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2023-05-12Fix size error in `BitMap.opaque_to_polygons`Ninni Pipping
Previous estimate of upper limit on size was incorrect (cherry picked from commit 249784ed53ff8b2b02507d6678dd6aecf511b067)
2023-05-12Explain why an image would be invalid for a textureDavid Turner
(cherry picked from commit 43a7cb093cd3660ee6a99d3c8dc2592bf67370f3)
2023-04-26Fix the uid field of the tscn/res file is lost when the external dependency ↵Rindbee
is updated (cherry picked from commit 41ac40c44c058b5f9aa0d033787b2acb8e8020ea)
2023-04-24Fix blurry borders on antialiased FlatStyleBoxDavid Giardi
This is a fix of the antialiasing logic of FlatStyleBox. It is now possible to have smooth rounded corners while keeping the edges sharp on the pixels. The antialiasing gradient positioning is ajusted so that the "hard" border corresponds to the middle of that gradient instead of one end. Checked against rendering of rounded rectangles in a vector graphics software. (cherry picked from commit 2ef20045b1282369585c3395ff9f9ae418394817)
2023-04-24Remove unnecessary zero multiplicationsMichael Alexsander
(cherry picked from commit f057d755abdb0328113ab9472c243b94694a8b04)
2023-04-24Use angle_rand to calculate base_angle in particles process materialclayjohn
(cherry picked from commit 821917ba9f30b036ef7f43664db3f09d33f59109)
2023-04-24Don't apply scale to autohide theme propertyNinni Pipping
(cherry picked from commit 722597aa97753a12bc5cd643c6350431f45e7d0b)
2023-04-24Write out render_mode even when mode is set to default in VisualShadersclayjohn
(cherry picked from commit 016946b552e16a43eef14b89c010d41dfc28d340)
2023-04-07Warn if a concave shape is assigned to ConvexPolygonShape2DZiya Erkoc
(cherry picked from commit 6fb113f59f0fca1415a7a92e629f6f8611dc3c0a)
2023-04-07[RTL] Fix fill align and trim with enabled dropcap.bruvzg
(cherry picked from commit efa647bb177b1eab4cf98c2476584a9fc49a55bf)
2023-03-27Make `Gradient` resort points on `reverse`Ninni Pipping
(cherry picked from commit 3795677f3d85d0d5a741b9b040a423d8f3ad3569)
2023-03-27Open up bounds of `Shape3D.margin` to support other physics enginesMikael Hermansson
(cherry picked from commit ec6694ce3c7ce53ee076ed5e6f0d08d1357a5381)
2023-03-27Fix ndc calculation for LinearSceneDepth VS node in GLES3Patrick
(cherry picked from commit e3802d5b6f4413b80f9d3a7dce3e54b4e3d34d38)
2023-03-27Add dedicated setter for `ImageTextureLayered::_images` to fix ↵RedworkDE
`create_from_images` being hidden from the C# bindings (cherry picked from commit f54014807291bde72ed5781be42460a820ea68b8)
2023-03-14Use linear filtering without mipmaps for ProceduralSkyMaterial and ↵clayjohn
PhysicalSkyMaterial (cherry picked from commit 572ac915145e7ccb6d32ab5c356076820e964433)
2023-03-13Set properties of ImageTexture3D when creatingclayjohn
(cherry picked from commit e9d80a821d2b1e547ed82361f467e05846f8d611)
2023-03-13[Bitmap font] Assume outline size is `1` if it's not set, but channel for ↵bruvzg
outline is defined. (cherry picked from commit 67762ec4a6c5e45951a238453188ce9f93cb24d9)
2023-03-13Generate empty textures for theme icons if the SVG module is disabledYuri Sizov
(cherry picked from commit 64215ad1192878b72e784c5a62ea9b2dba0520dd)
2023-03-13Modify the default theme GraphNode close_h_offsetNicholas Huelin
Modifies the close_h_offset to be 12 instead of 22. This better aligns the default position. (cherry picked from commit 961d6763fbfca8b94565079b3c15606bdac9b7c8)
2023-02-26Add warnings for unsupported features in mobile and gl_compatibility backendsclayjohn
2023-02-23import: Fix uv2 by avoiding premature ImporterMesh::get_mesh()Lyuma
Implements create_convex_shape in ImpoterMesh. Note: ImporterMeshInstance3D::get_mesh() is safe. The only dangerous function with side effects is ImpoterMesh::get_mesh()
2023-02-22Merge pull request #73741 from dalexeev/fix-sprite-frames-convertRémi Verschelde
Fix `SpriteFrames` data loss on 3-to-4 conversion
2023-02-22Fix `SpriteFrames` data loss on 3-to-4 conversionDanil Alexeev
2023-02-21Fix reset_state() in TileSetkobewi
2023-02-18Fix shader parameter assignJuan Linietsky
-Make sure the remap is created properly if never assigned before. Fixes #72923. Supersedes #73066.
