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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Age
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Author
2021-10-07
Remove unimplemented `Environment.ambient_light_occlusion_color` property
Hugo Locurcio
2021-10-07
Set TileSet layout and half-offset as read-only when using square shape
Gilles Roudière
2021-10-05
Fix editable children errors when packing scene tree at runtime
PouleyKetchoupp
2021-10-05
Merge pull request #53237 from metinc/fix-animated-sprite-precision-error-master
Rémi Verschelde
2021-10-04
Add support for unbinding in connection dialog
kobewi
2021-10-04
Correctly bind optional arguments when emitting Theme changes
Yuri Sizov
2021-10-04
Merge pull request #53378 from clayjohn/hide_render_priority
Rémi Verschelde
2021-10-04
Hide render_priority except when using SpatialMaterials
clayjohn
2021-10-04
Merge pull request #53396 from pycbouh/theme-improve-change-propagation
Rémi Verschelde
2021-10-04
Make Theme report property list changes less often
Yuri Sizov
2021-10-04
GDScript completion: Handle quote style ad-hoc to remove editor dependency
Rémi Verschelde
2021-10-04
Merge pull request #53341 from pycbouh/gui-editor-scale-encapsulation
Rémi Verschelde
2021-10-04
Add the base scale factor to the Theme resource
Yuri Sizov
2021-10-03
GLTF for game templates.
K. S. Ernest (iFire) Lee
2021-10-02
Reorganize Theme resource code for better maintainability
Yuri Sizov
2021-10-01
[Text Server] Add support for user defined punctuation list, used for word br...
bruvzg
2021-10-01
Implement TextServer GDExtension interface, remove TextServer GDNative interf...
bruvzg
2021-10-01
Merge pull request #53208 from timothyqiu/headless-crash
Rémi Verschelde
2021-10-01
[FontData] Fixes saving copy of the font source data, if it was created from ...
bruvzg
2021-10-01
Merge pull request #53277 from YeldhamDev/tabs_renaming
Rémi Verschelde
2021-09-30
Fix angular velocity default value in TileSet
PouleyKetchoupp
2021-09-30
Rename some elements of `Tabs`
Michael Alexsander
2021-09-30
Use range iterators for `Map`
Lightning_A
2021-09-30
Merge pull request #53259 from boruok/fix-atlas-texture-get_data-crash
Rémi Verschelde
2021-09-30
Rename Node's `filename` property to `scene_file_path` for clarity
Hugo Locurcio
2021-09-30
Fix AtlasTexture get_data() crash
boruok
2021-09-29
Add half frame to floor()
Metin Celik
2021-09-29
Improve TileMap physics for moving platforms and conveyor belts like movements
Gilles Roudière
2021-09-29
Fix crash in headless mode
Haoyu Qiu
2021-09-29
Merge pull request #53189 from AnilBK/use-class-specific-funcs
Rémi Verschelde
2021-09-29
Merge pull request #53186 from groud/tiles_fixes
Rémi Verschelde
2021-09-29
Use functions defined in the their classes.
Anilforextra
2021-09-28
Various tiles-related fixes
Gilles Roudière
2021-09-28
Merge pull request #53180 from boruok/4.0-fix-atlas-texture-return-null
Rémi Verschelde
2021-09-28
4.0 fix atlas texture return null
boruok
2021-09-28
Fixes the normals of SphereMesh when the radius is different from 1
Duarte David
2021-09-27
QuadMesh remove format ARRAY_FORMAT_INDEX
Brian Semrau
2021-09-27
Validate before passing indices to meshoptimizer
Haoyu Qiu
2021-09-26
Merge duplicate branch conditions to one.
Anilforextra
2021-09-24
Merge pull request #52430 from AnilBK/vector2-replacements
Rémi Verschelde
2021-09-23
Construct values only when necessary.
Anilforextra
2021-09-23
Implement animated tiles
Gilles Roudière
2021-09-22
Fill variation coordinates dictionary with default values when FontData is se...
bruvzg
2021-09-21
Added search colors to TextEdit and CodeEdit theme
Paulb23
2021-09-21
Merge pull request #52775 from gyroninja/fix-instantiated-root-node-crash
Rémi Verschelde
2021-09-21
Merge pull request #52466 from tcoxon/fix_43733_4.0
Rémi Verschelde
2021-09-21
Prevent shaders from generating code before the constructor finishes.
Tom Coxon
2021-09-20
Merge pull request #52151 from CaptainProton42/fix-y-billboard-shear
Rémi Verschelde
2021-09-20
Add FontData cache index check, remove excessive loop.
bruvzg
2021-09-18
Fail at instantiating if the root node is instantiated
gyroninja
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