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AgeCommit message (Expand)Author
2018-02-22Fixes collisions shape selectionGilles Roudiere
2018-02-21Fix typos with codespellluz.paz
2018-02-21Add base support for 2D meshes in Godot, including Sprite -> Mesh2D conversion.Juan Linietsky
2018-02-21Merge pull request #16772 from damarindra/tileset_editor_improvementRémi Verschelde
2018-02-20Tileset Editor ImprovementDamar Indra
2018-02-20Merge pull request #16718 from Chaosus/triplanarfixRémi Verschelde
2018-02-19Merge pull request #16530 from AndreaCatania/raysRémi Verschelde
2018-02-19Merge pull request #15780 from volzhs/emojiRémi Verschelde
2018-02-19Improved ray shape (2D and 3D) by addiing the possibility to act as regular s...Andrea Catania
2018-02-15Added refraction possibility for triplanar uv modeChaosus
2018-02-14Merge pull request #15523 from Nutriz/change_primmesh_accuracy_valueRémi Verschelde
2018-02-14Merge pull request #15592 from paulloz/textedit-initial-sizeRémi Verschelde
2018-02-14Merge pull request #15799 from SaracenOne/lightmap_unwrap_script_exposeRémi Verschelde
2018-02-03Fix texture import spellingPhil Jones
2018-02-03Gradient: fix wrong property typePoommetee Ketson
2018-02-01Merge pull request #16276 from bcr3ative/issue_15668Rémi Verschelde
2018-02-01Merge pull request #15946 from MarianoGnu/issue_15870Rémi Verschelde
2018-02-01Fix inconsistencies and typos in argument namesPaolo Perkovic
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
2018-01-22Expose audio streams get_length()MrCdK
2018-01-21I have no idea why this commit fixes #15392Juan Linietsky
2018-01-21attemp to fix #15870Mariano Suligoy
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
2018-01-17Expose 'lightmap_unwrap' method to the scripting engine.Saracen
2018-01-16BMFont loading direct support from .fnt files.Juan Linietsky
2018-01-16Support colored fontvolzhs
2018-01-12Merge pull request #15629 from endragor/fix-shader-propertyRémi Verschelde
2018-01-12Fix Material's shader property bindingRuslan Mustakov
2018-01-12Make burley default for materials, fixes #15054Juan Linietsky
2018-01-12Bind many more properties to scriptsBojidar Marinov
2018-01-11Merge pull request #15528 from AndreaCatania/p1Rémi Verschelde
2018-01-11Fixed resource setup handlingAndreaCatania
2018-01-11set a better initial size to TextEdit nodesPaul Joannon
2018-01-11fix updating tileset list when assign texture and set autotile truedamarindra
2018-01-09Fix bitwise NOT operator on BitMap's set_bitKonrad Nowakowski
2018-01-09Change primitive meshes acccuracy valueJerome67000
2018-01-08Two potential glitches in font oversamplingBernhard Liebl
2018-01-07Fix stale dynamic font reference fetch from cacheBernhard Liebl
2018-01-06Ensure depth reads go via alpha render list, fixes #14759Juan Linietsky
2018-01-06Removed PBM bitmap loader, added abiliy to importi mages as bitmap. Fixes #14828Juan Linietsky
2018-01-05Add missing copyright headers and fix formattingRémi Verschelde
2018-01-04Merge pull request #15186 from GodotExplorer/default-themeRémi Verschelde
2018-01-03found via cppcheck:firefly2442
2018-01-03Merge pull request #15093 from poke1024/canvas-editor-selectRémi Verschelde
2018-01-01Update copyright statements to 2018Rémi Verschelde
2017-12-30Fix errors with custom default theme and custom fonts.geequlim
2017-12-27More exact picking for canvas editorBernhard Liebl
2017-12-26A promise is a promise, so added ability to load and save shaders as text fil...Juan Linietsky
2017-12-26Ability to set flags via code in StreamTexture, as some users find it useful....Juan Linietsky
2017-12-26Fix sidedness check in material. Also remove SIDE built-in.Juan Linietsky