summaryrefslogtreecommitdiff
path: root/scene/resources
AgeCommit message (Expand)Author
2022-02-01Merge pull request #57376 from Calinou/gradienttexture2d-clamp-sizeRémi Verschelde
2022-02-01Improve the default size for 3D shapes (Box, Capsule, and Cylinder)Aaron Franke
2022-02-01Merge pull request #57375 from Calinou/gradienttexture-curvetexture-decrease-...Rémi Verschelde
2022-01-31Merge pull request #56970 from YeldhamDev/rise_tabbar_riseRémi Verschelde
2022-01-31Bring `TabBar` to full parity with the `TabContainer` implementation.Michael Alexsander
2022-01-31Merge pull request #57367 from Chaosus/vs_derivativeRémi Verschelde
2022-01-30Move placeholder color to theme itemPaulb23
2022-01-29simplify formatting scripts, add a clang-tidy script, and run clang-tidyNathan Franke
2022-01-29Clamp GradientTexture2D dimensions to 2048×2048 in the inspectorHugo Locurcio
2022-01-29Decrease the default GradientTexture and CurveTexture sizeHugo Locurcio
2022-01-28Merge pull request #57371 from Scony/fix-navigation-2d-defaultsRémi Verschelde
2022-01-28Merge pull request #57368 from TokageItLab/fix-delta-for-animation-treeRémi Verschelde
2022-01-28Improve Navigation2D default settings, see #56852Pawel Lampe
2022-01-29Make AnimationTree delta argument force double in coreSilc 'Tokage' Renew
2022-01-28[VisualShader] Merge scalar and vector derivative functions into oneYuri Roubinsky
2022-01-28TileSetAtlasSource: Make `get_tile_data` return `TileData *`Rémi Verschelde
2022-01-26Merge pull request #54574 from Ansraer/glow_mapRémi Verschelde
2022-01-25Merge pull request #53954 from Chaosus/fix_quit_errorsRémi Verschelde
2022-01-25Merge pull request #55841 from OverloadedOrama/expose-bitmap-methodsRémi Verschelde
2022-01-25Merge pull request #56891 from rafallus/meshlib_shapes_arrayRémi Verschelde
2022-01-23Merge pull request #57056 from Chaosus/vs_fix_defaultsRémi Verschelde
2022-01-22Merge pull request #56912 from AnilBK/circle-fixRémi Verschelde
2022-01-22Circle&CapsuleShape2D: Fix outlines missing line.Anilforextra
2022-01-22Remove transform input from fog mode in visual shadersYuri Roubinsky
2022-01-22Fix default input port hints for some modes in visual shaderYuri Roubinsky
2022-01-21Fix undo after non-last port removal in `VisualShaderNodeExpression`Yuri Roubinsky
2022-01-20Rename or refactor macros to avoid leading underscoresOmar Polo
2022-01-20add support for glow mapsAnsraer
2022-01-20Merge pull request #56972 from lawnjelly/warn_unusedRémi Verschelde
2022-01-20Add nodiscard to core math classes to catch c++ errors.lawnjelly
2022-01-19Improve the default project themeHugo Locurcio
2022-01-18Make sure `MeshLibrary` shape array has correct number of elementsrafallus
2022-01-18Merge pull request #56104 from Geometror/add-flow-layout-containerRémi Verschelde
2022-01-18Merge pull request #56622 from Pineapple/scenestate-optimizationsRémi Verschelde
2022-01-18Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascadesRémi Verschelde
2022-01-17Allow using between 1 and 8 cascades for SDFGIHugo Locurcio
2022-01-17Merge pull request #54794 from bruvzg/runtime_bmfont_parserRémi Verschelde
2022-01-16Merge pull request #55551 from brennengreen/panorama-sky-filteringRémi Verschelde
2022-01-15Improvments for SyntaxHighlightersPaulb23
2022-01-14Add shader cache and filter variable to PanoramaSkyMaterialBrennen Green
2022-01-15Fix AtlasTexture nestingkleonc
2022-01-14Merge pull request #56784 from V-Sekai/expose-add-named-bindRémi Verschelde
2022-01-14Expose add_named_bind for all essential skin bindings.K. S. Ernest (iFire) Lee
2022-01-14Merge pull request #56738 from YeldhamDev/improve_tab_consistencyRémi Verschelde
2022-01-13Merge pull request #56714 from bruvzg/fix_alignment_break_overrunRémi Verschelde
2022-01-13Merge pull request #54956 from Calinou/lineedit-textedit-add-caret-width-them...Rémi Verschelde
2022-01-13[TextServer] Improvements for line breaking, "Fill" alignment, overrun, and i...bruvzg
2022-01-12Improve looks and consistency of tabsMichael Alexsander
2022-01-12Merge pull request #56492 from akien-mga/remove-author-docstringsRémi Verschelde
2022-01-12Optimize include files to improve `shader_language.h` compilation speedYuri Roubinsky