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2022-08-30Rename Curve/Curve2D/Curve3D/Gradient `interpolate()` to `sample()`Hugo Locurcio
"sampling" is a more accurate term than "interpolating" for what's happening when using that function.
2022-08-30Merge pull request #65042 from YuriSizov/editor-docks-tabbar-bgRémi Verschelde
2022-08-30Merge pull request #64377 from Mickeon/rename-canvas-redrawRémi Verschelde
Rename `CanvasItem.update()` to `queue_redraw()`
2022-08-30Merge pull request #64410 from MewPurPur/rename-notification-instancedRémi Verschelde
2022-08-30Merge pull request #65066 from aaronfranke/str-path-joinRémi Verschelde
2022-08-29Rename String `plus_file` to `path_join`Aaron Franke
2022-08-29Add background to TabContainer's tabbar and editor docksYuri Sizov
2022-08-29Rename `CanvasItem.update()` to `queue_redraw()`Micky
Affects a lot of classes. Very thoroughly checked signal connections and deferred calls to this method, add_do_method/add_undo_method calls, and so on. Also renames the internal `_update_callback()` to `_redraw_callback()` for consistency. Just a few comments have also been changed to say "redraw". In CPUParticles2D, there was a private variable with the same name. It has been renamed to `do_redraw`.
2022-08-29Improve documentation for BaseMaterial3D's alpha scissor thresholdHugo Locurcio
2022-08-29Merge pull request #64119 from YuriSizov/theme-init-databaseRémi Verschelde
2022-08-29Merge pull request #64980 from TokageItLab/fix-animedit-draw-and-find-keyRémi Verschelde
2022-08-29Improve documentation for `get_animation()`Haoyu Qiu
2022-08-29Fixed AnimationTrackEditor redraw/deselect timing and find key compearationSilc Renew
2022-08-28Merge pull request #64999 from Chaosus/fix_packed_scene_crashRémi Verschelde
2022-08-28Prevent crash at loading some scenesYuri Rubinsky
2022-08-28Make local-to-scene resources behavior consistent in child scenesPedro J. Estébanez
2022-08-28Merge pull request #64526 from Rindbee/improve-packed-scene-instantiateRémi Verschelde
Improve PackedScene instantiate
2022-08-28Improve PackedScene instantiateRindbee
Make `resource_local_to_scene` behave as described in the documentation. (If I understand correctly, the following **instance** refers to **the instance of the sub-scene**.) https://github.com/godotengine/godot/blob/2e24b76535dceb9cf18ab8ece3304ed92948c1b5/doc/classes/Resource.xml#L70-L72 If the resources of the sub-scene are modified in the main scene, the modified resources will be recorded in the `tscn` file of the main scene. And the root node of the sub-scene will be set twice. 1. In the main scene, when encountering a sub-scene, the sub-scene will be initialized first; 2. Then use the resources in the main scene to reset the root node of the sub-scene. This may make `resource_local_to_scene` not work as expected. The resources cannot be shared between the sub-scene root node and other ordinary nodes in the sub-scene. Yes, if the resources have `resource_local_to_scene` enabled, this patch treats the modified resources of the sub-scene root node as resources in the sub-scene, not in the main scene. Although the modifications are recorded in the `tscn` file of the main scene.
2022-08-27Implement custom non-trivial shader functionsPatrick Exner
2022-08-27Add optimization for Animation::ValueTrackSilc Renew
2022-08-27Add linear/cubic angle interpolation to Animation interpolation typeSilc Renew
2022-08-26Merge pull request #64367 from Mickeon/rename-var-to-strRémi Verschelde
Rename `str2var` to `str_to_var` and similar
2022-08-26Add ThemeDB, expose previously static Theme methodsYuri Sizov
2022-08-26Rename `str2var` to `str_to_var` and similarMicky
Affects the Math class, a good chunk of the audio code, and a lot of other miscellaneous classes, too. - `var2str` -> `var_to_str` - `str2var` -> `str_to_var` - `bytes2var` -> `bytes_to_var` - `bytes2var_with_objects` -> `bytes_to_var_with_objects` - `var2bytes` -> `var_to_bytes` - `var2bytes_with_objects` -> `var_to_bytes_with_objects` - `linear2db` -> `linear_to_db` - `db2linear` -> `db_to_linear` - `deg2rad` -> `deg_to_rad` - `rad2deg` -> `rad_to_deg` - `dict2inst` -> `dict_to_inst` - `inst2dict` -> `inst_to_dict`
2022-08-26Merge pull request #64422 from bruvzg/make_fonts_unbearably_ugly_2.0Rémi Verschelde
2022-08-26Merge pull request #64243 from bruvzg/multiline_textmeshRémi Verschelde
2022-08-26Merge pull request #64305 from bruvzg/ts_reset_dataRémi Verschelde
2022-08-26Merge pull request #64879 from TokageItLab/cubic-to-cubicintimeRémi Verschelde
Replace `Cubic` to `CubicInTime` in the animation track interpolation type
2022-08-26Rename ParticlesMaterial to ParticleProcessMaterialMicky
Also affects their file names, related classes and documentation.
2022-08-26Make Cubic to CubicInTime and reduce items in the track intrp typeSilc Renew
2022-08-25Merge pull request #64820 from Chaosus/shader_fix_varyingsRémi Verschelde
2022-08-25Allow using integer varyings with `flat` interpolation modifierYuri Rubinsky
2022-08-25Merge pull request #64801 from clayjohn/plane-quadRémi Verschelde
Remove QuadMesh and add orientation parameter to PlaneMesh
2022-08-24Remove QuadMesh and add orientation parameter to PlaneMeshclayjohn
2022-08-25Fix ParticlesMaterial build after #61238Rémi Verschelde
2022-08-25Merge pull request #61238 from ↵Rémi Verschelde
Calinou/particlesmaterial-add-fade-on-contact-collision-mode Add "Hide on Contact" collision mode to ParticlesMaterial
2022-08-24Extract editor color map and simplify SVG color conversionYuri Sizov
2022-08-24Merge pull request #64009 from KoBeWi/arrayy_lmaoRémi Verschelde
Replace Array return types with TypedArray (part 2)
2022-08-23Replace Array return types with TypedArray 2kobewi
2022-08-23Merge pull request #64647 from TokageItLab/auto-tangentRémi Verschelde
2022-08-23Merge pull request #63854 from TokageItLab/auto-bone-mappingRémi Verschelde
2022-08-23Merge pull request #64640 from aaronfranke/skeleton-cleanupRémi Verschelde
2022-08-23Add bezier preset and refactor bezier editorSilc Renew
Co-authored-by: Razoric480 <razoric480@gmail.com>
2022-08-23Add simple auto mapping to BoneMapperSilc Renew
Co-authored-by: K. S. Ernest (iFire) Lee <ernest.lee@chibifire.com>
2022-08-23Add font LCD sub-pixel anti-aliasing support.bruvzg
2022-08-22Replace Array return types with TypedArraykobewi
2022-08-22Merge pull request #58600 from Calinou/material-triplanar-sharpness-clampRémi Verschelde
2022-08-22Merge pull request #64339 from YuriSizov/core-multilevel-validate-propertyRémi Verschelde
2022-08-22Merge pull request #64132 from TokageItLab/fix-optimizerRémi Verschelde
2022-08-22Merge pull request #60309 from The-O-King/octRémi Verschelde