UI text displays 'Size' - Snapping is adjusted to work with Size - _set and _get handle extents for compatibility Co-authored-by: ator-dev <dominic.codedeveloper@gmail.com> | |||
2023-01-31 | Use enum instead of int in virtual methods return type | Raul Santos | |
2023-01-31 | Remove some unused signals | Rémi Verschelde | |
Part of #37604. | |||
2023-01-31 | Create default World physics spaces on demand only | smix8 | |
Changes that the default physics spaces of World resources are only created on first use. | |||
2023-01-31 | Merge pull request #62737 from kidrigger/gdext_videodecoder | Rémi Verschelde | |
Updates VideoDecoder plugin API to GDExt. | |||
2023-01-31 | Merge pull request #69248 from vonagam/fixing-typed-arrays | Rémi Verschelde | |
GDScript: Fix typed arrays | |||
2023-01-31 | GDScript: Fix issues with typed arrays | Dmitrii Maganov | |
2023-01-31 | Merge pull request #72441 from bruvzg/lbl3d_aaa | Rémi Verschelde | |
[Sprite3D/Label3D] Expose alpha antialiasing properties. | |||
2023-01-31 | [Sprite3D/Label3D] Expose alpha antialiasing properties. | bruvzg | |
2023-01-31 | Use mix for vector types in switch node in the visual shader | Yuri Rubinsky | |
2023-01-30 | Implement custom uvs for Static Lightmap imported gltf | Lyuma | |
2023-01-30 | Updates VideoDecoder plugin API to GDExtension. | anish bhobe | |
Adds VideoStream and relevant resource loaders to migrate external GDNative plugins to GDExtension. Adds a VideoStreamLoader as a specialization of ResourceFormatLoader as ClassDB::is_parent_class is inaccessible from GDExtension currently. Using Object* instead of Ref<T> in order to avoid the refcount bug (godotengine/godot-cpp#652) Also another bug is in ResourceLoader in use on the extension side that requires fixing. | |||
2023-01-30 | Merge pull request #72344 from smix8/default_navmap_on_demand_only_4.x | Rémi Verschelde | |
Create default World navigation maps on demand only | |||
2023-01-30 | Merge pull request #71964 from bruvzg/mat_key | Rémi Verschelde | |
Fix unsafe murmur3 hash use for the default material keys, expose alpha hash transparency mode for default materials and Label3D and Sprite3D. | |||
2023-01-30 | Merge pull request #71657 from ↵ | Rémi Verschelde | |
m4gr3d/increase_scroll_bar_size_for_touchscreen_main Update the size of the scrollbar for the editor on touchscreen devices | |||
2023-01-30 | Create default World navigation maps on demand only | smix8 | |
Changes that the default navigation maps of World resources are only created on first use. | |||
2023-01-29 | Improve stroke drawing on 2D collision shapes | Danil Alexeev | |
2023-01-28 | Merge pull request #72233 from TokageItLab/audio-blending | Rémi Verschelde | |
Implement blending audio feature to AnimationTree | |||
2023-01-28 | Implement blending audio feature to AnimationTree | Silc Renew | |
2023-01-28 | Add a theme usability setting which updates the touch area of UI elements ↵ | Fredia Huya-Kouadio | |
(e.g: scrollbar) for the editor on touchscreen devices | |||
2023-01-28 | Merge pull request #72174 from bitsawer/shader_include_fixes | Yuri Rubinsky | |
Close undefined Fix undefined | |||
2023-01-27 | Merge pull request #72186 from groud/improve_tileset_3to4_conversion | Rémi Verschelde | |
Improve TileSet 3to4 conversion, avoiding some data loss | |||
2023-01-27 | Improve TileSet 3to4 conversion, avoiding some data loss | Gilles Roudière | |
2023-01-27 | Merge pull request #62123 from holgac/bugfix-62097 | Rémi Verschelde | |
Fix infinite loop in animation compress | |||
2023-01-27 | Merge pull request #72173 from groud/warn_autotile_conversion | Rémi Verschelde | |
Warn that autotiles from 3.x cannot be converted automatically to 4.x | |||
2023-01-27 | Merge pull request #72148 from ↵ | Rémi Verschelde | |
smix8/tileset_navigationlayers_bitmask_helpers_4.x Add TileSet helper functions to set/get navigation layer bitmask values | |||
2023-01-27 | Merge pull request #72129 from groud/unclamp_texture_origin | Rémi Verschelde | |
Rename texture_offset and unclamp it | |||
2023-01-27 | Fix several shader preprocessor include issues | bitsawer | |
2023-01-27 | Warn that autotiles from 3.x cannot be converted automatically to 4.x | Gilles Roudière | |
2023-01-27 | Merge pull request #62499 from fire/gltf-binary-img-compression | Rémi Verschelde | |
Handle gltf binary images | |||
2023-01-27 | Add TileSet helper functions to set/get navigation layer values | smix8 | |
Adds helper functions to TileSet to set / get navigation layers bitmask values. | |||
2023-01-27 | Rename texture_offset and unclamp it | Gilles Roudière | |
2023-01-27 | Handle gltf binary | K. S. Ernest (iFire) Lee | |
[ Ignore and Warn | Extract Textures (default) | Optimize Loading Embedded as Basisu ] Enable compressed mip maps from Basis Universal for faster compressions. Increase the quality of Basis to avoid corruption. To keep compatibility use the first mip of the previous internal Godot format. Because texture names may have invalid filename characters, adds String::validate_filename to sanitize filenames for import pipeline use. | |||
2023-01-27 | Merge pull request #71907 from TokageItLab/change-animated-sprite-api | Rémi Verschelde | |
Make `AnimatedSprite`'s playback API consistent with `AnimationPlayer` |