Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-14 | Merge pull request #62042 from ↵ | Rémi Verschelde | |
Calinou/basematerial3d-nearest-height-always-linear Always sample the heightmap with linear filtering in BaseMaterial3D | |||
2022-06-14 | Always sample the heightmap with linear filtering in BaseMaterial3D | Hugo Locurcio | |
Nearest-neighbor filtering of the heightmap results in a broken appearance, with and without Deep Parallax enabled on the material. Linear filtering results in a more expected appearance. This does not affect other texture maps such as albedo, normal or roughness. | |||
2022-06-14 | Add Vector2/3 linking to more properties | FireForge | |
- Camera2D.zoom - CanvasLayer.scale - ParallaxBackground.scroll_base_scale - ParallaxLayer.motion_scale - Polygon2D.texture_scale - BaseMaterial3D.uv1_scale - BaseMaterial3D.uv2_scale | |||
2022-06-13 | Merge pull request #61974 from Calinou/project-settings-mark-as-basic | Rémi Verschelde | |
2022-06-13 | Merge pull request #61809 from groud/terrain_center_bit | Rémi Verschelde | |
2022-06-13 | Merge pull request #61772 from bruvzg/ft_ot_collect | Rémi Verschelde | |
2022-06-12 | Merge pull request #61961 from jtnicholl/anim_lib_type_hints | Rémi Verschelde | |
Fix type hints for AnimationLibrary's signals' arguments | |||
2022-06-12 | Mark some common project settings as basic | Hugo Locurcio | |
2022-06-12 | Fix type hints for AnimationLibrary's signals | Jonathan Nicholl | |
2022-06-11 | Add suffixes to all nodes and resources | FireForge | |
2022-06-11 | Revert vector4 output ports in visual shaders | Yuri Rubinsky | |
2022-06-10 | Add terrain center bit | Gilles Roudière | |
2022-06-09 | Add a property hint to Environment's `sky_rotation` property | Hugo Locurcio | |
This property hint is identical to Node3D's `sky_rotation` property and provides degree-based editing. | |||
2022-06-09 | Merge pull request #61813 from smix8/navigationmesh_properties_naming_4.x | Rémi Verschelde | |
2022-06-09 | Remove slash delimiter from NavigationMesh properties | smix8 | |
Remove slash delimiter from NavigationMesh properties. | |||
2022-06-09 | Merge pull request #61830 from XutaxKamay/fix-image-texture | Rémi Verschelde | |
Fix for regression of an ImageTexture being imported | |||
2022-06-09 | Fix for ImageTexture imported | Kamay Xutax | |
Someone apparently forgot to return true ... on ImageTexture::_set/_get | |||
2022-06-08 | Merge pull request #61662 from smix8/navigation_map_cell_defaults_4.x | Rémi Verschelde | |
2022-06-08 | Re-add internal image field to ImageTexture | kobewi | |
2022-06-07 | Merge pull request #61558 from kleonc/triangle_mesh_from_triangle_strip | Rémi Verschelde | |
Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` | |||
2022-06-07 | Merge pull request #61284 from KoBeWi/steal_image() | Rémi Verschelde | |
Remove image property of ImageTexture | |||
2022-06-07 | Merge pull request #55909 from ↵ | Clay John | |
Calinou/volumetric-fog-tweak-temporal-reprojection-range-hint Tweak the volumetric fog temporal reprojection property hint | |||
2022-06-07 | Remove image property of ImageTexture | kobewi | |
2022-06-07 | [TextServer] Adds support for TrueType / OpenType collection files (*.TTC, ↵ | bruvzg | |
*.OTC). | |||
2022-06-05 | Fix typo "Frac" instead of "Fract" | Aaron Record | |
2022-06-05 | Increase maximum size of gradient textures | kobewi | |
2022-06-03 | Match NavMap and ProjectSettings with NavigationMesh defaults | smix8 | |
Match NavMap and ProjectSettings with NavigationMesh defaults since the NavMap edge merging requires a matching cell_size with the NavigationMesh to create connections without issues. | |||
2022-05-31 | Make `Mesh::generate_triangle_mesh()` handle `PRIMITIVE_TRIANGLE_STRIP` | kleonc | |
2022-05-30 | Improve Graphedit connection lines | Hendrik Brucker | |
2022-05-30 | Improve and fix the GraphNode port hotzones | Hendrik Brucker | |
Co-authored-by: Ansraer <jacky2611@gmail.com> | |||
2022-05-26 | Merge pull request #61337 from reduz/improve-stylebox-preview | Rémi Verschelde | |
Improve StyleBox preview | |||
2022-05-26 | Improve StyleBox preview | reduz | |
* Show checkerboard on background. * Add margins. * Show Ninepatch lines (toggleable). * Move the region to its own section so it does not pollute. | |||
2022-05-25 | use ERR_FAIL_INDEX when preferred | Nathan Franke | |
2022-05-25 | Merge pull request #61355 from bruvzg/text_mesh_fix_fill_align | Rémi Verschelde | |
[TextMesh] Fix incorrectly applied FILL alignment. | |||
2022-05-24 | Merge pull request #61040 from Calinou/basematerial3d-rename-tex-properties | Rémi Verschelde | |
2022-05-24 | Rename BaseMaterial3D properties to use fully spelled out "texture" | Hugo Locurcio | |
This is more consistent with other BaseMaterial properties such as `ao_texture_channel`. This also improves the documentation related to `albedo_texture_force_srgb`. This also fixes a typo in the 3.x material converter. | |||
2022-05-24 | Use IGN instead of white noise for sky dithering | clayjohn | |
2022-05-24 | Tweak TextMesh decomposition error message to mention self-intersecting lines | Hugo Locurcio | |
2022-05-24 | [TextMesh] Fix incorrectly applied FILL alignment. | bruvzg | |
2022-05-24 | Merge pull request #61106 from snailrhymer/animation-library-fixes | Rémi Verschelde | |
Fix errors and improve UX relating to new animation libraries | |||
2022-05-24 | Merge pull request #61203 from Calinou/cylindermesh-add-cap-properties | Rémi Verschelde | |
Add properties to disable top/bottom cap generation in CylinderMesh | |||
2022-05-24 | Merge pull request #60803 from Chaosus/shader_hint_rename | Rémi Verschelde | |
Rename `hint_albedo`, `hint_white/black` in shaders | |||
2022-05-23 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. | |||
2022-05-23 | [TextMesh] Do not generate meshes for non-visual glyphs. | bruvzg | |
2022-05-23 | Merge pull request #61314 from Chaosus/vs_fix_conversion_bug | Rémi Verschelde | |
Fix connection of subports after uniform->constant conversion in visual shader | |||
2022-05-23 | Improve MultiplayerSynchronizer editor usability | reduz | |
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired. | |||
2022-05-23 | Fix connection of subports after uniform->constant conversion in vshader | Yuri Rubinsky | |
2022-05-23 | Merge pull request #61283 from bruvzg/text_mesh_cubic | Rémi Verschelde | |
[TextMesh] Fix cubic Bezier arc processing. | |||
2022-05-22 | [TextMesh] Fix cubic cubic Bezier arc processing. | bruvzg | |
2022-05-22 | Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | Hugo Locurcio | |
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly. |