Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-07-05 | Merge pull request #19475 from YeldhamDev/animplayer_cosmetic | Max Hilbrunner | |
Minor changes to the AnimationPlayer editor | |||
2018-07-04 | Merge pull request #19786 from JFonS/correct_normal_scaling | Rémi Verschelde | |
Add render mode to ensure correct normals when using non-uniform scaling | |||
2018-07-03 | Merge pull request #19398 from godotengine/remove-left-margin | Max Hilbrunner | |
Remove default non-zero left margin | |||
2018-07-03 | Ensure, if a texture meant for a normal map is imported and size limit ↵ | Juan Linietsky | |
exists, that it's renormalized after resize. | |||
2018-07-03 | Merge pull request #19843 from Calinou/fix-dynamicfont-hinting-setting | Max Hilbrunner | |
Fix the DynamicFont hinting setting being ineffective | |||
2018-07-02 | Added ability for SSAO to affect AO textures too | Juan Linietsky | |
2018-07-02 | -Fixes to how hashing happened, now StringName and NodePath use default ↵ | Juan Linietsky | |
hasher, this was leading to some severe slowdown in scenarios -Fixes to some duplication scenarios for instanced scenes | |||
2018-06-30 | Minor changes to the AnimationPlayer editor. | Michael Alexsander Silva Dias | |
2018-06-29 | Fix the DynamicFont hinting setting being ineffective | Hugo Locurcio | |
2018-06-29 | Small fixes | Juan Linietsky | |
2018-06-28 | Optimize images losslessly using `oxipng -o6 --strip all --zopfli` | Hugo Locurcio | |
2018-06-21 | Add render mode to ensure correct normals when using non-uniform scaling | JFonS | |
2018-06-18 | -Added AnimationGraphPlayer (still missing features) | Juan Linietsky | |
-Added ability to edit resources from built-in inspector (wip, needs testing and feedback) | |||
2018-06-13 | Merge pull request #19487 from JFonS/better_3d_select | Rémi Verschelde | |
Improve 3D selection | |||
2018-06-13 | Polished 3D selection | JFonS | |
2018-06-08 | updated ranges for primitive meshes | clayjohn | |
2018-06-08 | Avoid animation length from ever being completely, fixes #19420 | Juan Linietsky | |
2018-06-07 | Entirely new (and much improved) animation editor. | Juan Linietsky | |
2018-06-06 | Remove default non-zero left margin | Pedro J. Estébanez | |
2018-05-26 | Merge pull request #18379 from ZDDM/18-04-23-audiostream-docs | Max Hilbrunner | |
Fully expose the data variable in AudioStreamSample and AudioStreamOGGVorbis | |||
2018-05-20 | Up vector implementation and OrientedPathFollow. | danilo2205 | |
2018-05-18 | -Hid texture flags by default so they dont take so much space | Juan Linietsky | |
-make curve texture preview not so large, so its easier to embed the editor | |||
2018-05-18 | Merge pull request #18978 from Chaosus/cubebugfix | Rémi Verschelde | |
Fix property bug in CubeMesh which prevent it from changing in inspector | |||
2018-05-17 | Merge pull request #18960 from isaacremnant/autotile_3x3_minimal | Mariano Javier Suligoy | |
Restore support for minimal 3x3 autotile sets | |||
2018-05-17 | -Ability to open resources in the same window | Juan Linietsky | |
-Plenty of fixes and improvements to new inspector -Fixes that were needed to make inspector work better | |||
2018-05-17 | Fix bug in CubeMesh | Chaosus | |
2018-05-17 | Restore support for minimal 3x3 autotile sets | isaacremnant | |
2018-05-17 | Merge pull request #18862 from endragor/remove-font-width-ceiling | Rémi Verschelde | |
Ceil char width within Label instead of Font | |||
2018-05-16 | Merge pull request #18814 from PJB3005/18-05-12-imagetexture-load-error | Rémi Verschelde | |
ImageTexture.load returns an error code. | |||
2018-05-15 | -New inspector. | Juan Linietsky | |
-Changed UI resizing code, gained huge amount of speed. -Reorganized timer sync to clean up behavior (sorry forgot commit this before) - | |||
2018-05-14 | ImageTexture.load returns an error code. | Pieter-Jan Briers | |
2018-05-14 | Ceil char width within Label instead of Font | Ruslan Mustakov | |