2023-02-18Merge pull request #65353 from QbieShay/qbee/fix-billboard-nonuniform-scaleYuri Sizov
2023-02-17Remove unexposed ProxyTexture, mark AnimatedTexture as deprecatedRémi Verschelde
According to reduz: > [AnimatedTexture] should be removed together with ProxyTexture, its just > not efficient at all in Vulkan and causes invalidation of all descriptor > sets depending on it > it was needed mostly for animated tilemaps, but nowadays there is not a lot > of reason for it Marking AnimatedTexture as deprecated accordingly, until we reach consensus for removing it completely.
2023-02-16Fix AnimatedTexture inconsistency when setting frameTecelli Akıntuğ
2023-02-15Add missing i18n in tiles editorHaoyu Qiu
2023-02-14Prevent crash in ImmediateMesh.create_outline by ensuringChris Hutchinson
that when no indices are specified, the number of vertices is at least a factor of 3. Fixes #73201
2023-02-13make particle billboard take into account non-uniform scaleQbieShay
2023-02-13Merge pull request #72225 from MinusKube/shaped_text_invalidated_bugRémi Verschelde
Mark dirty flags when shaped texts are invalidated
2023-02-12Fix SurfaceTool crash with invalid bone/weight countRémi Verschelde
Fixes #53191.
2023-02-11Check for CanvasItem instead of Control and Node2DAaron Franke
2023-02-09Merge pull request #69550 from Rindbee/fix-script-editor-not-reload-via-lspRémi Verschelde
Fix internal editor not updating when using external editor via LSP
2023-02-08Mark fma function as high end so it isn't used with the gl_compatibility ↵clayjohn
renderer
2023-02-07Fix sub-resource IDs resetting when preloadedkobewi
2023-02-05Avoid returning self from `_get_base_font_or_default()`Patrick Dawson
2023-02-04Merge pull request #72655 from smix8/navigationmesh_bake_aabb_fix_4.xRémi Verschelde
Fix NavigationMesh baking AABB Editor handling and visuals
2023-02-03Prevent preview error for the instance parameter in visual shaderYuri Rubinsky
2023-02-03Fix NavigationMesh baking AABB Editor handling and visualssmix8
Fixes handling and visuals for Navigation Mesh baking AABB in the Editor.
2023-02-02Add a property hint for PrimitiveMesh's `uv2_padding`Hugo Locurcio
Negative values are not valid and will always cause lightmap bleeding to occur. This also improves the documentation for the `uv2_padding` property in the class reference.
2023-02-01More codespell fixes, do more changes from previous ignore listRémi Verschelde
2023-02-01Merge pull request #71936 from akien-mga/remove-some-unused-signalsRémi Verschelde
Remove some unused signals
2023-02-01Merge pull request #71479 from raulsntos/virtual-return-typeRémi Verschelde
Use enum instead of int in virtual methods return type
2023-02-01Merge pull request #70446 from akien-mga/meshoptimizer-4a287848fRémi Verschelde
meshoptimizer: Sync with upstream commit 4a287848f
2023-02-01Merge pull request #72485 from BastiaanOlij/add_eye_matrix_accessRémi Verschelde
Expose EYE_OFFSET to gdshader code
2023-02-01Merge pull request #72459 from KoBeWi/debindsRémi Verschelde
Add unbinds to `scn`
2023-02-01Merge pull request #72075 from Maran23/extents-to-sizeRémi Verschelde
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D
2023-01-31meshoptimizer: Sync with upstream commit 4a287848fRémi Verschelde
https://github.com/zeux/meshoptimizer/commit/4a287848fd664ae1c3fc8e5e008560534ceeb526