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2019-11-09
Merge pull request #33431 from Kaonnull/bugParticles2D_2
Rémi Verschelde
2019-11-08
Fixed prematurely ending animation of particles.
Simon Hardt
2019-11-08
Fix incorrect offset for old-format tilemaps
Yuri Roubinsky
2019-11-07
Merge pull request #32477 from aaronfranke/equal-approx-separate
Rémi Verschelde
2019-11-04
Fix invalid casting on visual shader sampler
Yuri Roubinsky
2019-11-03
Added sampler inputs for visual shaders
Yuri Roubinsky
2019-11-03
Merge pull request #33277 from clayjohn/update_material
Rémi Verschelde
2019-11-02
Force update SpatialMaterial when texture set and always use ALBEDO
clayjohn
2019-11-01
Fix some crashes, overflows and using variables without values
Rafał Mikrut
2019-10-29
Removes translations from generated visual shader code
Yuri Roubinsky
2019-10-28
Merge pull request #33120 from YeldhamDev/popup_dialog_panel_style
Rémi Verschelde
2019-10-28
Merge pull request #33104 from qarmin/fix_some_crashes
Rémi Verschelde
2019-10-28
Fix some crashes and using null pointers
Rafał Mikrut
2019-10-27
Fixed using compressed textures and add work around for firefox webgl mesa sa...
clayjohn
2019-10-27
Add "panel" style to PopupDialog
Michael Alexsander
2019-10-25
Fix the default TextEdit background color
Hugo Locurcio
2019-10-24
Refactor VideoPlayer and VideoStream
SeleckyErik
2019-10-23
Merge pull request #33006 from Chaosus/fix_billboard_bug
Rémi Verschelde
2019-10-23
Allows change Sprite3D scale if Billboard mode is enabled
Yuri Roubinsky
2019-10-23
Theme code refactoring
SeleckyErik
2019-10-22
Merge pull request #32842 from LikeLakers2/animation-idx-to-track-idx
Rémi Verschelde
2019-10-14
Changes the name of all parameters referring to track indices within Animatio...
LikeLakers2
2019-10-14
Replace vector == and is_zero_approx(distance) with is_equal_approx
Aaron Franke
2019-10-14
Small fixes to redundand code, copy paste bugs
qarmin
2019-10-12
Optimize images losslessly using `oxipng -o6 --strip all --zopfli`
Hugo Locurcio
2019-10-11
Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting
Rémi Verschelde
2019-10-11
Fixes concaveshape not selecting in viewport
Emmanuel Barroga
2019-10-11
[VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s
Yuri Roubinsky
2019-10-10
Merge pull request #32707 from Chaosus/vs_lod_textures
Rémi Verschelde
2019-10-10
Merge pull request #32705 from qarmin/validate_array_index_stylebox
Rémi Verschelde
2019-10-10
Uses LoD even if UV slot is not used in visual shader textures
Yuri Roubinsky
2019-10-10
Validate array indexes in StyleBox
qarmin
2019-10-10
Removed "rebuild" function from public interface of VisualShader
Yuri Roubinsky
2019-10-09
Makes cube maps to be works in visual shaders
Yuri Roubinsky
2019-10-08
Merge pull request #32618 from nekomatata/sprite-to-polygon
Rémi Verschelde
2019-10-08
Merge pull request #32606 from cbolgiano/bugfix/32294
Rémi Verschelde
2019-10-07
32294: Changed the default_angular_damp value to a float.
devbox
2019-10-07
Sprite to polygon conversion improvements
PouleyKetchoupp
2019-10-07
Merge pull request #32351 from nekomatata/texture-rect-size-update
Rémi Verschelde
2019-10-05
Update TextureRect and Sprite when their Texture is modified directly.
PouleyKetchoupp
2019-10-03
Makes Texture and TextureUniform in visual shaders to use UV by default
Yuri Roubinsky
2019-10-03
Remove unused stb_truetype-based DynamicFont implementation
Hugo Locurcio
2019-10-02
Fix global code in visual shaders if two or more custom nodes are used
Yuri Roubinsky
2019-10-01
updated defaults and documentation for GLES2 glow
clayjohn
2019-10-01
Merge pull request #32461 from Chaosus/vs_sampler_type
Rémi Verschelde
2019-10-01
Added sampler port type for visual shaders
Chaosus
2019-10-01
Merge pull request #31845 from clayjohn/GLES2-BCS
Rémi Verschelde
2019-09-30
Implement DOF blur, Glow, and BCS in GLES2
clayjohn
2019-09-29
fix dynamic font crash if no available font size
Rodolfo Ribeiro Gomes
2019-09-27
doc: Sync classref with current source
Rémi Verschelde
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