Some classes use Font::get_char_size directly and not only for autowrapping. RichTextLabel is one such example. So this commit reverts aa8561d (PR #17504) and instead ceils character width within Label. This makes sure Label autowraps correctly while not affecting other Font clients. Fixes #18835. | |||
2018-05-14 | Fixed some warnings found with Cppcheck. | Michael Alexsander Silva Dias | |
2018-05-11 | Update oversampling of outlines after window size change | Ruslan Mustakov | |
Fixes #18774. | |||
2018-05-08 | Merge pull request #18374 from JFonS/fix_particles_animation | Juan Linietsky | |
Fix particle animation controls | |||
2018-05-08 | Always emit dynamic font change in update_oversampling | Ruslan Mustakov | |
Fixes #15787. The issue occurred when two (or more) separate DynamicFont instances used the same DynamicFontAtSize instance due to having equal properties. The first instance updated its data_at_size and emitted "changed" signal, but the second did not because it considered the data_at_size to be up to date, even though it has just been updated. | |||
2018-05-08 | Perfect FreeType-based outlines for DynamicFonts | Ruslan Mustakov | |
- Implement outlines based on FreeType Stroker API. This allows artifact-free results, similar to what you will see in Web or any text editing tools. Outline is a part of DynamicFont rather than Label, because outlines have to be baked into the font's atlas. Font has a default outline_color and a Label can specify font_outline_modulator that will be multiplied with the Font's color to get the final result. - draw_char now has to be called twice to fully render a text - first with p_outline == true for each character and then with p_outline == false for each character. - Number of draw-calls is reduced from 5 to 2 per outlined character. - Overall cleanup of DynamicFont code, extracted duplicated code pieces into separate methods. - The change is backward-compatible - Labels still have outline properties that work exactly as they worked before. Closes #16279. | |||
2018-05-07 | Added a simpler way to flip faces, closes #17373 and closes #17369 | Juan Linietsky | |
2018-05-07 | Merge pull request #17504 from endragor/fix-oversampling-autowrap | Juan Linietsky | |
Ceil dynamic font glyph size | |||
2018-05-07 | Merge pull request #17828 from bojidar-bg/17779-progressbar-minimum-size | Juan Linietsky | |
Fix StyleBox ignoring region rect and ProgressBar using center size | |||
2018-05-07 | Merge pull request #17845 from JFonS/disable_spatial_shadows | Juan Linietsky | |
Added flag on SpatialMaterial to disable shadows | |||
2018-05-05 | Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow | Max Hilbrunner | |
Implement font shadows for RichTextLabel | |||
2018-05-05 | Merge pull request #18407 from danilo2205/get_closest_point | Max Hilbrunner | |
Add methods get_closest_point and get_closest_offset for both Curve2D and Curve3D | |||
2018-05-04 | Merge pull request #18480 from BastiaanOlij/add_custom_aabb_to_primitives | Rémi Verschelde | |
Added custom aabb to primitives | |||
2018-05-01 | Added methods get_closest_point and get_closest_offset to both Curve2D and ↵ | danilo2205 | |
Curve3D | |||
2018-05-01 | Adds z-index properties to TileSets. | Pieter-Jan Briers | |
2018-05-01 | Fully exposes data variable on AudioStreamSample/AudioStreamOGGVorbis... | Zumo | |
...and also changes "_set_data" and "_get_data" to "set_data" and "get_data" respectively. | |||
2018-04-29 | added custom aabb to primitives | Bastiaan Olij | |
2018-04-27 | CSG Support for Godot! | Juan Linietsky | |
-Missing Icons -Missing freezing option (for baking light and faster load) -Missing a way to export from Godot (GLTF2?) -Probably buggy (may freeze editor, can be worked around easily, but let me know if this happens so it's easier to catch bugs) Happy testing! | |||
2018-04-27 | Fixed stylebox crash | sersoong | |