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Godot with FMOD integration
RayHammer
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Author
2022-09-26
Change time parameters and variables to double type
Dave Palais
2022-09-26
Tweak FogVolume density property to allow sliding to negative values
Hugo Locurcio
2022-09-26
Style: Cleanup header guards for consistency
Rémi Verschelde
2022-09-23
Set QuadMesh default size back to 1
clayjohn
2022-09-22
Fix various -Wmaybe-uninitialized warnings from GCC 12.2.1
Rémi Verschelde
2022-09-21
Rename remaining "*_enable" to "*_enabled"
Micky
2022-09-21
Remove unused struct in GradientTexture1D
Micky
2022-09-21
Let the cached `TextLine` reset the width in `get_string_size`
Rindbee
2022-09-19
Merge pull request #65918 from clayjohn/quadmesh
Rémi Verschelde
2022-09-19
Add QuadMesh back as a subclass of PlaneMesh.
clayjohn
2022-09-18
Changed the rest definition of SkeletonProfileHumanoid thumb
Silc Renew
2022-09-16
Right-click to erase TileSet terrains and bugfixes
Gilles Roudière
2022-09-16
Merge pull request #65873 from Chaosus/fix_uniform_sorting
Rémi Verschelde
2022-09-16
Merge pull request #65325 from TokageItLab/refactor-variant-for-anim
Rémi Verschelde
2022-09-16
Fix sorting of uniform items in the material properties
Yuri Rubinsky
2022-09-14
2D and 3D Skeleton modification docs, and small fixes.
Lyuma
2022-09-14
Merge pull request #64092 from nathanfranke/shader-uniform
Rémi Verschelde
2022-09-15
Move some methods to Animation from Variant for refactoring
Silc Renew
2022-09-14
Merge pull request #65628 from JohanAR/particle_billboard_normal
Rémi Verschelde
2022-09-14
Merge pull request #65493 from V-Sekai/lod_scaling
Rémi Verschelde
2022-09-14
Merge pull request #65737 from bruvzg/font_do_not_emit_from_dtr
Rémi Verschelde
2022-09-14
Fix LOD-generation on skinned meshes.
SaracenOne
2022-09-13
Move debanding into internal sky shader code so that it is applied after ever...
clayjohn
2022-09-13
[Font] Remove unnecessary cleanup and `changed` signal emission from the dest...
bruvzg
2022-09-12
removed 2nd particle collision velocity calculation
benbot
2022-09-10
Calculate MODELVIEW_NORMAL_MATRIX for billboard materials
Johan Aires Rastén
2022-09-08
Merge pull request #65188 from Mickeon/animated-texture-speed-scale
Yuri Sizov
2022-09-07
Remove / Replace old Navigation Debug Visualization
smix8
2022-09-07
Merge pull request #59069 from fire-forge/stylebox_margin_functions
Rémi Verschelde
2022-09-07
Merge pull request #65355 from groud/split_container_min_grab_thickness
Rémi Verschelde
2022-09-07
Unbind StyleBox*.set_*_individual() methods
FireForge
2022-09-07
Add set_default_margin_all/individual to StyleBox
FireForge
2022-09-07
Allow SplitContainer to have a grab area larger than its visual grabber
Gilles Roudière
2022-09-07
Merge pull request #65457 from Chaosus/vs_fix2
Rémi Verschelde
2022-09-07
Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matter
Rémi Verschelde
2022-09-07
Merge pull request #65437 from YuriSizov/theme-gui-renames
Rémi Verschelde
2022-09-07
Merge pull request #65455 from Chaosus/vs_fix
Yuri Rubinsky
2022-09-07
Add conversion for uniform_name property in visual shader
Yuri Rubinsky
2022-09-07
Fix code generation for `VisualShaderNodeTextureParameterTriplanar`
Yuri Rubinsky
2022-09-07
Make AcceptDialog and derivatives utilize StyleBox fully
Yuri Sizov
2022-09-06
Fix theming code in Panel, SplitContainer, RichTextLabel
Yuri Sizov
2022-09-06
Improve naming of theme properties throughout GUI code
Yuri Sizov
2022-09-06
Rework AnimatedTexture's `fps` into `speed_scale`
Micky
2022-09-06
Merge pull request #65194 from Mickeon/rename-one-shot
Rémi Verschelde
2022-09-06
ColorPicker UX improvements
Vitika9
2022-09-06
Rename `range_lerp` to `remap`
Micky
2022-09-03
Disable Output port preview of Linear Depth Visual Shader node
Patrick
2022-09-02
prefix shader parameters with "shader_parameter/"
Nathan Franke
2022-09-02
Merge pull request #59589 from Calinou/rename-or-lesser-range-property-hint
Rémi Verschelde
2022-09-02
Rename `or_lesser` range property hint to `or_less`
Hugo Locurcio
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